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gl_rasterizer_cache: Remove Citra's rasterizer cache, always load/flush surfaces.

bunnei 8 лет назад
Родитель
Сommit
5f57ab1b2a

+ 26 - 91
src/video_core/renderer_opengl/gl_rasterizer.cpp

@@ -146,7 +146,6 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,
         u64 size = end - start + 1;
 
         // Copy vertex array data
-        res_cache.FlushRegion(start, size, nullptr);
         Memory::ReadBlock(*memory_manager->GpuToCpuAddress(start), array_ptr, size);
 
         // Bind the vertex array to the buffer at the current offset.
@@ -325,29 +324,22 @@ void RasterizerOpenGL::DrawArrays() {
     std::tie(color_surface, depth_surface, surfaces_rect) =
         res_cache.GetFramebufferSurfaces(using_color_fb, using_depth_fb, viewport_rect);
 
-    const u16 res_scale = color_surface != nullptr
-                              ? color_surface->res_scale
-                              : (depth_surface == nullptr ? 1u : depth_surface->res_scale);
-
     MathUtil::Rectangle<u32> draw_rect{
+        static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.left) + viewport_rect.left,
+                                         surfaces_rect.left, surfaces_rect.right)), // Left
+        static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.bottom) + viewport_rect.top,
+                                         surfaces_rect.bottom, surfaces_rect.top)), // Top
+        static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.left) + viewport_rect.right,
+                                         surfaces_rect.left, surfaces_rect.right)), // Right
         static_cast<u32>(
-            std::clamp<s32>(static_cast<s32>(surfaces_rect.left) + viewport_rect.left * res_scale,
-                            surfaces_rect.left, surfaces_rect.right)), // Left
-        static_cast<u32>(
-            std::clamp<s32>(static_cast<s32>(surfaces_rect.bottom) + viewport_rect.top * res_scale,
-                            surfaces_rect.bottom, surfaces_rect.top)), // Top
-        static_cast<u32>(
-            std::clamp<s32>(static_cast<s32>(surfaces_rect.left) + viewport_rect.right * res_scale,
-                            surfaces_rect.left, surfaces_rect.right)), // Right
-        static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.bottom) +
-                                             viewport_rect.bottom * res_scale,
-                                         surfaces_rect.bottom, surfaces_rect.top))}; // Bottom
+            std::clamp<s32>(static_cast<s32>(surfaces_rect.bottom) + viewport_rect.bottom,
+                            surfaces_rect.bottom, surfaces_rect.top))}; // Bottom
 
     // Bind the framebuffer surfaces
     BindFramebufferSurfaces(color_surface, depth_surface, has_stencil);
 
     // Sync the viewport
-    SyncViewport(surfaces_rect, res_scale);
+    SyncViewport(surfaces_rect);
 
     // Sync the blend state registers
     SyncBlendState();
@@ -442,44 +434,23 @@ void RasterizerOpenGL::DrawArrays() {
     state.Apply();
 
     // Mark framebuffer surfaces as dirty
-    MathUtil::Rectangle<u32> draw_rect_unscaled{
-        draw_rect.left / res_scale, draw_rect.top / res_scale, draw_rect.right / res_scale,
-        draw_rect.bottom / res_scale};
-
     if (color_surface != nullptr && write_color_fb) {
-        auto interval = color_surface->GetSubRectInterval(draw_rect_unscaled);
-        res_cache.InvalidateRegion(boost::icl::first(interval), boost::icl::length(interval),
-                                   color_surface);
+        res_cache.FlushSurface(color_surface);
     }
     if (depth_surface != nullptr && write_depth_fb) {
-        auto interval = depth_surface->GetSubRectInterval(draw_rect_unscaled);
-        res_cache.InvalidateRegion(boost::icl::first(interval), boost::icl::length(interval),
-                                   depth_surface);
+        res_cache.FlushSurface(depth_surface);
     }
 }
 
 void RasterizerOpenGL::NotifyMaxwellRegisterChanged(u32 method) {}
 
-void RasterizerOpenGL::FlushAll() {
-    MICROPROFILE_SCOPE(OpenGL_CacheManagement);
-    res_cache.FlushAll();
-}
+void RasterizerOpenGL::FlushAll() {}
 
