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yuzu/CMakeLists: Remove qt5_wrap_ui macro usage

We can simply enable CMAKE_AUTOUIC and let CMake take care of handling
the UI code generation for targets.

As part of letting CMake automatically handle the header file parsing,
we must not name includes with "ui_*" unless they're related to the
output of the Qt UIC compiler. Because of this, we need to rename
ui_settings, given it would conflict with this restriction.
Lioncash il y a 7 ans
Parent
commit
5980aa1e51

+ 25 - 30
src/yuzu/CMakeLists.txt

@@ -1,5 +1,6 @@
 set(CMAKE_AUTOMOC ON)
 set(CMAKE_AUTORCC ON)
+set(CMAKE_AUTOUIC ON)
 set(CMAKE_INCLUDE_CURRENT_DIR ON)
 set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
 
@@ -7,6 +8,7 @@ add_executable(yuzu
     Info.plist
     about_dialog.cpp
     about_dialog.h
+    aboutdialog.ui
     applets/error.cpp
     applets/error.h
     applets/profile_select.cpp
@@ -17,42 +19,59 @@ add_executable(yuzu
     applets/web_browser.h
     bootmanager.cpp
     bootmanager.h
+    compatdb.ui
     compatibility_list.cpp
     compatibility_list.h
     configuration/config.cpp
     configuration/config.h
+    configuration/configure.ui
     configuration/configure_audio.cpp
     configuration/configure_audio.h
+    configuration/configure_audio.ui
     configuration/configure_debug.cpp
     configuration/configure_debug.h
+    configuration/configure_debug.ui
     configuration/configure_dialog.cpp
     configuration/configure_dialog.h
     configuration/configure_gamelist.cpp
     configuration/configure_gamelist.h
+    configuration/configure_gamelist.ui
     configuration/configure_general.cpp
     configuration/configure_general.h
+    configuration/configure_general.ui
     configuration/configure_graphics.cpp
     configuration/configure_graphics.h
+    configuration/configure_graphics.ui
     configuration/configure_hotkeys.cpp
     configuration/configure_hotkeys.h
+    configuration/configure_hotkeys.ui
     configuration/configure_input.cpp
     configuration/configure_input.h
+    configuration/configure_input.ui
     configuration/configure_input_player.cpp
     configuration/configure_input_player.h
+    configuration/configure_input_player.ui
     configuration/configure_input_simple.cpp
     configuration/configure_input_simple.h
+    configuration/configure_input_simple.ui
     configuration/configure_mouse_advanced.cpp
     configuration/configure_mouse_advanced.h
+    configuration/configure_mouse_advanced.ui
+    configuration/configure_per_general.cpp
+    configuration/configure_per_general.h
+    configuration/configure_per_general.ui
     configuration/configure_profile_manager.cpp
     configuration/configure_profile_manager.h
+    configuration/configure_profile_manager.ui
     configuration/configure_system.cpp
     configuration/configure_system.h
-    configuration/configure_per_general.cpp
-    configuration/configure_per_general.h
+    configuration/configure_system.ui
     configuration/configure_touchscreen_advanced.cpp
     configuration/configure_touchscreen_advanced.h
+    configuration/configure_touchscreen_advanced.ui
     configuration/configure_web.cpp
     configuration/configure_web.h
+    configuration/configure_web.ui
     debugger/graphics/graphics_breakpoint_observer.cpp
     debugger/graphics/graphics_breakpoint_observer.h
     debugger/graphics/graphics_breakpoints.cpp
@@ -72,12 +91,14 @@ add_executable(yuzu
     game_list_worker.h
     loading_screen.cpp
     loading_screen.h
+    loading_screen.ui
     hotkeys.cpp
     hotkeys.h
     main.cpp
     main.h
-    ui_settings.cpp
-    ui_settings.h
+    main.ui
+    uisettings.cpp
+    uisettings.h
     util/limitable_input_dialog.cpp
     util/limitable_input_dialog.h
     util/sequence_dialog/sequence_dialog.cpp
@@ -89,44 +110,18 @@ add_executable(yuzu
     yuzu.rc
 )
 
-set(UIS
-    aboutdialog.ui
-    configuration/configure.ui
-    configuration/configure_audio.ui
-    configuration/configure_debug.ui
-    configuration/configure_gamelist.ui
-    configuration/configure_general.ui
-    configuration/configure_graphics.ui
-    configuration/configure_hotkeys.ui
-    configuration/configure_input.ui
-    configuration/configure_input_player.ui
-    configuration/configure_input_simple.ui
-    configuration/configure_mouse_advanced.ui
-    configuration/configure_per_general.ui
-    configuration/configure_profile_manager.ui
-    configuration/configure_system.ui
-    configuration/configure_touchscreen_advanced.ui
-    configuration/configure_web.ui
-    compatdb.ui
-    loading_screen.ui
-    main.ui
-)
-
 file(GLOB COMPAT_LIST
      ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
      ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
 file(GLOB_RECURSE ICONS ${PROJECT_SOURCE_DIR}/dist/icons/*)
 file(GLOB_RECURSE THEMES ${PROJECT_SOURCE_DIR}/dist/qt_themes/*)
 
