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Merge pull request #1979 from ogniK5377/30-fps

Fixed botw deadlock due to incorrect event signal type
bunnei 7 лет назад
Родитель
Сommit
548fe0fc62
1 измененных файлов с 1 добавлено и 1 удалено
  1. 1 1
      src/core/hle/service/nvflinger/nvflinger.cpp

+ 1 - 1
src/core/hle/service/nvflinger/nvflinger.cpp

@@ -166,7 +166,7 @@ Layer::~Layer() = default;
 
 Display::Display(u64 id, std::string name) : id(id), name(std::move(name)) {
     auto& kernel = Core::System::GetInstance().Kernel();
-    vsync_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Pulse,
+    vsync_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
                                                          fmt::format("Display VSync Event {}", id));
 }