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image_info: Mark MSAA textures as non-rescalable

Blitting or resolving multisampled images requires the dimensions of the src and dst to be equal for valid usage, making them difficult for resolution scaling using the current implementation.
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Modificáronse 1 ficheiros con 2 adicións e 2 borrados
  1. 2 2
      src/video_core/texture_cache/image_info.cpp

+ 2 - 2
src/video_core/texture_cache/image_info.cpp

@@ -101,7 +101,7 @@ ImageInfo::ImageInfo(const TICEntry& config) noexcept {
         // FIXME: Call this without passing *this
         layer_stride = CalculateLayerStride(*this);
         maybe_unaligned_layer_stride = CalculateLayerSize(*this);
-        rescaleable &= (block.depth == 0) && resources.levels == 1;
+        rescaleable &= (block.depth == 0) && resources.levels == 1 && num_samples == 1;
     }
 }
 
@@ -134,7 +134,7 @@ ImageInfo::ImageInfo(const Tegra::Engines::Maxwell3D::Regs& regs, size_t index)
         type = ImageType::e3D;
         size.depth = rt.depth;
     } else {
-        rescaleable = block.depth == 0 && size.height > 256;
+        rescaleable = block.depth == 0 && size.height > 256 && num_samples == 1;
         type = ImageType::e2D;
         resources.layers = rt.depth;
     }