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nvhost_ctrl: Only mark EventState::Busy as BadParameter

Fixes an svc break in Kirby and the Forgotten Land with async GPU enabled.
ameerj hace 4 años
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69807dd208
Se han modificado 1 ficheros con 1 adiciones y 1 borrados
  1. 1 1
      src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp

+ 1 - 1
src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp

@@ -134,7 +134,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
     }
 
     EventState status = events_interface.status[event_id];
-    const bool bad_parameter = status != EventState::Free && status != EventState::Registered;
+    const bool bad_parameter = status == EventState::Busy;
     if (bad_parameter) {
         std::memcpy(output.data(), &params, sizeof(params));
         return NvResult::BadParameter;