-void RasterizerOpenGL::FlushRegion(Tegra::GPUVAddr addr, u64 size) {
-    MICROPROFILE_SCOPE(OpenGL_CacheManagement);
-    res_cache.FlushRegion(addr, size);
-}
+void RasterizerOpenGL::FlushRegion(Tegra::GPUVAddr addr, u64 size) {}
 
-void RasterizerOpenGL::InvalidateRegion(Tegra::GPUVAddr addr, u64 size) {
-    MICROPROFILE_SCOPE(OpenGL_CacheManagement);
-    res_cache.InvalidateRegion(addr, size, nullptr);
-}
+void RasterizerOpenGL::InvalidateRegion(Tegra::GPUVAddr addr, u64 size) {}
 
-void RasterizerOpenGL::FlushAndInvalidateRegion(Tegra::GPUVAddr addr, u64 size) {
-    MICROPROFILE_SCOPE(OpenGL_CacheManagement);
-    res_cache.FlushRegion(addr, size);
-    res_cache.InvalidateRegion(addr, size, nullptr);
-}
+void RasterizerOpenGL::FlushAndInvalidateRegion(Tegra::GPUVAddr addr, u64 size) {}
 
 bool RasterizerOpenGL::AccelerateDisplayTransfer(const void* config) {
     MICROPROFILE_SCOPE(OpenGL_Blits);
@@ -500,44 +471,8 @@ bool RasterizerOpenGL::AccelerateFill(const void* config) {
 bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& framebuffer,
                                          VAddr framebuffer_addr, u32 pixel_stride,
                                          ScreenInfo& screen_info) {
-    if (framebuffer_addr == 0) {
-        return false;
-    }
-    MICROPROFILE_SCOPE(OpenGL_CacheManagement);
-
-    SurfaceParams src_params;
-    src_params.cpu_addr = framebuffer_addr;
-    src_params.addr = res_cache.TryFindFramebufferGpuAddress(framebuffer_addr).get_value_or(0);
-    src_params.width = std::min(framebuffer.width, pixel_stride);
-    src_params.height = framebuffer.height;
-    src_params.stride = pixel_stride;
-    src_params.is_tiled = true;
-    src_params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight;
-    src_params.pixel_format =
-        SurfaceParams::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format);
-    src_params.component_type =
-        SurfaceParams::ComponentTypeFromGPUPixelFormat(framebuffer.pixel_format);
-    src_params.UpdateParams();
-
-    MathUtil::Rectangle<u32> src_rect;
-    Surface src_surface;
-    std::tie(src_surface, src_rect) =
-        res_cache.GetSurfaceSubRect(src_params, ScaleMatch::Ignore, true);
-
-    if (src_surface == nullptr) {
-        return false;
-    }
-
-    u32 scaled_width = src_surface->GetScaledWidth();
-    u32 scaled_height = src_surface->GetScaledHeight();
-
-    screen_info.display_texcoords = MathUtil::Rectangle<float>(
-        (float)src_rect.bottom / (float)scaled_height, (float)src_rect.left / (float)scaled_width,
-        (float)src_rect.top / (float)scaled_height, (float)src_rect.right / (float)scaled_width);
-
-    screen_info.display_texture = src_surface->texture.handle;
-
-    return true;
+    // TODO(bunnei): ImplementMe
+    return false;
 }
 
