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@@ -4,48 +4,11 @@
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#pragma once
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-#include <algorithm>
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-#include <array>
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-#include <bit>
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-#include <memory>
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-#include <mutex>
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-#include <optional>
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-#include <span>
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-#include <type_traits>
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-#include <unordered_map>
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-#include <unordered_set>
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-#include <utility>
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-#include <vector>
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-
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-#include <boost/container/small_vector.hpp>
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-
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#include "common/alignment.h"
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-#include "common/common_types.h"
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-#include "common/literals.h"
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-#include "common/logging/log.h"
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#include "common/settings.h"
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-#include "video_core/compatible_formats.h"
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-#include "video_core/delayed_destruction_ring.h"
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#include "video_core/dirty_flags.h"
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-#include "video_core/engines/fermi_2d.h"
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-#include "video_core/engines/kepler_compute.h"
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-#include "video_core/engines/maxwell_3d.h"
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-#include "video_core/memory_manager.h"
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-#include "video_core/rasterizer_interface.h"
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-#include "video_core/surface.h"
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-#include "video_core/texture_cache/descriptor_table.h"
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-#include "video_core/texture_cache/format_lookup_table.h"
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-#include "video_core/texture_cache/formatter.h"
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-#include "video_core/texture_cache/image_base.h"
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-#include "video_core/texture_cache/image_info.h"
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-#include "video_core/texture_cache/image_view_base.h"
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-#include "video_core/texture_cache/image_view_info.h"
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-#include "video_core/texture_cache/render_targets.h"
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#include "video_core/texture_cache/samples_helper.h"
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-#include "video_core/texture_cache/slot_vector.h"
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-#include "video_core/texture_cache/types.h"
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-#include "video_core/texture_cache/util.h"
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-#include "video_core/textures/texture.h"
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+#include "video_core/texture_cache/texture_cache_base.h"
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namespace VideoCommon {
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@@ -61,352 +24,6 @@ using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
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using VideoCore::Surface::SurfaceType;
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using namespace Common::Literals;
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-template <class P>
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-class TextureCache {
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- /// Address shift for caching images into a hash table
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- static constexpr u64 PAGE_BITS = 20;
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-
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- /// Enables debugging features to the texture cache
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- static constexpr bool ENABLE_VALIDATION = P::ENABLE_VALIDATION;
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- /// Implement blits as copies between framebuffers
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- static constexpr bool FRAMEBUFFER_BLITS = P::FRAMEBUFFER_BLITS;
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- /// True when some copies have to be emulated
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- static constexpr bool HAS_EMULATED_COPIES = P::HAS_EMULATED_COPIES;
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- /// True when the API can provide info about the memory of the device.
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- static constexpr bool HAS_DEVICE_MEMORY_INFO = P::HAS_DEVICE_MEMORY_INFO;
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-
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- /// Image view ID for null descriptors
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- static constexpr ImageViewId NULL_IMAGE_VIEW_ID{0};
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- /// Sampler ID for bugged sampler ids
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- static constexpr SamplerId NULL_SAMPLER_ID{0};
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-
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- static constexpr u64 DEFAULT_EXPECTED_MEMORY = 1_GiB;
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- static constexpr u64 DEFAULT_CRITICAL_MEMORY = 2_GiB;
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-
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- using Runtime = typename P::Runtime;
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- using Image = typename P::Image;
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- using ImageAlloc = typename P::ImageAlloc;
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- using ImageView = typename P::ImageView;
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- using Sampler = typename P::Sampler;
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- using Framebuffer = typename P::Framebuffer;
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-
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- struct BlitImages {
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- ImageId dst_id;
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- ImageId src_id;
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- PixelFormat dst_format;
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- PixelFormat src_format;
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- };
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-
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- template <typename T>
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- struct IdentityHash {
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- [[nodiscard]] size_t operator()(T value) const noexcept {
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- return static_cast<size_t>(value);
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- }
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- };
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-
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-public:
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- explicit TextureCache(Runtime&, VideoCore::RasterizerInterface&, Tegra::Engines::Maxwell3D&,
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- Tegra::Engines::KeplerCompute&, Tegra::MemoryManager&);
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-
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- /// Notify the cache that a new frame has been queued
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- void TickFrame();
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-
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- /// Return a constant reference to the given image view id
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- [[nodiscard]] const ImageView& GetImageView(ImageViewId id) const noexcept;
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-
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- /// Return a reference to the given image view id
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- [[nodiscard]] ImageView& GetImageView(ImageViewId id) noexcept;
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-
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- /// Mark an image as modified from the GPU