-qt5_wrap_ui(UI_HDRS ${UIS})
 
 target_sources(yuzu
     PRIVATE
         ${COMPAT_LIST}
         ${ICONS}
         ${THEMES}
-        ${UI_HDRS}
-        ${UIS}
 )
 
 if (APPLE)

+ 1 - 1
src/yuzu/configuration/config.cpp

@@ -11,7 +11,7 @@
 #include "core/hle/service/hid/controllers/npad.h"
 #include "input_common/main.h"
 #include "yuzu/configuration/config.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
 
 Config::Config() {
     // TODO: Don't hardcode the path; let the frontend decide where to put the config files.

+ 1 - 1
src/yuzu/configuration/configure_debug.cpp

@@ -12,7 +12,7 @@
 #include "ui_configure_debug.h"
 #include "yuzu/configuration/configure_debug.h"
 #include "yuzu/debugger/console.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
 
 ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureDebug) {
     ui->setupUi(this);

+ 1 - 1
src/yuzu/configuration/configure_gamelist.cpp

@@ -9,7 +9,7 @@
 #include "core/settings.h"
 #include "ui_configure_gamelist.h"
 #include "yuzu/configuration/configure_gamelist.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
 
 namespace {
 constexpr std::array default_icon_sizes{

+ 1 - 1
src/yuzu/configuration/configure_general.cpp

@@ -6,7 +6,7 @@
 #include "core/settings.h"
 #include "ui_configure_general.h"
 #include "yuzu/configuration/configure_general.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
 
 ConfigureGeneral::ConfigureGeneral(QWidget* parent)
     : QWidget(parent), ui(new Ui::ConfigureGeneral) {

+ 1 - 1
src/yuzu/configuration/configure_input_simple.cpp

@@ -9,7 +9,7 @@
 #include "yuzu/configuration/configure_input.h"
 #include "yuzu/configuration/configure_input_player.h"
 #include "yuzu/configuration/configure_input_simple.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
 
 namespace {
 

+ 1 - 1
src/yuzu/configuration/configure_per_general.cpp

@@ -23,7 +23,7 @@
 #include "yuzu/configuration/config.h"
 #include "yuzu/configuration/configure_input.h"
 #include "yuzu/configuration/configure_per_general.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
 #include "yuzu/util/util.h"
 
 ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id)

+ 1 - 1
src/yuzu/configuration/configure_web.cpp

@@ -9,7 +9,7 @@
 #include "core/telemetry_session.h"
 #include "ui_configure_web.h"
 #include "yuzu/configuration/configure_web.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
 
 ConfigureWeb::ConfigureWeb(QWidget* parent)
     : QWidget(parent), ui(std::make_unique<Ui::ConfigureWeb>()) {

+ 1 - 1
src/yuzu/debugger/console.cpp

@@ -10,7 +10,7 @@
 
 #include "common/logging/backend.h"
 #include "yuzu/debugger/console.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
 
 namespace Debugger {
 void ToggleConsole() {

+ 1 - 1
src/yuzu/game_list.cpp

@@ -23,7 +23,7 @@
 #include "yuzu/game_list_p.h"
 #include "yuzu/game_list_worker.h"
 #include "yuzu/main.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
 
 GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {}
 

+ 1 - 1
src/yuzu/game_list_p.h

@@ -19,7 +19,7 @@
 #include "common/common_types.h"
 #include "common/logging/log.h"
 #include "common/string_util.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
 #include "yuzu/util/util.h"
 
 /**

+ 1 - 1
src/yuzu/game_list_worker.cpp

@@ -29,7 +29,7 @@
 #include "yuzu/game_list.h"
 #include "yuzu/game_list_p.h"
 #include "yuzu/game_list_worker.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
 
 namespace {
 

+ 1 - 1
src/yuzu/hotkeys.cpp

@@ -7,7 +7,7 @@
 #include <QTreeWidgetItem>
 #include <QtGlobal>
 #include "yuzu/hotkeys.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
 
 HotkeyRegistry::HotkeyRegistry() = default;
 HotkeyRegistry::~HotkeyRegistry() = default;

+ 1 - 1
src/yuzu/main.cpp

@@ -100,7 +100,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
 #include "yuzu/hotkeys.h"
 #include "yuzu/loading_screen.h"
 #include "yuzu/main.h"
-#include "yuzu/ui_settings.h"
+#include "yuzu/uisettings.h"
 
 #ifdef USE_DISCORD_PRESENCE
 #include "yuzu/discord_impl.h"

+ 1 - 1
src/yuzu/ui_settings.cpp → src/yuzu/uisettings.cpp

@@ -2,7 +2,7 @@
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 
-#include "ui_settings.h"
+#include "yuzu/uisettings.h"
 
 namespace UISettings {
 

+ 0 - 0
src/yuzu/ui_settings.h → src/yuzu/uisettings.h