 void RasterizerOpenGL::SamplerInfo::Create() {
@@ -674,7 +609,7 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, GLuint program,
         texture_samplers[current_bindpoint].SyncWithConfig(texture.tsc);
         Surface surface = res_cache.GetTextureSurface(texture);
         if (surface != nullptr) {
-            state.texture_units[current_bindpoint].texture_2d = surface->texture.handle;
+            state.texture_units[current_bindpoint].texture_2d = surface->Texture().handle;
             state.texture_units[current_bindpoint].swizzle.r =
                 MaxwellToGL::SwizzleSource(texture.tic.x_source);
             state.texture_units[current_bindpoint].swizzle.g =
@@ -700,16 +635,16 @@ void RasterizerOpenGL::BindFramebufferSurfaces(const Surface& color_surface,
     state.Apply();
 
     glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
-                           color_surface != nullptr ? color_surface->texture.handle : 0, 0);
+                           color_surface != nullptr ? color_surface->Texture().handle : 0, 0);
     if (depth_surface != nullptr) {
         if (has_stencil) {
             // attach both depth and stencil
             glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
-                                   depth_surface->texture.handle, 0);
+                                   depth_surface->Texture().handle, 0);
         } else {
             // attach depth
             glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D,
-                                   depth_surface->texture.handle, 0);
+                                   depth_surface->Texture().handle, 0);
             // clear stencil attachment
             glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
         }
@@ -720,14 +655,14 @@ void RasterizerOpenGL::BindFramebufferSurfaces(const Surface& color_surface,
     }
 }
 
-void RasterizerOpenGL::SyncViewport(const MathUtil::Rectangle<u32>& surfaces_rect, u16 res_scale) {
+void RasterizerOpenGL::SyncViewport(const MathUtil::Rectangle<u32>& surfaces_rect) {
     const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
     const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[0].GetRect()};
 
-    state.viewport.x = static_cast<GLint>(surfaces_rect.left) + viewport_rect.left * res_scale;
-    state.viewport.y = static_cast<GLint>(surfaces_rect.bottom) + viewport_rect.bottom * res_scale;
-    state.viewport.width = static_cast<GLsizei>(viewport_rect.GetWidth() * res_scale);
-    state.viewport.height = static_cast<GLsizei>(viewport_rect.GetHeight() * res_scale);
+    state.viewport.x = static_cast<GLint>(surfaces_rect.left) + viewport_rect.left;
+    state.viewport.y = static_cast<GLint>(surfaces_rect.bottom) + viewport_rect.bottom;
+    state.viewport.width = static_cast<GLsizei>(viewport_rect.GetWidth());
+    state.viewport.height = static_cast<GLsizei>(viewport_rect.GetHeight());
 }
 
 void RasterizerOpenGL::SyncClipEnabled() {

+ 1 - 1
src/video_core/renderer_opengl/gl_rasterizer.h

@@ -109,7 +109,7 @@ private:
                       u32 current_unit, const std::vector<GLShader::SamplerEntry>& entries);
 
     /// Syncs the viewport to match the guest state
-    void SyncViewport(const MathUtil::Rectangle<u32>& surfaces_rect, u16 res_scale);
+    void SyncViewport(const MathUtil::Rectangle<u32>& surfaces_rect);
 
     /// Syncs the clip enabled status to match the guest state
     void SyncClipEnabled();

Разница между файлами не показана из-за своего большого размера
+ 91 - 808
src/video_core/renderer_opengl/gl_rasterizer_cache.cpp


+ 49 - 274
src/video_core/renderer_opengl/gl_rasterizer_cache.h

@@ -1,57 +1,22 @@
-// Copyright 2015 Citra Emulator Project
+// Copyright 2018 yuzu Emulator Project
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 
 #pragma once
 