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- void MarkModification(ImageId id) noexcept;
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-
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- /// Fill image_view_ids with the graphics images in indices
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- void FillGraphicsImageViews(std::span<const u32> indices,
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- std::span<ImageViewId> image_view_ids);
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-
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- /// Fill image_view_ids with the compute images in indices
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- void FillComputeImageViews(std::span<const u32> indices, std::span<ImageViewId> image_view_ids);
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-
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- /// Get the sampler from the graphics descriptor table in the specified index
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- Sampler* GetGraphicsSampler(u32 index);
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-
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- /// Get the sampler from the compute descriptor table in the specified index
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- Sampler* GetComputeSampler(u32 index);
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-
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- /// Refresh the state for graphics image view and sampler descriptors
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- void SynchronizeGraphicsDescriptors();
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-
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- /// Refresh the state for compute image view and sampler descriptors
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- void SynchronizeComputeDescriptors();
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-
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- /// Update bound render targets and upload memory if necessary
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- /// @param is_clear True when the render targets are being used for clears
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- void UpdateRenderTargets(bool is_clear);
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-
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- /// Find a framebuffer with the currently bound render targets
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- /// UpdateRenderTargets should be called before this
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- Framebuffer* GetFramebuffer();
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-
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- /// Mark images in a range as modified from the CPU
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- void WriteMemory(VAddr cpu_addr, size_t size);
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-
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- /// Download contents of host images to guest memory in a region
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- void DownloadMemory(VAddr cpu_addr, size_t size);
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-
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- /// Remove images in a region
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- void UnmapMemory(VAddr cpu_addr, size_t size);
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-
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- /// Remove images in a region
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- void UnmapGPUMemory(GPUVAddr gpu_addr, size_t size);
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-
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- /// Blit an image with the given parameters
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- void BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
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- const Tegra::Engines::Fermi2D::Surface& src,
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- const Tegra::Engines::Fermi2D::Config& copy);
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-
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- /// Invalidate the contents of the color buffer index
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- /// These contents become unspecified, the cache can assume aggressive optimizations.
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- void InvalidateColorBuffer(size_t index);
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-
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- /// Invalidate the contents of the depth buffer
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- /// These contents become unspecified, the cache can assume aggressive optimizations.
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- void InvalidateDepthBuffer();
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-
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- /// Try to find a cached image view in the given CPU address
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- [[nodiscard]] ImageView* TryFindFramebufferImageView(VAddr cpu_addr);
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-
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- /// Return true when there are uncommitted images to be downloaded
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- [[nodiscard]] bool HasUncommittedFlushes() const noexcept;
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-
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- /// Return true when the caller should wait for async downloads
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- [[nodiscard]] bool ShouldWaitAsyncFlushes() const noexcept;
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-
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- /// Commit asynchronous downloads
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- void CommitAsyncFlushes();
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-
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- /// Pop asynchronous downloads
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- void PopAsyncFlushes();
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-
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- /// Return true when a CPU region is modified from the GPU
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- [[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size);
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-
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- std::mutex mutex;
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-
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-private:
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- /// Iterate over all page indices in a range
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- template <typename Func>
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- static void ForEachCPUPage(VAddr addr, size_t size, Func&& func) {
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- static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
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- const u64 page_end = (addr + size - 1) >> PAGE_BITS;
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- for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
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- if constexpr (RETURNS_BOOL) {
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- if (func(page)) {
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- break;
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- }
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- } else {
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- func(page);
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- }
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- }
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- }
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-
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- template <typename Func>
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- static void ForEachGPUPage(GPUVAddr addr, size_t size, Func&& func) {
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- static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
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- const u64 page_end = (addr + size - 1) >> PAGE_BITS;
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- for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
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- if constexpr (RETURNS_BOOL) {
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- if (func(page)) {
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- break;
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- }
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- } else {
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- func(page);
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- }
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- }
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- }
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-
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- /// Runs the Garbage Collector.
