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@@ -1,6 +1,7 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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+#include "common/assert.h"
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#include "core/hle/service/mii/mii_util.h"
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#include "core/hle/service/mii/types/core_data.h"
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#include "core/hle/service/mii/types/raw_data.h"
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@@ -14,17 +15,9 @@ void CoreData::SetDefault() {
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void CoreData::BuildRandom(Age age, Gender gender, Race race) {
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if (gender == Gender::All) {
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- gender = MiiUtil::GetRandomValue<Gender>(Gender::Maximum);
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+ gender = MiiUtil::GetRandomValue(Gender::Max);
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}
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- data.gender.Assign(gender);
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- data.favorite_color.Assign(MiiUtil::GetRandomValue<u8>(11));
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- data.region_move.Assign(0);
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- data.font_region.Assign(FontRegion::Standard);
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- data.type.Assign(0);
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- data.height.Assign(64);
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- data.build.Assign(64);
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-
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if (age == Age::All) {
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const auto random{MiiUtil::GetRandomValue<int>(10)};
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if (random >= 8) {
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@@ -47,6 +40,14 @@ void CoreData::BuildRandom(Age age, Gender gender, Race race) {
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}
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}
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+ SetGender(gender);
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+ SetFavoriteColor(MiiUtil::GetRandomValue(FavoriteColor::Max));
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+ SetRegionMove(0);
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+ SetFontRegion(FontRegion::Standard);
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+ SetType(0);
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+ SetHeight(64);
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+ SetBuild(64);
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+
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u32 axis_y{};
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if (gender == Gender::Female && age == Age::Young) {
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axis_y = MiiUtil::GetRandomValue<u32>(3);
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@@ -85,10 +86,10 @@ void CoreData::BuildRandom(Age age, Gender gender, Race race) {
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data.hair_type.Assign(
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hair_type_info.values[MiiUtil::GetRandomValue<std::size_t>(hair_type_info.values_count)]);
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- data.hair_color.Assign(RawData::GetHairColorFromVer3(
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+ SetHairColor(RawData::GetHairColorFromVer3(
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hair_color_info
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.values[MiiUtil::GetRandomValue<std::size_t>(hair_color_info.values_count)]));
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- data.hair_flip.Assign(MiiUtil::GetRandomValue<HairFlip>(HairFlip::Maximum));
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+ SetHairFlip(MiiUtil::GetRandomValue(HairFlip::Max));
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data.eye_type.Assign(
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eye_type_info.values[MiiUtil::GetRandomValue<std::size_t>(eye_type_info.values_count)]);
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@@ -98,13 +99,13 @@ void CoreData::BuildRandom(Age age, Gender gender, Race race) {
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const auto eye_rotate_offset{32 - RawData::EyeRotateLookup[eye_rotate_1] + eye_rotate_2};
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const auto eye_rotate{32 - RawData::EyeRotateLookup[data.eye_type]};
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- data.eye_color.Assign(RawData::GetEyeColorFromVer3(
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+ SetEyeColor(RawData::GetEyeColorFromVer3(
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eye_color_info.values[MiiUtil::GetRandomValue<std::size_t>(eye_color_info.values_count)]));
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- data.eye_scale.Assign(4);
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- data.eye_aspect.Assign(3);
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- data.eye_rotate.Assign(eye_rotate_offset - eye_rotate);
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- data.eye_x.Assign(2);
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- data.eye_y.Assign(axis_y + 12);
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+ SetEyeScale(4);
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+ SetEyeAspect(3);
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+ SetEyeRotate(static_cast<u8>(eye_rotate_offset - eye_rotate));
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+ SetEyeX(2);
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+ SetEyeY(static_cast<u8>(axis_y + 12));
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data.eyebrow_type.Assign(
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eyebrow_type_info
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@@ -116,57 +117,53 @@ void CoreData::BuildRandom(Age age, Gender gender, Race race) {
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const auto eyebrow_rotate{
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32 - RawData::EyebrowRotateLookup[static_cast<std::size_t>(data.eyebrow_type.Value())]};
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- data.eyebrow_color.Assign(data.hair_color);
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- data.eyebrow_scale.Assign(4);
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- data.eyebrow_aspect.Assign(3);
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- data.eyebrow_rotate.Assign(eyebrow_rotate_offset - eyebrow_rotate);
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- data.eyebrow_x.Assign(2);
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- data.eyebrow_y.Assign(axis_y + eyebrow_y);
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-
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- const auto nose_scale{gender == Gender::Female ? 3 : 4};
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+ SetEyebrowColor(GetHairColor());
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+ SetEyebrowScale(4);
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+ SetEyebrowAspect(3);
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+ SetEyebrowRotate(static_cast<u8>(eyebrow_rotate_offset - eyebrow_rotate));