 #include <array>
+#include <map>
 #include <memory>
-#include <set>
-#include <tuple>
-#ifdef __GNUC__
-#pragma GCC diagnostic push
-#pragma GCC diagnostic ignored "-Wunused-local-typedefs"
-#endif
-#include <boost/icl/interval_map.hpp>
-#include <boost/icl/interval_set.hpp>
-#ifdef __GNUC__
-#pragma GCC diagnostic pop
-#endif
-#include <boost/optional.hpp>
-#include <glad/glad.h>
-#include "common/assert.h"
-#include "common/common_funcs.h"
+
 #include "common/common_types.h"
 #include "common/math_util.h"
-#include "video_core/gpu.h"
-#include "video_core/memory_manager.h"
 #include "video_core/renderer_opengl/gl_resource_manager.h"
 #include "video_core/textures/texture.h"
 
-struct CachedSurface;
+class CachedSurface;
 using Surface = std::shared_ptr<CachedSurface>;
-using SurfaceSet = std::set<Surface>;
-
-using SurfaceRegions = boost::icl::interval_set<Tegra::GPUVAddr>;
-using SurfaceMap = boost::icl::interval_map<Tegra::GPUVAddr, Surface>;
-using SurfaceCache = boost::icl::interval_map<Tegra::GPUVAddr, SurfaceSet>;
-
-using SurfaceInterval = SurfaceCache::interval_type;
-static_assert(std::is_same<SurfaceRegions::interval_type, SurfaceCache::interval_type>() &&
-                  std::is_same<SurfaceMap::interval_type, SurfaceCache::interval_type>(),
-              "incorrect interval types");
-
-using SurfaceRect_Tuple = std::tuple<Surface, MathUtil::Rectangle<u32>>;
 using SurfaceSurfaceRect_Tuple = std::tuple<Surface, Surface, MathUtil::Rectangle<u32>>;
 
-using PageMap = boost::icl::interval_map<u64, int>;
-
-enum class ScaleMatch {
-    Exact,   // only accept same res scale
-    Upscale, // only allow higher scale than params
-    Ignore   // accept every scaled res
-};
-
 struct SurfaceParams {
     enum class PixelFormat {
         ABGR8 = 0,
@@ -93,10 +58,10 @@ struct SurfaceParams {
     /**
      * Gets the compression factor for the specified PixelFormat. This applies to just the
      * "compressed width" and "compressed height", not the overall compression factor of a
-     * compressed image. This is used for maintaining proper surface sizes for compressed texture
-     * formats.
+     * compressed image. This is used for maintaining proper surface sizes for compressed
+     * texture formats.
      */
-    static constexpr u32 GetCompresssionFactor(PixelFormat format) {
+    static constexpr u32 GetCompressionFactor(PixelFormat format) {
         if (format == PixelFormat::Invalid)
             return 0;
 
@@ -118,8 +83,8 @@ struct SurfaceParams {
         ASSERT(static_cast<size_t>(format) < compression_factor_table.size());
         return compression_factor_table[static_cast<size_t>(format)];
     }
-    u32 GetCompresssionFactor() const {
-        return GetCompresssionFactor(pixel_format);
+    u32 GetCompressionFactor() const {
+        return GetCompressionFactor(pixel_format);
     }
 
     static constexpr u32 GetFormatBpp(PixelFormat format) {
@@ -165,25 +130,6 @@ struct SurfaceParams {
         }
     }
 
-    static bool IsFormatASTC(PixelFormat format) {
-        switch (format) {
-        case PixelFormat::ASTC_2D_4X4:
-            return true;
-        default:
-            return false;
-        }
-    }
-
-    static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
-        switch (format) {
-        case Tegra::FramebufferConfig::PixelFormat::ABGR8:
-            return PixelFormat::ABGR8;
-        default:
-            NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
-            UNREACHABLE();
-        }
-    }
-
     static PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format) {
         // TODO(Subv): Properly implement this
         switch (format) {
@@ -276,36 +222,6 @@ struct SurfaceParams {
         }
     }
 
