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@@ -11,7 +11,7 @@
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/div_ceil.h"
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-#include "video_core/host_shaders/astc_decoder_comp_spv.h"
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+#include "video_core/host_shaders/astc_decoder_spv_includes.h"
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#include "video_core/host_shaders/vulkan_quad_indexed_comp_spv.h"
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#include "video_core/host_shaders/vulkan_uint8_comp_spv.h"
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#include "video_core/renderer_vulkan/vk_compute_pass.h"
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@@ -124,13 +124,62 @@ constexpr std::array<VkDescriptorUpdateTemplateEntry, ASTC_NUM_BINDINGS>
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}};
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struct AstcPushConstants {
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- std::array<u32, 2> blocks_dims;
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u32 layer_stride;
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u32 block_size;
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u32 x_shift;
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u32 block_height;
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u32 block_height_mask;
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};
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+
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+size_t AstcFormatIndex(VideoCore::Surface::PixelFormat format) {
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+ switch (format) {
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_4X4_SRGB:
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_4X4_UNORM:
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+ return 0;
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_5X4_SRGB:
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_5X4_UNORM:
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+ return 1;
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_5X5_SRGB:
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_5X5_UNORM:
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+ return 2;
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_6X5_SRGB:
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_6X5_UNORM:
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+ return 3;
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_6X6_SRGB:
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_6X6_UNORM:
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+ return 4;
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_8X5_SRGB:
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_8X5_UNORM:
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+ return 5;
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_8X6_SRGB:
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_8X6_UNORM:
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+ return 6;
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_8X8_SRGB:
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_8X8_UNORM:
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+ return 7;
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_10X5_SRGB:
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_10X5_UNORM:
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+ return 8;
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_10X6_SRGB:
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_10X6_UNORM:
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+ return 9;
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_10X8_SRGB:
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_10X8_UNORM:
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+ return 10;
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_10X10_SRGB:
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_10X10_UNORM:
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+ return 11;
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_12X10_SRGB:
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_12X10_UNORM:
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+ return 12;
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_12X12_SRGB:
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+ case VideoCore::Surface::PixelFormat::ASTC_2D_12X12_UNORM:
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+ return 13;
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+ default:
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+ UNREACHABLE();
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+ return 0;
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+ }
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+}
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} // Anonymous namespace
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ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool,
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@@ -312,19 +361,53 @@ ASTCDecoderPass::ASTCDecoderPass(const Device& device_, Scheduler& scheduler_,
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COMPUTE_PUSH_CONSTANT_RANGE<sizeof(AstcPushConstants)>, ASTC_DECODER_COMP_SPV),
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scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
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compute_pass_descriptor_queue{compute_pass_descriptor_queue_}, memory_allocator{
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- memory_allocator_} {}
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+ memory_allocator_} {
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+ // These must match the order found in AstcFormatIndex
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+ static constexpr std::array<std::span<const u32>, 14> ASTC_SHADERS{
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+ ASTC_DECODER_COMP_4X4_SPV, ASTC_DECODER_COMP_5X4_SPV, ASTC_DECODER_COMP_5X5_SPV,
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+ ASTC_DECODER_COMP_6X5_SPV, ASTC_DECODER_COMP_6X6_SPV, ASTC_DECODER_COMP_8X5_SPV,
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+ ASTC_DECODER_COMP_8X6_SPV, ASTC_DECODER_COMP_8X8_SPV, ASTC_DECODER_COMP_10X5_SPV,
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+ ASTC_DECODER_COMP_10X6_SPV, ASTC_DECODER_COMP_10X8_SPV, ASTC_DECODER_COMP_10X10_SPV,
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+ ASTC_DECODER_COMP_12X10_SPV, ASTC_DECODER_COMP_12X12_SPV,
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+ };
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+ for (size_t index = 0; index < ASTC_SHADERS.size(); ++index) {
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+ const auto& code = ASTC_SHADERS[index];
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+ const auto module_ = device.GetLogical().CreateShaderModule({
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+ .sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
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+ .pNext = nullptr,
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+ .flags = 0,
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+ .codeSize = static_cast<u32>(code.size_bytes()),
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+ .pCode = code.data(),
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+ });
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+ device.SaveShader(code);
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+ astc_pipelines[index] = device.GetLogical().CreateComputePipeline({
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+ .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
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+ .pNext = nullptr,
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+ .flags = 0,
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+ .stage{
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+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
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+ .pNext = nullptr,
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+ .flags = 0,
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+ .stage = VK_SHADER_STAGE_COMPUTE_BIT,
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+ .module = *module_,
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+ .pName = "main",
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+ .pSpecializationInfo = nullptr,
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+ },
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+ .layout = *layout,
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+ .basePipelineHandle = nullptr,
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+ .basePipelineIndex = 0,
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+ });
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+ }
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+}
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ASTCDecoderPass::~ASTCDecoderPass() = default;
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void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
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std::span<const VideoCommon::SwizzleParameters> swizzles) {
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using namespace VideoCommon::Accelerated;
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- const std::array<u32, 2> block_dims{
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- VideoCore::Surface::DefaultBlockWidth(image.info.format),
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- VideoCore::Surface::DefaultBlockHeight(image.info.format),
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- };
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+
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scheduler.RequestOutsideRenderPassOperationContext();
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- const VkPipeline vk_pipeline = *pipeline;
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+ const VkPipeline vk_pipeline = *astc_pipelines[AstcFormatIndex(image.info.format)];
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const VkImageAspectFlags aspect_mask = image.AspectMask();
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const VkImage vk_image = image.Handle();
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const bool is_initialized = image.ExchangeInitialization();
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@@ -371,10 +454,9 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
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ASSERT(params.origin == (std::array<u32, 3>{0, 0, 0}));
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ASSERT(params.destination == (std::array<s32, 3>{0, 0, 0}));
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ASSERT(params.bytes_per_block_log2 == 4);
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- scheduler.Record([this, num_dispatches_x, num_dispatches_y, num_dispatches_z, block_dims,
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- params, descriptor_data](vk::CommandBuffer cmdbuf) {
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+ scheduler.Record([this, num_dispatches_x, num_dispatches_y, num_dispatches_z, params,
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+ descriptor_data](vk::CommandBuffer cmdbuf) {
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const AstcPushConstants uniforms{
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- .blocks_dims = block_dims,
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.layer_stride = params.layer_stride,
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.block_size = params.block_size,
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.x_shift = params.x_shift,
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