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+ SetEyebrowX(2);
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+ SetEyebrowY(static_cast<u8>(axis_y + eyebrow_y));
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data.nose_type.Assign(
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nose_type_info.values[MiiUtil::GetRandomValue<std::size_t>(nose_type_info.values_count)]);
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- data.nose_scale.Assign(nose_scale);
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- data.nose_y.Assign(axis_y + 9);
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+ SetNoseScale(gender == Gender::Female ? 3 : 4);
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+ SetNoseY(static_cast<u8>(axis_y + 9));
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const auto mouth_color{gender == Gender::Female ? MiiUtil::GetRandomValue<int>(4) : 0};
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data.mouth_type.Assign(
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mouth_type_info.values[MiiUtil::GetRandomValue<std::size_t>(mouth_type_info.values_count)]);
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- data.mouth_color.Assign(RawData::GetMouthColorFromVer3(mouth_color));
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- data.mouth_scale.Assign(4);
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- data.mouth_aspect.Assign(3);
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- data.mouth_y.Assign(axis_y + 13);
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+ SetMouthColor(RawData::GetMouthColorFromVer3(mouth_color));
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+ SetMouthScale(4);
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+ SetMouthAspect(3);
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+ SetMouthY(static_cast<u8>(axis_y + 13));
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- data.beard_color.Assign(data.hair_color);
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- data.mustache_scale.Assign(4);
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+ SetBeardColor(GetHairColor());
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+ SetMustacheScale(4);
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if (gender == Gender::Male && age != Age::Young && MiiUtil::GetRandomValue<int>(10) < 2) {
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- const auto mustache_and_beard_flag{
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- MiiUtil::GetRandomValue<BeardAndMustacheFlag>(BeardAndMustacheFlag::All)};
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+ const auto mustache_and_beard_flag{MiiUtil::GetRandomValue(BeardAndMustacheFlag::All)};
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auto beard_type{BeardType::None};
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auto mustache_type{MustacheType::None};
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if ((mustache_and_beard_flag & BeardAndMustacheFlag::Beard) ==
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BeardAndMustacheFlag::Beard) {
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- beard_type = MiiUtil::GetRandomValue<BeardType>(BeardType::Beard1, BeardType::Beard5);
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+ beard_type = MiiUtil::GetRandomValue(BeardType::Min, BeardType::Max);
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}
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if ((mustache_and_beard_flag & BeardAndMustacheFlag::Mustache) ==
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BeardAndMustacheFlag::Mustache) {
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- mustache_type = MiiUtil::GetRandomValue<MustacheType>(MustacheType::Mustache1,
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- MustacheType::Mustache5);
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+ mustache_type = MiiUtil::GetRandomValue(MustacheType::Min, MustacheType::Max);
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}
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- data.mustache_type.Assign(mustache_type);
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- data.beard_type.Assign(beard_type);
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- data.mustache_y.Assign(10);
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+ SetMustacheType(mustache_type);
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+ SetBeardType(beard_type);
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+ SetMustacheY(10);
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} else {
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- data.mustache_type.Assign(MustacheType::None);
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- data.beard_type.Assign(BeardType::None);
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- data.mustache_y.Assign(axis_y + 10);
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+ SetMustacheType(MustacheType::None);
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+ SetBeardType(BeardType::None);
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+ SetMustacheY(static_cast<u8>(axis_y + 10));
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}
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const auto glasses_type_start{MiiUtil::GetRandomValue<std::size_t>(100)};
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@@ -178,15 +175,14 @@ void CoreData::BuildRandom(Age age, Gender gender, Race race) {
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}
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}
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- data.glasses_type.Assign(glasses_type);
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- data.glasses_color.Assign(RawData::GetGlassColorFromVer3(0));
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- data.glasses_scale.Assign(4);
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- data.glasses_y.Assign(axis_y + 10);
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+ SetGlassType(static_cast<GlassType>(glasses_type));
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+ SetGlassColor(RawData::GetGlassColorFromVer3(0));
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+ SetGlassScale(4);
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- data.mole_type.Assign(0);
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- data.mole_scale.Assign(4);
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- data.mole_x.Assign(2);
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- data.mole_y.Assign(20);
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+ SetMoleType(MoleType::None);
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+ SetMoleScale(4);
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+ SetMoleX(2);
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+ SetMoleY(20);
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}
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u32 CoreData::IsValid() const {
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@@ -195,15 +191,15 @@ u32 CoreData::IsValid() const {
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}
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void CoreData::SetFontRegion(FontRegion value) {
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- data.font_region.Assign(value);
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+ data.font_region.Assign(static_cast<u32>(value));
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}