-    static ComponentType ComponentTypeFromGPUPixelFormat(
-        Tegra::FramebufferConfig::PixelFormat format) {
-        switch (format) {
-        case Tegra::FramebufferConfig::PixelFormat::ABGR8:
-            return ComponentType::UNorm;
-        default:
-            NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
-            UNREACHABLE();
-        }
-    }
-
-    static bool CheckFormatsBlittable(PixelFormat pixel_format_a, PixelFormat pixel_format_b) {
-        SurfaceType a_type = GetFormatType(pixel_format_a);
-        SurfaceType b_type = GetFormatType(pixel_format_b);
-
-        if (a_type == SurfaceType::ColorTexture && b_type == SurfaceType::ColorTexture) {
-            return true;
-        }
-
-        if (a_type == SurfaceType::Depth && b_type == SurfaceType::Depth) {
-            return true;
-        }
-
-        if (a_type == SurfaceType::DepthStencil && b_type == SurfaceType::DepthStencil) {
-            return true;
-        }
-
-        return false;
-    }
-
     static SurfaceType GetFormatType(PixelFormat pixel_format) {
         if (static_cast<size_t>(pixel_format) < MaxPixelFormat) {
             return SurfaceType::ColorTexture;
@@ -317,220 +233,79 @@ struct SurfaceParams {
         return SurfaceType::Invalid;
     }
 
-    /// Update the params "size", "end" and "type" from the already set "addr", "width", "height"
-    /// and "pixel_format"
-    void UpdateParams() {
-        if (stride == 0) {
-            stride = width;
-        }
-        type = GetFormatType(pixel_format);
-        size = !is_tiled ? BytesInPixels(stride * (height - 1) + width)
-                         : BytesInPixels(stride * 8 * (height / 8 - 1) + width * 8);
-        end = addr + size;
-    }
-
-    SurfaceInterval GetInterval() const {
-        return SurfaceInterval::right_open(addr, end);
-    }
-
-    // Returns the outer rectangle containing "interval"
-    SurfaceParams FromInterval(SurfaceInterval interval) const;
-
-    SurfaceInterval GetSubRectInterval(MathUtil::Rectangle<u32> unscaled_rect) const;
-
-    // Returns the region of the biggest valid rectange within interval
-    SurfaceInterval GetCopyableInterval(const Surface& src_surface) const;
-
-    /**
-     * Gets the actual width (in pixels) of the surface. This is provided because `width` is used
-     * for tracking the surface region in memory, which may be compressed for certain formats. In
-     * this scenario, `width` is actually the compressed width.
-     */
-    u32 GetActualWidth() const {
-        return width * GetCompresssionFactor();
-    }
-
-    /**
-     * Gets the actual height (in pixels) of the surface. This is provided because `height` is used
-     * for tracking the surface region in memory, which may be compressed for certain formats. In
-     * this scenario, `height` is actually the compressed height.
-     */
-    u32 GetActualHeight() const {
-        return height * GetCompresssionFactor();
-    }
-
-    u32 GetScaledWidth() const {
-        return width * res_scale;
-    }
-
-    u32 GetScaledHeight() const {
-        return height * res_scale;
-    }
-
     MathUtil::Rectangle<u32> GetRect() const {
         return {0, height, width, 0};
     }
 
-    MathUtil::Rectangle<u32> GetScaledRect() const {
-        return {0, GetScaledHeight(), GetScaledWidth(), 0};
-    }
-
-    u64 PixelsInBytes(u64 size) const {
-        return size * CHAR_BIT / GetFormatBpp(pixel_format);
-    }
-
-    u64 BytesInPixels(u64 pixels) const {
-        return pixels * GetFormatBpp(pixel_format) / CHAR_BIT;
+    size_t SizeInBytes() const {
+        const u32 compression_factor{GetCompressionFactor()};
+        ASSERT(width % compression_factor == 0);
+        ASSERT(height % compression_factor == 0);
+        return (width / compression_factor) * (height / compression_factor) *
+               GetFormatBpp(pixel_format) / CHAR_BIT;
     }
 
     VAddr GetCpuAddr() const;
 
