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gl_rasterizer_cache: Make pointer const in LoadGLBuffer()

This is only ever read from, so we can make the data it's pointing to
const.
Lioncash vor 8 Jahren
Ursprung
Commit
557c466994
1 geänderte Dateien mit 1 neuen und 1 gelöschten Zeilen
  1. 1 1
      src/video_core/renderer_opengl/gl_rasterizer_cache.cpp

+ 1 - 1
src/video_core/renderer_opengl/gl_rasterizer_cache.cpp

@@ -447,7 +447,7 @@ MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 64
 void CachedSurface::LoadGLBuffer() {
 void CachedSurface::LoadGLBuffer() {
     ASSERT(params.type != SurfaceType::Fill);
     ASSERT(params.type != SurfaceType::Fill);
 
 
-    u8* const texture_src_data = Memory::GetPointer(params.GetCpuAddr());
+    const u8* const texture_src_data = Memory::GetPointer(params.GetCpuAddr());
 
 
     ASSERT(texture_src_data);
     ASSERT(texture_src_data);