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+// Copyright 2021 yuzu Emulator Project
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+// Licensed under GPLv2 or any later version
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+// Refer to the license.txt file included.
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+
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+#include "common/common_types.h"
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+#include "shader_recompiler/exception.h"
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+#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h"
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+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
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+#include "shader_recompiler/frontend/maxwell/translate/impl/video_helper.h"
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+
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+namespace Shader::Maxwell {
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+namespace {
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+enum class VsetpCompareOp : u64 {
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+ False = 0,
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+ LessThan,
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+ Equal,
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+ LessThanEqual,
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+ GreaterThan = 16,
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+ NotEqual,
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+ GreaterThanEqual,
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+ True,
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+};
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+
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+CompareOp VsetpToShaderCompareOp(VsetpCompareOp op) {
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+ switch (op) {
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+ case VsetpCompareOp::False:
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+ return CompareOp::False;
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+ case VsetpCompareOp::LessThan:
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+ return CompareOp::LessThan;
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+ case VsetpCompareOp::Equal:
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+ return CompareOp::Equal;
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+ case VsetpCompareOp::LessThanEqual:
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+ return CompareOp::LessThanEqual;
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+ case VsetpCompareOp::GreaterThan:
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+ return CompareOp::GreaterThan;
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+ case VsetpCompareOp::NotEqual:
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+ return CompareOp::NotEqual;
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+ case VsetpCompareOp::GreaterThanEqual:
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+ return CompareOp::GreaterThanEqual;
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+ case VsetpCompareOp::True:
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+ return CompareOp::True;
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+ default:
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+ throw NotImplementedException("Invalid compare op {}", op);
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+ }
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+}
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+} // Anonymous namespace
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+
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+void TranslatorVisitor::VSETP(u64 insn) {
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+ union {
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+ u64 raw;
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+ BitField<0, 3, IR::Pred> dest_pred_b;
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+ BitField<3, 3, IR::Pred> dest_pred_a;
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+ BitField<20, 16, u64> src_b_imm;
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+ BitField<28, 2, u64> src_b_selector;
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+ BitField<29, 2, VideoWidth> src_b_width;
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+ BitField<36, 2, u64> src_a_selector;
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+ BitField<37, 2, VideoWidth> src_a_width;
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+ BitField<39, 3, IR::Pred> bop_pred;
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+ BitField<42, 1, u64> neg_bop_pred;
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+ BitField<43, 5, VsetpCompareOp> compare_op;
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+ BitField<45, 2, BooleanOp> bop;
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+ BitField<48, 1, u64> src_a_sign;
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+ BitField<49, 1, u64> src_b_sign;
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+ BitField<50, 1, u64> is_src_b_reg;
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+ } const vsetp{insn};
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+
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+ const bool is_b_imm{vsetp.is_src_b_reg == 0};
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+ const IR::U32 src_a{GetReg8(insn)};
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+ const IR::U32 src_b{is_b_imm ? ir.Imm32(static_cast<u32>(vsetp.src_b_imm)) : GetReg20(insn)};
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+
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+ const u32 a_selector{static_cast<u32>(vsetp.src_a_selector)};
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+ const u32 b_selector{is_b_imm ? 0U : static_cast<u32>(vsetp.src_b_selector)};
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+ const VideoWidth a_width{vsetp.src_a_width};
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+ const VideoWidth b_width{GetVideoSourceWidth(vsetp.src_b_width, is_b_imm)};
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+
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+ const bool src_a_signed{vsetp.src_a_sign != 0};
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+ const bool src_b_signed{vsetp.src_b_sign != 0};
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+ const IR::U32 op_a{ExtractVideoOperandValue(ir, src_a, a_width, a_selector, src_a_signed)};
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+ const IR::U32 op_b{ExtractVideoOperandValue(ir, src_b, b_width, a_selector, src_b_signed)};
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+
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+ // Compare operation's sign is only dependent on operand b's sign
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+ const bool compare_signed{src_b_signed};
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+ const CompareOp compare_op{VsetpToShaderCompareOp(vsetp.compare_op)};
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+ const IR::U1 comparison{IntegerCompare(ir, op_a, op_b, compare_op, compare_signed)};
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+ const IR::U1 bop_pred{ir.GetPred(vsetp.bop_pred, vsetp.neg_bop_pred != 0)};
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+ const IR::U1 result_a{PredicateCombine(ir, comparison, bop_pred, vsetp.bop)};
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+ const IR::U1 result_b{PredicateCombine(ir, ir.LogicalNot(comparison), bop_pred, vsetp.bop)};
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+ ir.SetPred(vsetp.dest_pred_a, result_a);
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+ ir.SetPred(vsetp.dest_pred_b, result_b);
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+}
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+
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+} // namespace Shader::Maxwell
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