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Merge pull request #9320 from yuzu-emu/fix-audio-suspend

AudioCore: Take suspend lock when stalling the running process.
Fernando S 3 лет назад
Родитель
Сommit
4e89979c87
3 измененных файлов с 14 добавлено и 13 удалено
  1. 6 5
      src/audio_core/sink/sink_stream.cpp
  2. 3 2
      src/audio_core/sink/sink_stream.h
  3. 5 6
      src/core/core.cpp

+ 6 - 5
src/audio_core/sink/sink_stream.cpp

@@ -266,19 +266,20 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
 }
 
 void SinkStream::Stall() {
-    if (stalled) {
+    std::scoped_lock lk{stall_guard};
+    if (stalled_lock) {
         return;
     }
-    stalled = true;
-    system.StallProcesses();
+    stalled_lock = system.StallProcesses();
 }
 
 void SinkStream::Unstall() {
-    if (!stalled) {
+    std::scoped_lock lk{stall_guard};
+    if (!stalled_lock) {
         return;
     }
     system.UnstallProcesses();
-    stalled = false;
+    stalled_lock.unlock();
 }
 
 } // namespace AudioCore::Sink

+ 3 - 2
src/audio_core/sink/sink_stream.h

@@ -6,6 +6,7 @@
 #include <array>
 #include <atomic>
 #include <memory>
+#include <mutex>
 #include <span>
 #include <vector>
 
@@ -240,8 +241,8 @@ private:
     f32 system_volume{1.0f};
     /// Set via IAudioDevice service calls
     f32 device_volume{1.0f};
-    /// True if coretiming has been stalled
-    bool stalled{false};
+    std::mutex stall_guard;
+    std::unique_lock<std::mutex> stalled_lock;
 };
 
 using SinkStreamPtr = std::unique_ptr<SinkStream>;

+ 5 - 6
src/core/core.cpp

@@ -189,7 +189,7 @@ struct System::Impl {
 
         kernel.Suspend(false);
         core_timing.SyncPause(false);
-        is_paused = false;
+        is_paused.store(false, std::memory_order_relaxed);
 
         return status;
     }
@@ -200,14 +200,13 @@ struct System::Impl {
 
         core_timing.SyncPause(true);
         kernel.Suspend(true);
-        is_paused = true;
+        is_paused.store(true, std::memory_order_relaxed);
 
         return status;
     }
 
     bool IsPaused() const {
-        std::unique_lock lk(suspend_guard);
-        return is_paused;
+        return is_paused.load(std::memory_order_relaxed);
     }
 
     std::unique_lock<std::mutex> StallProcesses() {
@@ -218,7 +217,7 @@ struct System::Impl {
     }
 
     void UnstallProcesses() {
-        if (!is_paused) {
+        if (!IsPaused()) {
             core_timing.SyncPause(false);
             kernel.Suspend(false);
         }
@@ -465,7 +464,7 @@ struct System::Impl {
     }
 
     mutable std::mutex suspend_guard;
-    bool is_paused{};
+    std::atomic_bool is_paused{};
     std::atomic<bool> is_shutting_down{};
 
     Timing::CoreTiming core_timing;