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-void CoreData::SetFavoriteColor(u8 value) {
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- data.favorite_color.Assign(value);
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+void CoreData::SetFavoriteColor(FavoriteColor value) {
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+ data.favorite_color.Assign(static_cast<u32>(value));
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}
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void CoreData::SetGender(Gender value) {
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- data.gender.Assign(value);
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+ data.gender.Assign(static_cast<u32>(value));
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}
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void CoreData::SetHeight(u8 value) {
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@@ -222,40 +218,40 @@ void CoreData::SetRegionMove(u8 value) {
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data.region_move.Assign(value);
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}
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-void CoreData::SetFacelineType(u8 value) {
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- data.faceline_type.Assign(value);
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+void CoreData::SetFacelineType(FacelineType value) {
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+ data.faceline_type.Assign(static_cast<u32>(value));
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}
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-void CoreData::SetFacelineColor(u8 value) {
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- data.faceline_color.Assign(value);
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+void CoreData::SetFacelineColor(FacelineColor value) {
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+ data.faceline_color.Assign(static_cast<u32>(value));
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}
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-void CoreData::SetFacelineWrinkle(u8 value) {
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- data.faceline_wrinkle.Assign(value);
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+void CoreData::SetFacelineWrinkle(FacelineWrinkle value) {
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+ data.faceline_wrinkle.Assign(static_cast<u32>(value));
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}
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-void CoreData::SetFacelineMake(u8 value) {
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- data.faceline_makeup.Assign(value);
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+void CoreData::SetFacelineMake(FacelineMake value) {
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+ data.faceline_makeup.Assign(static_cast<u32>(value));
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}
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-void CoreData::SetHairType(u8 value) {
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- data.hair_type.Assign(value);
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+void CoreData::SetHairType(HairType value) {
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+ data.hair_type.Assign(static_cast<u32>(value));
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}
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-void CoreData::SetHairColor(u8 value) {
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- data.hair_color.Assign(value);
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+void CoreData::SetHairColor(CommonColor value) {
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+ data.hair_color.Assign(static_cast<u32>(value));
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}
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void CoreData::SetHairFlip(HairFlip value) {
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- data.hair_flip.Assign(value);
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+ data.hair_flip.Assign(static_cast<u32>(value));
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}
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-void CoreData::SetEyeType(u8 value) {
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- data.eye_type.Assign(value);
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+void CoreData::SetEyeType(EyeType value) {
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+ data.eye_type.Assign(static_cast<u32>(value));
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}
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-void CoreData::SetEyeColor(u8 value) {
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- data.eye_color.Assign(value);
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+void CoreData::SetEyeColor(CommonColor value) {
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+ data.eye_color.Assign(static_cast<u32>(value));
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}
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void CoreData::SetEyeScale(u8 value) {
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@@ -278,12 +274,12 @@ void CoreData::SetEyeY(u8 value) {
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data.eye_y.Assign(value);
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}
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-void CoreData::SetEyebrowType(u8 value) {
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- data.eyebrow_type.Assign(value);
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+void CoreData::SetEyebrowType(EyebrowType value) {
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+ data.eyebrow_type.Assign(static_cast<u32>(value));
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}
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-void CoreData::SetEyebrowColor(u8 value) {
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- data.eyebrow_color.Assign(value);
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+void CoreData::SetEyebrowColor(CommonColor value) {
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+ data.eyebrow_color.Assign(static_cast<u32>(value));
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}
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void CoreData::SetEyebrowScale(u8 value) {
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@@ -306,8 +302,8 @@ void CoreData::SetEyebrowY(u8 value) {
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data.eyebrow_y.Assign(value);
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}
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-void CoreData::SetNoseType(u8 value) {
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- data.nose_type.Assign(value);
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+void CoreData::SetNoseType(NoseType value) {
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+ data.nose_type.Assign(static_cast<u32>(value));
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}
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void CoreData::SetNoseScale(u8 value) {
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@@ -322,8 +318,8 @@ void CoreData::SetMouthType(u8 value) {
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data.mouth_type.Assign(value);
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}
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-void CoreData::SetMouthColor(u8 value) {
