Fix framebuffer size on fractional scaling display
@@ -360,7 +360,7 @@ QByteArray GRenderWindow::saveGeometry() {
}
qreal GRenderWindow::windowPixelRatio() const {
- return devicePixelRatio();
+ return devicePixelRatioF();
std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF& pos) const {