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@@ -64,8 +64,21 @@ void TranslatorVisitor::FADD_imm(u64 insn) {
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FADD(*this, insn, GetFloatImm20(insn));
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FADD(*this, insn, GetFloatImm20(insn));
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}
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}
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-void TranslatorVisitor::FADD32I(u64) {
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- throw NotImplementedException("FADD32I");
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+void TranslatorVisitor::FADD32I(u64 insn) {
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+ union {
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+ u64 raw;
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+ BitField<55, 1, u64> ftz;
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+ BitField<53, 1, u64> neg_b;
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+ BitField<54, 1, u64> abs_a;
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+ BitField<52, 1, u64> cc;
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+ BitField<56, 1, u64> neg_a;
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+ BitField<57, 1, u64> abs_b;
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+ BitField<50, 1, u64> sat;
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+ } const fadd32i{insn};
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+
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+ FADD(*this, insn, fadd32i.sat != 0, fadd32i.cc != 0, fadd32i.ftz != 0, FpRounding::RN,
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+ GetFloatImm32(insn), fadd32i.abs_a != 0, fadd32i.neg_a != 0, fadd32i.abs_b != 0,
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+ fadd32i.neg_b != 0);
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}
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}
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} // namespace Shader::Maxwell
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} // namespace Shader::Maxwell
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