Seems like this was an oversee in regards to 1fd979f50a9f4c21fa8cafba7268d959e3076924 It changed GLShader::ProgramCode to a std::vector, so sizeof is wrong.
@@ -30,7 +30,7 @@ public:
/// Gets the size of the shader in guest memory, required for cache management
size_t GetSizeInBytes() const {
- return sizeof(GLShader::ProgramCode);
+ return GLShader::MAX_PROGRAM_CODE_LENGTH * sizeof(u64);
}
/// Gets the shader entries for the shader