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@@ -11,6 +11,147 @@
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namespace VideoCommon::Shader {
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+ASTZipper::ASTZipper() = default;
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+ASTZipper::ASTZipper(ASTNode new_first) : first{}, last{} {
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+ first = new_first;
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+ last = new_first;
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+ ASTNode current = first;
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+ while (current) {
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+ current->manager = this;
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+ last = current;
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+ current = current->next;
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+ }
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+}
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+
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+void ASTZipper::PushBack(ASTNode new_node) {
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+ new_node->previous = last;
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+ if (last) {
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+ last->next = new_node;
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+ }
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+ new_node->next.reset();
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+ last = new_node;
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+ if (!first) {
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+ first = new_node;
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+ }
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+ new_node->manager = this;
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+}
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+
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+void ASTZipper::PushFront(ASTNode new_node) {
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+ new_node->previous.reset();
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+ new_node->next = first;
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+ if (first) {
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+ first->previous = first;
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+ }
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+ first = new_node;
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+ if (!last) {
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+ last = new_node;
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+ }
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+ new_node->manager = this;
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+}
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+
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+void ASTZipper::InsertAfter(ASTNode new_node, ASTNode at_node) {
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+ if (!at_node) {
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+ PushFront(new_node);
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+ return;
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+ }
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+ new_node->previous = at_node;
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+ if (at_node == last) {
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+ last = new_node;
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+ }
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+ new_node->next = at_node->next;
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+ at_node->next = new_node;
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+ new_node->manager = this;
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+}
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+
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+void ASTZipper::SetParent(ASTNode new_parent) {
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+ ASTNode current = first;
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+ while (current) {
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+ current->parent = new_parent;
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+ current = current->next;
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+ }
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+}
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+
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+void ASTZipper::DetachTail(ASTNode node) {
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+ ASSERT(node->manager == this);
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+ if (node == first) {
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+ first.reset();
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+ last.reset();
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+ return;
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+ }
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+
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+ last = node->previous;
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+ node->previous.reset();
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+}
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+
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+void ASTZipper::DetachSegment(ASTNode start, ASTNode end) {
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+ ASSERT(start->manager == this && end->manager == this);
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+ ASTNode prev = start->previous;
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+ ASTNode post = end->next;
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+ if (!prev) {
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+ first = post;
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+ } else {
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+ prev->next = post;
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+ }
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+ if (!post) {
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+ last = prev;
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+ } else {
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+ post->previous = prev;
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+ }
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+ start->previous.reset();
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+ end->next.reset();
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+ ASTNode current = start;
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+ bool found = false;
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+ while (current) {
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+ current->manager = nullptr;
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+ current->parent.reset();
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+ found |= current == end;
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+ current = current->next;
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+ }
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+ ASSERT(found);
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+}
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+
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+void ASTZipper::DetachSingle(ASTNode node) {
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+ ASSERT(node->manager == this);
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+ ASTNode prev = node->previous;
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+ ASTNode post = node->next;
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+ node->previous.reset();
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+ node->next.reset();
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+ if (!prev) {
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+ first = post;
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+ } else {
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+ prev->next = post;
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+ }
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+ if (!post) {
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+ last = prev;
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+ } else {
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+ post->previous = prev;
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+ }
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+
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+ node->manager = nullptr;
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+ node->parent.reset();
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+}
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+
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+
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+void ASTZipper::Remove(ASTNode node) {
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+ ASSERT(node->manager == this);
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+ ASTNode next = node->next;
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+ ASTNode previous = node->previous;
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+ if (previous) {
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+ previous->next = next;
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+ }
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+ if (next) {
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+ next->previous = previous;
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+ }
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+ node->parent.reset();
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+ node->manager = nullptr;
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+ if (node == last) {
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+ last = previous;
