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@@ -27,11 +27,11 @@ public:
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std::string name; ///< Name of semaphore (optional)
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/**
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- * Tests whether a semaphore is at its peak capacity
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- * @return Whether the semaphore is full
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+ * Tests whether a semaphore still has free slots
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+ * @return Whether the semaphore is available
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*/
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- bool IsFull() const {
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- return current_usage == max_count;
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+ bool IsAvailable() const {
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+ return current_usage < max_count;
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}
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ResultVal<bool> WaitSynchronization() override {
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@@ -50,42 +50,27 @@ public:
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////////////////////////////////////////////////////////////////////////////////////////////////////
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-/**
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- * Creates a semaphore
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- * @param initial_count number of slots reserved for other threads
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- * @param max_count maximum number of holders the semaphore can have
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- * @param name Optional name of semaphore
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- * @return Handle for the newly created semaphore
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- */
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-Handle CreateSemaphore(u32 initial_count,
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+ResultCode CreateSemaphore(Handle* handle, u32 initial_count,
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u32 max_count, const std::string& name) {
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+ if (initial_count > max_count)
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+ return ResultCode(ErrorDescription::InvalidCombination, ErrorModule::Kernel,
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+ ErrorSummary::WrongArgument, ErrorLevel::Permanent);
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+
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Semaphore* semaphore = new Semaphore;
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- Handle handle = g_object_pool.Create(semaphore);
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+ *handle = g_object_pool.Create(semaphore);
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semaphore->initial_count = initial_count;
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// When the semaphore is created, some slots are reserved for other threads,
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// and the rest is reserved for the caller thread
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- semaphore->max_count = semaphore->current_usage = max_count;
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- semaphore->current_usage -= initial_count;
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+ semaphore->max_count = max_count;
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+ semaphore->current_usage = max_count - initial_count;
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semaphore->name = name;
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- return handle;
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-}
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-
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-ResultCode CreateSemaphore(Handle* handle, u32 initial_count,
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- u32 max_count, const std::string& name) {
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-
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- if (initial_count > max_count)
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- return ResultCode(ErrorDescription::InvalidCombination, ErrorModule::Kernel,
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- ErrorSummary::WrongArgument, ErrorLevel::Permanent);
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- *handle = CreateSemaphore(initial_count, max_count, name);
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-
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return RESULT_SUCCESS;
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}
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ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count) {
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-
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Semaphore* semaphore = g_object_pool.Get<Semaphore>(handle);
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if (semaphore == nullptr)
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return InvalidHandle(ErrorModule::Kernel);
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@@ -99,7 +84,7 @@ ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count) {
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// Notify some of the threads that the semaphore has been released
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// stop once the semaphore is full again or there are no more waiting threads
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- while (!semaphore->waiting_threads.empty() && !semaphore->IsFull()) {
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+ while (!semaphore->waiting_threads.empty() && semaphore->IsAvailable()) {
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Kernel::ResumeThreadFromWait(semaphore->waiting_threads.front());
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semaphore->waiting_threads.pop();
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semaphore->current_usage++;
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