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yuzu/bootmanager: Replace unnnecessary constructor initializer list member of GGLContext

The default constructor will always run, even when not specified, so
this is redundant.

However, the context member can indeed be initialized in the constructor
initializer list.
Lioncash 7 năm trước cách đây
mục cha
commit
54e9f9b6ed
1 tập tin đã thay đổi với 2 bổ sung2 xóa
  1. 2 2
      src/yuzu/bootmanager.cpp

+ 2 - 2
src/yuzu/bootmanager.cpp

@@ -91,8 +91,8 @@ void EmuThread::run() {
 
 class GGLContext : public Core::Frontend::GraphicsContext {
 public:
-    explicit GGLContext(QOpenGLContext* shared_context) : surface() {
-        context = std::make_unique<QOpenGLContext>(shared_context);
+    explicit GGLContext(QOpenGLContext* shared_context)
+        : context{std::make_unique<QOpenGLContext>(shared_context)} {
         surface.setFormat(shared_context->format());
         surface.create();
     }