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MaxwellToGL: Implemented tex wrap mode 1 (Wrap, GL_REPEAT).

Subv 8 лет назад
Родитель
Сommit
636ad34707
1 измененных файлов с 2 добавлено и 0 удалено
  1. 2 0
      src/video_core/renderer_opengl/maxwell_to_gl.h

+ 2 - 0
src/video_core/renderer_opengl/maxwell_to_gl.h

@@ -72,6 +72,8 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode) {
 
 
 inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
 inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
     switch (wrap_mode) {
     switch (wrap_mode) {
+    case Tegra::Texture::WrapMode::Wrap:
+        return GL_REPEAT;
     case Tegra::Texture::WrapMode::ClampToEdge:
     case Tegra::Texture::WrapMode::ClampToEdge:
         return GL_CLAMP_TO_EDGE;
         return GL_CLAMP_TO_EDGE;
     case Tegra::Texture::WrapMode::ClampOGL:
     case Tegra::Texture::WrapMode::ClampOGL: