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@@ -5,6 +5,8 @@
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#include "emu_window.h"
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#include "emu_window.h"
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#include "video_core/video_core.h"
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#include "video_core/video_core.h"
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+bool EmuWindow::touch_pressed = false;
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+
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void EmuWindow::KeyPressed(KeyMap::HostDeviceKey key) {
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void EmuWindow::KeyPressed(KeyMap::HostDeviceKey key) {
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Service::HID::PadState mapped_key = KeyMap::GetPadKey(key);
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Service::HID::PadState mapped_key = KeyMap::GetPadKey(key);
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@@ -17,7 +19,68 @@ void EmuWindow::KeyReleased(KeyMap::HostDeviceKey key) {
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Service::HID::PadButtonRelease(mapped_key);
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Service::HID::PadButtonRelease(mapped_key);
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}
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}
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-EmuWindow::FramebufferLayout EmuWindow::FramebufferLayout::DefaultScreenLayout(unsigned width, unsigned height) {
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+/**
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+ * Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout
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+ * @param layout FramebufferLayout object describing the framebuffer size and screen positions
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+ * @param framebuffer_x Framebuffer x-coordinate to check
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+ * @param framebuffer_y Framebuffer y-coordinate to check
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+ * @return True if the coordinates are within the touchpad, otherwise false
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+ */
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+static bool IsWithinTouchscreen(const EmuWindow::FramebufferLayout& layout, unsigned framebuffer_x,
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+ unsigned framebuffer_y) {
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+
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+ return (framebuffer_y >= layout.bottom_screen.top &&
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+ framebuffer_y < layout.bottom_screen.bottom &&
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+ framebuffer_x >= layout.bottom_screen.left &&
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+ framebuffer_x < layout.bottom_screen.right);
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+}
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+
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+void EmuWindow::TouchPressed(const FramebufferLayout& layout, unsigned framebuffer_x,
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+ unsigned framebuffer_y) {
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+
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+ if (IsWithinTouchscreen(layout, framebuffer_x, framebuffer_y)) {
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+ u16 touch_x = VideoCore::kScreenBottomWidth * (framebuffer_x - layout.bottom_screen.left) /
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+ (layout.bottom_screen.right - layout.bottom_screen.left);
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+ u16 touch_y = VideoCore::kScreenBottomHeight * (framebuffer_y - layout.bottom_screen.top) /
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+ (layout.bottom_screen.bottom - layout.bottom_screen.top);
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+
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+ Service::HID::TouchPress(touch_x, touch_y);
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+ Service::HID::TouchUpdateComplete();
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+
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+ touch_pressed = true;
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+ }
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+}
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+
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+void EmuWindow::TouchReleased(const FramebufferLayout& layout, unsigned framebuffer_x,
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+ unsigned framebuffer_y) {
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+
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+ if (IsWithinTouchscreen(layout, framebuffer_x, framebuffer_y)) {
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+
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+ Service::HID::TouchRelease();
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+ Service::HID::TouchUpdateComplete();
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+
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+ touch_pressed = false;
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+ }
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+}
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+
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+void EmuWindow::TouchMoved(const FramebufferLayout& layout, unsigned framebuffer_x,
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+ unsigned framebuffer_y) {
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+
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+ if (touch_pressed) {
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+ if (IsWithinTouchscreen(layout, framebuffer_x, framebuffer_y)) {
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+ EmuWindow::TouchPressed(layout, framebuffer_x, framebuffer_y);
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+ } else {
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+ Service::HID::TouchRelease();
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+ Service::HID::TouchUpdateComplete();
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+
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+ touch_pressed = false;
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+ }
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+ }
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+}
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+
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+EmuWindow::FramebufferLayout EmuWindow::FramebufferLayout::DefaultScreenLayout(unsigned width,
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+ unsigned height) {
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+
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ASSERT(width > 0);
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ASSERT(width > 0);
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ASSERT(height > 0);
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ASSERT(height > 0);
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