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- void RunGarbageCollector();
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-
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- /// Fills image_view_ids in the image views in indices
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- void FillImageViews(DescriptorTable<TICEntry>& table,
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- std::span<ImageViewId> cached_image_view_ids, std::span<const u32> indices,
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- std::span<ImageViewId> image_view_ids);
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-
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- /// Find or create an image view in the guest descriptor table
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- ImageViewId VisitImageView(DescriptorTable<TICEntry>& table,
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- std::span<ImageViewId> cached_image_view_ids, u32 index);
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-
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- /// Find or create a framebuffer with the given render target parameters
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- FramebufferId GetFramebufferId(const RenderTargets& key);
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-
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- /// Refresh the contents (pixel data) of an image
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- void RefreshContents(Image& image, ImageId image_id);
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-
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- /// Upload data from guest to an image
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- template <typename StagingBuffer>
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- void UploadImageContents(Image& image, StagingBuffer& staging_buffer);
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-
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- /// Find or create an image view from a guest descriptor
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- [[nodiscard]] ImageViewId FindImageView(const TICEntry& config);
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-
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- /// Create a new image view from a guest descriptor
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- [[nodiscard]] ImageViewId CreateImageView(const TICEntry& config);
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-
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- /// Find or create an image from the given parameters
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- [[nodiscard]] ImageId FindOrInsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
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- RelaxedOptions options = RelaxedOptions{});
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-
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- /// Find an image from the given parameters
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- [[nodiscard]] ImageId FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
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- RelaxedOptions options);
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-
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- /// Create an image from the given parameters
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- [[nodiscard]] ImageId InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
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- RelaxedOptions options);
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-
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- /// Create a new image and join perfectly matching existing images
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- /// Remove joined images from the cache
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- [[nodiscard]] ImageId JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VAddr cpu_addr);
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-
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- /// Return a blit image pair from the given guest blit parameters
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- [[nodiscard]] BlitImages GetBlitImages(const Tegra::Engines::Fermi2D::Surface& dst,
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- const Tegra::Engines::Fermi2D::Surface& src);
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-
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- /// Find or create a sampler from a guest descriptor sampler
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- [[nodiscard]] SamplerId FindSampler(const TSCEntry& config);
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-
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- /// Find or create an image view for the given color buffer index
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- [[nodiscard]] ImageViewId FindColorBuffer(size_t index, bool is_clear);
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-
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- /// Find or create an image view for the depth buffer
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- [[nodiscard]] ImageViewId FindDepthBuffer(bool is_clear);
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-
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- /// Find or create a view for a render target with the given image parameters
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- [[nodiscard]] ImageViewId FindRenderTargetView(const ImageInfo& info, GPUVAddr gpu_addr,
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- bool is_clear);
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-
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- /// Iterates over all the images in a region calling func
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- template <typename Func>
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- void ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& func);
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-
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- template <typename Func>
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- void ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Func&& func);
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-
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- template <typename Func>
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- void ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func);
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-
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- /// Iterates over all the images in a region calling func
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- template <typename Func>
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- void ForEachSparseSegment(ImageBase& image, Func&& func);
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-
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- /// Find or create an image view in the given image with the passed parameters
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- [[nodiscard]] ImageViewId FindOrEmplaceImageView(ImageId image_id, const ImageViewInfo& info);
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-
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- /// Register image in the page table
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- void RegisterImage(ImageId image);
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-
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- /// Unregister image from the page table
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- void UnregisterImage(ImageId image);
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-
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- /// Track CPU reads and writes for image
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- void TrackImage(ImageBase& image, ImageId image_id);
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-
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- /// Stop tracking CPU reads and writes for image
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- void UntrackImage(ImageBase& image, ImageId image_id);
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-
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- /// Delete image from the cache
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- void DeleteImage(ImageId image);
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-
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- /// Remove image views references from the cache
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- void RemoveImageViewReferences(std::span<const ImageViewId> removed_views);
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-
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- /// Remove framebuffers using the given image views from the cache
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- void RemoveFramebuffers(std::span<const ImageViewId> removed_views);
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-
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- /// Mark an image as modified from the GPU
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- void MarkModification(ImageBase& image) noexcept;
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-
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- /// Synchronize image aliases, copying data if needed
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- void SynchronizeAliases(ImageId image_id);
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-
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- /// Prepare an image to be used
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- void PrepareImage(ImageId image_id, bool is_modification, bool invalidate);
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-
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- /// Prepare an image view to be used
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- void PrepareImageView(ImageViewId image_view_id, bool is_modification, bool invalidate);
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-
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- /// Execute copies from one image to the other, even if they are incompatible
