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@@ -2,53 +2,27 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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-#include <algorithm>
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-#include <cstdlib>
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-#include <string>
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-#define SDL_MAIN_HANDLED
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#include <SDL.h>
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-#include <fmt/format.h>
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-#include <glad/glad.h>
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#include "common/logging/log.h"
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-#include "common/scm_rev.h"
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-#include "common/string_util.h"
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-#include "core/settings.h"
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#include "input_common/keyboard.h"
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#include "input_common/main.h"
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#include "input_common/motion_emu.h"
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#include "input_common/sdl/sdl.h"
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#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
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-class SDLGLContext : public Core::Frontend::GraphicsContext {
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-public:
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- explicit SDLGLContext() {
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- // create a hidden window to make the shared context against
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- window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED, // x position
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- SDL_WINDOWPOS_UNDEFINED, // y position
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- Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
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- SDL_WINDOW_OPENGL | SDL_WINDOW_HIDDEN);
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- context = SDL_GL_CreateContext(window);
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- }
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-
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- ~SDLGLContext() {
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- SDL_GL_DeleteContext(context);
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- SDL_DestroyWindow(window);
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- }
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-
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- void MakeCurrent() override {
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- SDL_GL_MakeCurrent(window, context);
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- }
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-
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- void DoneCurrent() override {
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- SDL_GL_MakeCurrent(window, nullptr);
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+EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
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+ if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
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+ LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting...");
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+ exit(1);
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}
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+ InputCommon::Init();
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+ SDL_SetMainReady();
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+}
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- void SwapBuffers() override {}
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-
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-private:
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- SDL_Window* window;
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- SDL_GLContext context;
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-};
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+EmuWindow_SDL2::~EmuWindow_SDL2() {
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+ InputCommon::Shutdown();
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+ SDL_Quit();
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+}
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void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
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TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
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@@ -139,112 +113,6 @@ void EmuWindow_SDL2::Fullscreen() {
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SDL_MaximizeWindow(render_window);
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}
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-bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
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- std::vector<std::string> unsupported_ext;
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-
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- if (!GLAD_GL_ARB_direct_state_access)
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- unsupported_ext.push_back("ARB_direct_state_access");
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- if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
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- unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
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- if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
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- unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
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- if (!GLAD_GL_ARB_multi_bind)
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- unsupported_ext.push_back("ARB_multi_bind");
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-
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- // Extensions required to support some texture formats.
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- if (!GLAD_GL_EXT_texture_compression_s3tc)
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- unsupported_ext.push_back("EXT_texture_compression_s3tc");
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- if (!GLAD_GL_ARB_texture_compression_rgtc)
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- unsupported_ext.push_back("ARB_texture_compression_rgtc");
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- if (!GLAD_GL_ARB_depth_buffer_float)
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- unsupported_ext.push_back("ARB_depth_buffer_float");
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-
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- for (const std::string& ext : unsupported_ext)
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- LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext);
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-
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- return unsupported_ext.empty();
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-}
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-
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-EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
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- // Initialize the window
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- if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
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- LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting...");
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- exit(1);
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- }
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-
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- InputCommon::Init();
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-
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- SDL_SetMainReady();
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-
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- const SDL_GLprofile profile = Settings::values.use_compatibility_profile
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- ? SDL_GL_CONTEXT_PROFILE_COMPATIBILITY
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- : SDL_GL_CONTEXT_PROFILE_CORE;
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-
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- SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
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- SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
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- SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, profile);
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- SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
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- SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
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- SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
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- SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
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- SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
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- SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1);
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-
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- std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_fullname,
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- Common::g_scm_branch, Common::g_scm_desc);
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- render_window =
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- SDL_CreateWindow(window_title.c_str(),
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- SDL_WINDOWPOS_UNDEFINED, // x position
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- SDL_WINDOWPOS_UNDEFINED, // y position
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- Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
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- SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
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-
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- if (render_window == nullptr) {
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- LOG_CRITICAL(Frontend, "Failed to create SDL2 window! {}", SDL_GetError());
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- exit(1);
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- }
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-
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- if (fullscreen) {
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- Fullscreen();
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- }
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- gl_context = SDL_GL_CreateContext(render_window);
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-
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- if (gl_context == nullptr) {
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- LOG_CRITICAL(Frontend, "Failed to create SDL2 GL context! {}", SDL_GetError());
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- exit(1);
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- }
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-
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- if (!gladLoadGLLoader(static_cast<GLADloadproc>(SDL_GL_GetProcAddress))) {
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- LOG_CRITICAL(Frontend, "Failed to initialize GL functions! {}", SDL_GetError());
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- exit(1);
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- }
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-
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- if (!SupportsRequiredGLExtensions()) {
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- LOG_CRITICAL(Frontend, "GPU does not support all required OpenGL extensions! Exiting...");
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- exit(1);
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- }
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-
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- OnResize();
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- OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
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- SDL_PumpEvents();
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- SDL_GL_SetSwapInterval(false);
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- LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", Common::g_build_fullname, Common::g_scm_branch,
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- Common::g_scm_desc);
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- Settings::LogSettings();
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-
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- DoneCurrent();
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-}
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-
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-EmuWindow_SDL2::~EmuWindow_SDL2() {
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- InputCommon::Shutdown();
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- SDL_GL_DeleteContext(gl_context);
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- SDL_Quit();
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-}
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-
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-void EmuWindow_SDL2::SwapBuffers() {
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- SDL_GL_SwapWindow(render_window);
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-}
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-
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void EmuWindow_SDL2::PollEvents() {
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SDL_Event event;
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@@ -257,7 +125,11 @@ void EmuWindow_SDL2::PollEvents() {
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case SDL_WINDOWEVENT_RESIZED:
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case SDL_WINDOWEVENT_MAXIMIZED:
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case SDL_WINDOWEVENT_RESTORED:
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+ OnResize();
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+ break;
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case SDL_WINDOWEVENT_MINIMIZED:
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+ case SDL_WINDOWEVENT_EXPOSED:
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+ is_shown = event.window.event == SDL_WINDOWEVENT_EXPOSED;
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OnResize();
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break;
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case SDL_WINDOWEVENT_CLOSE:
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@@ -300,20 +172,6 @@ void EmuWindow_SDL2::PollEvents() {
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}
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}
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-void EmuWindow_SDL2::MakeCurrent() {
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- SDL_GL_MakeCurrent(render_window, gl_context);
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-}
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-
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-void EmuWindow_SDL2::DoneCurrent() {
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- SDL_GL_MakeCurrent(render_window, nullptr);
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-}
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-
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-void EmuWindow_SDL2::OnMinimalClientAreaChangeRequest(
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- const std::pair<unsigned, unsigned>& minimal_size) {
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-
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+void EmuWindow_SDL2::OnMinimalClientAreaChangeRequest(std::pair<unsigned, unsigned> minimal_size) {
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SDL_SetWindowMinimumSize(render_window, minimal_size.first, minimal_size.second);
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}
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-
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-std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2::CreateSharedContext() const {
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- return std::make_unique<SDLGLContext>();
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-}
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