-    bool ExactMatch(const SurfaceParams& other_surface) const;
-    bool CanSubRect(const SurfaceParams& sub_surface) const;
-    bool CanExpand(const SurfaceParams& expanded_surface) const;
-    bool CanTexCopy(const SurfaceParams& texcopy_params) const;
-
-    MathUtil::Rectangle<u32> GetSubRect(const SurfaceParams& sub_surface) const;
-    MathUtil::Rectangle<u32> GetScaledSubRect(const SurfaceParams& sub_surface) const;
-
-    Tegra::GPUVAddr addr = 0;
-    Tegra::GPUVAddr end = 0;
-    boost::optional<VAddr> cpu_addr;
-    u64 size = 0;
-
-    u32 width = 0;
-    u32 height = 0;
-    u32 stride = 0;
-    u32 block_height = 0;
-    u16 res_scale = 1;
-
-    bool is_tiled = false;
-    PixelFormat pixel_format = PixelFormat::Invalid;
-    SurfaceType type = SurfaceType::Invalid;
-    ComponentType component_type = ComponentType::Invalid;
+    Tegra::GPUVAddr addr;
+    u32 width;
+    u32 height;
+    u32 block_height;
+    bool is_tiled;
+    PixelFormat pixel_format;
+    SurfaceType type;
+    ComponentType component_type;
 };
+static_assert(std::is_pod<SurfaceParams>::value, "SurfaceParams is not POD");
 
-struct CachedSurface : SurfaceParams {
-    bool CanFill(const SurfaceParams& dest_surface, SurfaceInterval fill_interval) const;
-    bool CanCopy(const SurfaceParams& dest_surface, SurfaceInterval copy_interval) const;
-
-    bool IsRegionValid(SurfaceInterval interval) const {
-        return (invalid_regions.find(interval) == invalid_regions.end());
-    }
+class CachedSurface final {
+public:
+    CachedSurface(const SurfaceParams& params);
 
-    bool IsSurfaceFullyInvalid() const {
-        return (invalid_regions & GetInterval()) == SurfaceRegions(GetInterval());
+    const OGLTexture& Texture() const {
+        return texture;
     }
 
-    bool registered = false;
-    SurfaceRegions invalid_regions;
-
-    u64 fill_size = 0; /// Number of bytes to read from fill_data
-    std::array<u8, 4> fill_data;
-
-    OGLTexture texture;
-
-    static constexpr unsigned int GetGLBytesPerPixel(PixelFormat format) {
-        if (format == PixelFormat::Invalid)
+    static constexpr unsigned int GetGLBytesPerPixel(SurfaceParams::PixelFormat format) {
+        if (format == SurfaceParams::PixelFormat::Invalid)
             return 0;
 
         return SurfaceParams::GetFormatBpp(format) / CHAR_BIT;
     }
 
-    std::unique_ptr<u8[]> gl_buffer;
-    size_t gl_buffer_size = 0;
+    const SurfaceParams& GetSurfaceParams() const {
+        return params;
+    }
 
     // Read/Write data in Switch memory to/from gl_buffer
-    void LoadGLBuffer(Tegra::GPUVAddr load_start, Tegra::GPUVAddr load_end);
-    void FlushGLBuffer(Tegra::GPUVAddr flush_start, Tegra::GPUVAddr flush_end);
+    void LoadGLBuffer();
+    void FlushGLBuffer();
 
     // Upload/Download data in gl_buffer in/to this surface's texture
-    void UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint read_fb_handle,
-                         GLuint draw_fb_handle);
-    void DownloadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint read_fb_handle,
-                           GLuint draw_fb_handle);
+    void UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle);
+    void DownloadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle);
+
+private:
+    OGLTexture texture;
+    std::unique_ptr<u8[]> gl_buffer;
+    size_t gl_buffer_size;
+    SurfaceParams params;
 };
 