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+ }
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+ if (node == first) {
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+ first = next;
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+ }
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+}
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+
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class ExprPrinter final {
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public:
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ExprPrinter() = default;
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@@ -72,32 +213,39 @@ public:
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void operator()(ASTProgram& ast) {
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scope++;
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inner += "program {\n";
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- for (ASTNode& node : ast.nodes) {
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- Visit(node);
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+ ASTNode current = ast.nodes.GetFirst();
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+ while (current) {
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+ Visit(current);
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+ current = current->GetNext();
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}
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inner += "}\n";
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scope--;
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}
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- void operator()(ASTIf& ast) {
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+ void operator()(ASTIfThen& ast) {
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ExprPrinter expr_parser{};
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std::visit(expr_parser, *ast.condition);
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inner += Ident() + "if (" + expr_parser.GetResult() + ") {\n";
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scope++;
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- for (auto& node : ast.then_nodes) {
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- Visit(node);
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+ ASTNode current = ast.nodes.GetFirst();
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+ while (current) {
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+ Visit(current);
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+ current = current->GetNext();
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}
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scope--;
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- if (ast.else_nodes.size() > 0) {
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- inner += Ident() + "} else {\n";
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- scope++;
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- for (auto& node : ast.else_nodes) {
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- Visit(node);
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- }
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- scope--;
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- } else {
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- inner += Ident() + "}\n";
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+ inner += Ident() + "}\n";
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+ }
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+
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+ void operator()(ASTIfElse& ast) {
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+ inner += Ident() + "else {\n";
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+ scope++;
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+ ASTNode current = ast.nodes.GetFirst();
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+ while (current) {
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+ Visit(current);
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+ current = current->GetNext();
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}
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+ scope--;
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+ inner += Ident() + "}\n";
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}
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void operator()(ASTBlockEncoded& ast) {
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@@ -128,8 +276,10 @@ public:
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std::visit(expr_parser, *ast.condition);
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inner += Ident() + "do {\n";
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scope++;
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- for (auto& node : ast.loop_nodes) {
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- Visit(node);
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+ ASTNode current = ast.nodes.GetFirst();
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+ while (current) {
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+ Visit(current);
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+ current = current->GetNext();
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}
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scope--;
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inner += Ident() + "} while (" + expr_parser.GetResult() + ")\n";
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@@ -142,6 +292,12 @@ public:
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(ast.kills ? "discard" : "exit") + ";\n";
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}
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+ void operator()(ASTBreak& ast) {
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+ ExprPrinter expr_parser{};
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+ std::visit(expr_parser, *ast.condition);
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+ inner += Ident() + "(" + expr_parser.GetResult() + ") -> break;\n";
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+ }
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+
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std::string& Ident() {
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if (memo_scope == scope) {
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return tabs_memo;
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@@ -177,4 +333,164 @@ std::string ASTManager::Print() {
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return printer.GetResult();
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}
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+#pragma optimize("", off)
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+
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+void ASTManager::Decompile() {
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+ auto it = gotos.begin();
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+ while (it != gotos.end()) {
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+ ASTNode goto_node = *it;
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+ u32 label_index = goto_node->GetGotoLabel();
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+ ASTNode label = labels[label_index];
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+ if (IndirectlyRelated(goto_node, label)) {
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+ while (!DirectlyRelated(goto_node, label)) {
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+ MoveOutward(goto_node);
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+ }
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+ }
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+ if (DirectlyRelated(goto_node, label)) {
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+ u32 goto_level = goto_node->GetLevel();
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+ u32 label_level = goto_node->GetLevel();
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+ while (label_level > goto_level) {
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+ MoveOutward(goto_node);
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+ goto_level++;
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+ }
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+ }
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+ if (label->GetParent() == goto_node->GetParent()) {
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+ bool is_loop = false;
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+ ASTNode current = goto_node->GetPrevious();
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+ while (current) {
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+ if (current == label) {
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+ is_loop = true;
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+ break;
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+ }
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+ current = current->GetPrevious();
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+ }
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+
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+ if (is_loop) {
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+ EncloseDoWhile(goto_node, label);
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+ } else {
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+ EncloseIfThen(goto_node, label);
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+ }
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+ it = gotos.erase(it);
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+ continue;
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+ }
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+ it++;
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+ }
