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@@ -7,13 +7,6 @@
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#include "common_types.h"
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#include "common_types.h"
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#include <cstdlib>
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#include <cstdlib>
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-#ifdef _WIN32
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-#define SLEEP(x) Sleep(x)
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-#else
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-#include <unistd.h>
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-#define SLEEP(x) usleep(x*1000)
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-#endif
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-
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#define b2(x) ( (x) | ( (x) >> 1) )
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#define b2(x) ( (x) | ( (x) >> 1) )
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#define b4(x) ( b2(x) | ( b2(x) >> 2) )
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#define b4(x) ( b2(x) | ( b2(x) >> 2) )
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@@ -34,6 +27,27 @@
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#define INSERT_PADDING_BYTES(num_bytes) u8 CONCAT2(pad, __LINE__)[(num_bytes)]
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#define INSERT_PADDING_BYTES(num_bytes) u8 CONCAT2(pad, __LINE__)[(num_bytes)]
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#define INSERT_PADDING_WORDS(num_words) u32 CONCAT2(pad, __LINE__)[(num_words)]
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#define INSERT_PADDING_WORDS(num_words) u32 CONCAT2(pad, __LINE__)[(num_words)]
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+#ifdef _WIN32
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+ // Alignment
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+ #define MEMORY_ALIGNED16(x) __declspec(align(16)) x
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+ #define MEMORY_ALIGNED32(x) __declspec(align(32)) x
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+ #define MEMORY_ALIGNED64(x) __declspec(align(64)) x
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+ #define MEMORY_ALIGNED128(x) __declspec(align(128)) x
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+#else
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+ // Windows compatibility
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+ #ifdef _LP64
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+ #define _M_X64 1
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+ #else
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+ #define _M_IX86 1
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+ #endif
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+
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+ #define __forceinline inline __attribute__((always_inline))
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+ #define MEMORY_ALIGNED16(x) __attribute__((aligned(16))) x
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+ #define MEMORY_ALIGNED32(x) __attribute__((aligned(32))) x
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+ #define MEMORY_ALIGNED64(x) __attribute__((aligned(64))) x
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+ #define MEMORY_ALIGNED128(x) __attribute__((aligned(128))) x
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+#endif
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+
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#ifndef _MSC_VER
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#ifndef _MSC_VER
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#include <errno.h>
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#include <errno.h>
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@@ -73,61 +87,11 @@ inline u64 _rotr64(u64 x, unsigned int shift){
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}
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}
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#else // _MSC_VER
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#else // _MSC_VER
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-#include <locale.h>
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-
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-// Function Cross-Compatibility
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- #define strcasecmp _stricmp
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- #define strncasecmp _strnicmp
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- #define unlink _unlink
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+ // Function Cross-Compatibility
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#define snprintf _snprintf
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#define snprintf _snprintf
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- #define vscprintf _vscprintf
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-// Locale Cross-Compatibility
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+ // Locale Cross-Compatibility
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#define locale_t _locale_t
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#define locale_t _locale_t
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- #define freelocale _free_locale
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- #define newlocale(mask, locale, base) _create_locale(mask, locale)
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-
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- #define LC_GLOBAL_LOCALE ((locale_t)-1)
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- #define LC_ALL_MASK LC_ALL
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- #define LC_COLLATE_MASK LC_COLLATE
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- #define LC_CTYPE_MASK LC_CTYPE
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- #define LC_MONETARY_MASK LC_MONETARY
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- #define LC_NUMERIC_MASK LC_NUMERIC
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- #define LC_TIME_MASK LC_TIME
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-
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- inline locale_t uselocale(locale_t new_locale)
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- {
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- // Retrieve the current per thread locale setting
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- bool bIsPerThread = (_configthreadlocale(0) == _ENABLE_PER_THREAD_LOCALE);
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-
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- // Retrieve the current thread-specific locale
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- locale_t old_locale = bIsPerThread ? _get_current_locale() : LC_GLOBAL_LOCALE;
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-
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- if(new_locale == LC_GLOBAL_LOCALE)
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- {
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- // Restore the global locale
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- _configthreadlocale(_DISABLE_PER_THREAD_LOCALE);
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- }
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- else if(new_locale != nullptr)
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- {
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- // Configure the thread to set the locale only for this thread
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- _configthreadlocale(_ENABLE_PER_THREAD_LOCALE);
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-
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- // Set all locale categories
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- for(int i = LC_MIN; i <= LC_MAX; i++)
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- setlocale(i, new_locale->locinfo->lc_category[i].locale);
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- }
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-
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- return old_locale;
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- }
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-
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-// 64 bit offsets for windows
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- #define fseeko _fseeki64
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- #define ftello _ftelli64
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- #define atoll _atoi64
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- #define stat64 _stat64
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- #define fstat64 _fstat64
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- #define fileno _fileno
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extern "C" {
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extern "C" {
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__declspec(dllimport) void __stdcall DebugBreak(void);
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__declspec(dllimport) void __stdcall DebugBreak(void);
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