-class RasterizerCacheOpenGL : NonCopyable {
+class RasterizerCacheOpenGL final : NonCopyable {
 public:
     RasterizerCacheOpenGL();
-    ~RasterizerCacheOpenGL();
-
-    /// Blit one surface's texture to another
-    bool BlitSurfaces(const Surface& src_surface, const MathUtil::Rectangle<u32>& src_rect,
-                      const Surface& dst_surface, const MathUtil::Rectangle<u32>& dst_rect);
-
-    void ConvertD24S8toABGR(GLuint src_tex, const MathUtil::Rectangle<u32>& src_rect,
-                            GLuint dst_tex, const MathUtil::Rectangle<u32>& dst_rect);
 
-    /// Copy one surface's region to another
-    void CopySurface(const Surface& src_surface, const Surface& dst_surface,
-                     SurfaceInterval copy_interval);
-
-    /// Load a texture from Switch memory to OpenGL and cache it (if not already cached)
-    Surface GetSurface(const SurfaceParams& params, ScaleMatch match_res_scale,
-                       bool load_if_create);
-
-    /// Tries to find a framebuffer GPU address based on the provided CPU address
-    boost::optional<Tegra::GPUVAddr> TryFindFramebufferGpuAddress(VAddr cpu_addr) const;
-
-    /// Attempt to find a subrect (resolution scaled) of a surface, otherwise loads a texture from
-    /// Switch memory to OpenGL and caches it (if not already cached)
-    SurfaceRect_Tuple GetSurfaceSubRect(const SurfaceParams& params, ScaleMatch match_res_scale,
-                                        bool load_if_create);
-
-    /// Get a surface based on the texture configuration
     Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config);
-
-    /// Get the color and depth surfaces based on the framebuffer configuration
     SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb,
                                                     const MathUtil::Rectangle<s32>& viewport);
-
-    /// Get a surface that matches the fill config
-    Surface GetFillSurface(const void* config);
-
-    /// Get a surface that matches a "texture copy" display transfer config
-    SurfaceRect_Tuple GetTexCopySurface(const SurfaceParams& params);
-
-    /// Write any cached resources overlapping the region back to memory (if dirty)
-    void FlushRegion(Tegra::GPUVAddr addr, u64 size, Surface flush_surface = nullptr);
-
-    /// Mark region as being invalidated by region_owner (nullptr if Switch memory)
-    void InvalidateRegion(Tegra::GPUVAddr addr, u64 size, const Surface& region_owner);
-
-    /// Flush all cached resources tracked by this cache manager
-    void FlushAll();
+    void LoadSurface(const Surface& surface);
+    void FlushSurface(const Surface& surface);
 
 private:
-    void DuplicateSurface(const Surface& src_surface, const Surface& dest_surface);
-
-    /// Update surface's texture for given region when necessary
-    void ValidateSurface(const Surface& surface, Tegra::GPUVAddr addr, u64 size);
-
-    /// Create a new surface
-    Surface CreateSurface(const SurfaceParams& params);
-
-    /// Register surface into the cache
-    void RegisterSurface(const Surface& surface);
-
-    /// Remove surface from the cache
-    void UnregisterSurface(const Surface& surface);
-
-    /// Increase/decrease the number of surface in pages touching the specified region
-    void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta);
-
-    SurfaceCache surface_cache;
-    PageMap cached_pages;
-    SurfaceMap dirty_regions;
-    SurfaceSet remove_surfaces;
+    Surface GetSurface(const SurfaceParams& params);
 
+    std::map<Tegra::GPUVAddr, Surface> surface_cache;
     OGLFramebuffer read_framebuffer;
     OGLFramebuffer draw_framebuffer;
-
-    OGLVertexArray attributeless_vao;
-    OGLBuffer d24s8_abgr_buffer;
-    GLsizeiptr d24s8_abgr_buffer_size;
-    OGLProgram d24s8_abgr_shader;
-    GLint d24s8_abgr_tbo_size_u_id;
-    GLint d24s8_abgr_viewport_u_id;
 };

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