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+ /*
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+ for (ASTNode label : labels) {
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+ auto& manager = label->GetManager();
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+ manager.Remove(label);
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+ }
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+ labels.clear();
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+ */
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+}
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+
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+bool ASTManager::IndirectlyRelated(ASTNode first, ASTNode second) {
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+ return !(first->GetParent() == second->GetParent() || DirectlyRelated(first, second));
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+}
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+
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+bool ASTManager::DirectlyRelated(ASTNode first, ASTNode second) {
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+ if (first->GetParent() == second->GetParent()) {
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+ return false;
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+ }
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+ u32 first_level = first->GetLevel();
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+ u32 second_level = second->GetLevel();
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+ u32 min_level;
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+ u32 max_level;
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+ ASTNode max;
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+ ASTNode min;
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+ if (first_level > second_level) {
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+ min_level = second_level;
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+ min = second;
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+ max_level = first_level;
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+ max = first;
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+ } else {
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+ min_level = first_level;
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+ min = first;
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+ max_level = second_level;
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+ max = second;
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+ }
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+
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+ while (min_level < max_level) {
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+ min_level++;
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+ min = min->GetParent();
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+ }
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+
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+ return (min->GetParent() == max->GetParent());
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+}
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+
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+void ASTManager::EncloseDoWhile(ASTNode goto_node, ASTNode label) {
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+ ASTZipper& zipper = goto_node->GetManager();
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+ ASTNode loop_start = label->GetNext();
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+ if (loop_start == goto_node) {
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+ zipper.Remove(goto_node);
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+ return;
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+ }
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+ ASTNode parent = label->GetParent();
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+ Expr condition = goto_node->GetGotoCondition();
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+ zipper.DetachSegment(loop_start, goto_node);
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+ ASTNode do_while_node = ASTBase::Make<ASTDoWhile>(parent, condition, ASTZipper(loop_start));
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+ zipper.InsertAfter(do_while_node, label);
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+ ASTZipper* sub_zipper = do_while_node->GetSubNodes();
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+ sub_zipper->SetParent(do_while_node);
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+ sub_zipper->Remove(goto_node);
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+}
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+
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+void ASTManager::EncloseIfThen(ASTNode goto_node, ASTNode label) {
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+ ASTZipper& zipper = goto_node->GetManager();
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+ ASTNode if_end = label->GetPrevious();
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+ if (if_end == goto_node) {
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+ zipper.Remove(goto_node);
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+ return;
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+ }
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+ ASTNode prev = goto_node->GetPrevious();
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+ ASTNode parent = label->GetParent();
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+ Expr condition = goto_node->GetGotoCondition();
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+ Expr neg_condition = MakeExpr<ExprNot>(condition);
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+ zipper.DetachSegment(goto_node, if_end);
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+ ASTNode if_node = ASTBase::Make<ASTIfThen>(parent, condition, ASTZipper(goto_node));
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+ zipper.InsertAfter(if_node, prev);
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+ ASTZipper* sub_zipper = if_node->GetSubNodes();
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+ sub_zipper->SetParent(if_node);
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+ sub_zipper->Remove(goto_node);
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+}
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+
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+void ASTManager::MoveOutward(ASTNode goto_node) {
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+ ASTZipper& zipper = goto_node->GetManager();
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+ ASTNode parent = goto_node->GetParent();
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+ bool is_loop = parent->IsLoop();
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+ bool is_if = parent->IsIfThen() || parent->IsIfElse();
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+
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+ ASTNode prev = goto_node->GetPrevious();
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+
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+ Expr condition = goto_node->GetGotoCondition();
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+ u32 var_index = NewVariable();
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+ Expr var_condition = MakeExpr<ExprVar>(var_index);
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+ ASTNode var_node = ASTBase::Make<ASTVarSet>(parent, var_index, condition);
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+ zipper.DetachSingle(goto_node);
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+ zipper.InsertAfter(var_node, prev);
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+ goto_node->SetGotoCondition(var_condition);
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+ if (is_loop) {
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+ ASTNode break_node = ASTBase::Make<ASTBreak>(parent, var_condition);
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+ zipper.InsertAfter(break_node, var_node);
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+ } else if (is_if) {
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+ ASTNode post = var_node->GetNext();
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+ if (post) {
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+ zipper.DetachTail(post);
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+ ASTNode if_node = ASTBase::Make<ASTIfThen>(parent, var_condition, ASTZipper(post));
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+ zipper.InsertAfter(if_node, var_node);
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+ ASTZipper* sub_zipper = if_node->GetSubNodes();
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+ sub_zipper->SetParent(if_node);
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+ }
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+ } else {
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+ UNREACHABLE();
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+ }
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+ ASTZipper& zipper2 = parent->GetManager();
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+ ASTNode next = parent->GetNext();
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+ if (is_if && next && next->IsIfElse()) {
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+ zipper2.InsertAfter(goto_node, next);
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+ return;
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+ }
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+ zipper2.InsertAfter(goto_node, parent);
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+}
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+
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} // namespace VideoCommon::Shader
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