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- void CopyImage(ImageId dst_id, ImageId src_id, std::span<const ImageCopy> copies);
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-
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- /// Bind an image view as render target, downloading resources preemtively if needed
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- void BindRenderTarget(ImageViewId* old_id, ImageViewId new_id);
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-
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- /// Create a render target from a given image and image view parameters
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- [[nodiscard]] std::pair<FramebufferId, ImageViewId> RenderTargetFromImage(
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- ImageId, const ImageViewInfo& view_info);
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-
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- /// Returns true if the current clear parameters clear the whole image of a given image view
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- [[nodiscard]] bool IsFullClear(ImageViewId id);
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-
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- Runtime& runtime;
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- VideoCore::RasterizerInterface& rasterizer;
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- Tegra::Engines::Maxwell3D& maxwell3d;
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- Tegra::Engines::KeplerCompute& kepler_compute;
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- Tegra::MemoryManager& gpu_memory;
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-
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- DescriptorTable<TICEntry> graphics_image_table{gpu_memory};
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- DescriptorTable<TSCEntry> graphics_sampler_table{gpu_memory};
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- std::vector<SamplerId> graphics_sampler_ids;
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- std::vector<ImageViewId> graphics_image_view_ids;
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-
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- DescriptorTable<TICEntry> compute_image_table{gpu_memory};
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- DescriptorTable<TSCEntry> compute_sampler_table{gpu_memory};
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- std::vector<SamplerId> compute_sampler_ids;
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- std::vector<ImageViewId> compute_image_view_ids;
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-
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- RenderTargets render_targets;
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-
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- std::unordered_map<TICEntry, ImageViewId> image_views;
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- std::unordered_map<TSCEntry, SamplerId> samplers;
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- std::unordered_map<RenderTargets, FramebufferId> framebuffers;
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-
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- std::unordered_map<u64, std::vector<ImageMapId>, IdentityHash<u64>> page_table;
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- std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> gpu_page_table;
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- std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> sparse_page_table;
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-
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- std::unordered_map<ImageId, std::vector<ImageViewId>> sparse_views;
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-
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- VAddr virtual_invalid_space{};
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-
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- bool has_deleted_images = false;
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- u64 total_used_memory = 0;
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- u64 minimum_memory;
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- u64 expected_memory;
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- u64 critical_memory;
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-
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- SlotVector<Image> slot_images;
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- SlotVector<ImageMapView> slot_map_views;
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- SlotVector<ImageView> slot_image_views;
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- SlotVector<ImageAlloc> slot_image_allocs;
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- SlotVector<Sampler> slot_samplers;
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- SlotVector<Framebuffer> slot_framebuffers;
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-
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- // TODO: This data structure is not optimal and it should be reworked
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- std::vector<ImageId> uncommitted_downloads;
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- std::queue<std::vector<ImageId>> committed_downloads;
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-
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- static constexpr size_t TICKS_TO_DESTROY = 6;
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- DelayedDestructionRing<Image, TICKS_TO_DESTROY> sentenced_images;
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- DelayedDestructionRing<ImageView, TICKS_TO_DESTROY> sentenced_image_view;
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- DelayedDestructionRing<Framebuffer, TICKS_TO_DESTROY> sentenced_framebuffers;
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-
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- std::unordered_map<GPUVAddr, ImageAllocId> image_allocs_table;
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-
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- u64 modification_tick = 0;
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- u64 frame_tick = 0;
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- typename SlotVector<Image>::Iterator deletion_iterator;
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-};
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-
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template <class P>
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TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface& rasterizer_,
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Tegra::Engines::Maxwell3D& maxwell3d_,
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@@ -820,40 +437,6 @@ void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
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}
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}
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-template <class P>
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-void TextureCache<P>::InvalidateColorBuffer(size_t index) {
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- ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
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- color_buffer_id = FindColorBuffer(index, false);
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- if (!color_buffer_id) {
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- LOG_ERROR(HW_GPU, "Invalidating invalid color buffer in index={}", index);
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- return;
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- }
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- // When invalidating a color buffer, the old contents are no longer relevant
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- ImageView& color_buffer = slot_image_views[color_buffer_id];
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- Image& image = slot_images[color_buffer.image_id];
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- image.flags &= ~ImageFlagBits::CpuModified;
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- image.flags &= ~ImageFlagBits::GpuModified;
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-
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- runtime.InvalidateColorBuffer(color_buffer, index);
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-}
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-
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-template <class P>
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-void TextureCache<P>::InvalidateDepthBuffer() {
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- ImageViewId& depth_buffer_id = render_targets.depth_buffer_id;
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- depth_buffer_id = FindDepthBuffer(false);
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- if (!depth_buffer_id) {
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- LOG_ERROR(HW_GPU, "Invalidating invalid depth buffer");
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- return;
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- }
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- // When invalidating the depth buffer, the old contents are no longer relevant
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- ImageBase& image = slot_images[slot_image_views[depth_buffer_id].image_id];
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- image.flags &= ~ImageFlagBits::CpuModified;
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- image.flags &= ~ImageFlagBits::GpuModified;
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-
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- ImageView& depth_buffer = slot_image_views[depth_buffer_id];
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- runtime.InvalidateDepthBuffer(depth_buffer);
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-}
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-
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template <class P>
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typename P::ImageView* TextureCache<P>::TryFindFramebufferImageView(VAddr cpu_addr) {
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// TODO: Properly implement this
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