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- data.mouth_color.Assign(value);
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+void CoreData::SetMouthColor(CommonColor value) {
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+ data.mouth_color.Assign(static_cast<u32>(value));
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}
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void CoreData::SetMouthScale(u8 value) {
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@@ -338,16 +334,16 @@ void CoreData::SetMouthY(u8 value) {
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data.mouth_y.Assign(value);
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}
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-void CoreData::SetBeardColor(u8 value) {
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- data.beard_color.Assign(value);
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+void CoreData::SetBeardColor(CommonColor value) {
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+ data.beard_color.Assign(static_cast<u32>(value));
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}
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void CoreData::SetBeardType(BeardType value) {
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- data.beard_type.Assign(value);
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+ data.beard_type.Assign(static_cast<u32>(value));
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}
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void CoreData::SetMustacheType(MustacheType value) {
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- data.mustache_type.Assign(value);
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+ data.mustache_type.Assign(static_cast<u32>(value));
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}
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void CoreData::SetMustacheScale(u8 value) {
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@@ -358,12 +354,12 @@ void CoreData::SetMustacheY(u8 value) {
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data.mustache_y.Assign(value);
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}
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-void CoreData::SetGlassType(u8 value) {
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- data.glasses_type.Assign(value);
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+void CoreData::SetGlassType(GlassType value) {
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+ data.glasses_type.Assign(static_cast<u32>(value));
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}
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-void CoreData::SetGlassColor(u8 value) {
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- data.glasses_color.Assign(value);
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+void CoreData::SetGlassColor(CommonColor value) {
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+ data.glasses_color.Assign(static_cast<u32>(value));
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}
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void CoreData::SetGlassScale(u8 value) {
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@@ -374,8 +370,8 @@ void CoreData::SetGlassY(u8 value) {
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data.glasses_y.Assign(value);
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}
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-void CoreData::SetMoleType(u8 value) {
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- data.mole_type.Assign(value);
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+void CoreData::SetMoleType(MoleType value) {
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+ data.mole_type.Assign(static_cast<u32>(value));
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}
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void CoreData::SetMoleScale(u8 value) {
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@@ -394,16 +390,16 @@ void CoreData::SetNickname(Nickname nickname) {
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name = nickname;
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}
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-u8 CoreData::GetFontRegion() const {
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- return static_cast<u8>(data.font_region.Value());
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+FontRegion CoreData::GetFontRegion() const {
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+ return static_cast<FontRegion>(data.font_region.Value());
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}
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-u8 CoreData::GetFavoriteColor() const {
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- return static_cast<u8>(data.favorite_color.Value());
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+FavoriteColor CoreData::GetFavoriteColor() const {
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+ return static_cast<FavoriteColor>(data.favorite_color.Value());
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}
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-u8 CoreData::GetGender() const {
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- return static_cast<u8>(data.gender.Value());
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+Gender CoreData::GetGender() const {
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+ return static_cast<Gender>(data.gender.Value());
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}
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u8 CoreData::GetHeight() const {
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@@ -422,40 +418,40 @@ u8 CoreData::GetRegionMove() const {
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return static_cast<u8>(data.region_move.Value());
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}
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-u8 CoreData::GetFacelineType() const {
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- return static_cast<u8>(data.faceline_type.Value());
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+FacelineType CoreData::GetFacelineType() const {
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+ return static_cast<FacelineType>(data.faceline_type.Value());
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}
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-u8 CoreData::GetFacelineColor() const {
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- return static_cast<u8>(data.faceline_color.Value());
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+FacelineColor CoreData::GetFacelineColor() const {
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+ return static_cast<FacelineColor>(data.faceline_color.Value());
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}
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-u8 CoreData::GetFacelineWrinkle() const {
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- return static_cast<u8>(data.faceline_wrinkle.Value());
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+FacelineWrinkle CoreData::GetFacelineWrinkle() const {
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+ return static_cast<FacelineWrinkle>(data.faceline_wrinkle.Value());
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}
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-u8 CoreData::GetFacelineMake() const {
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- return static_cast<u8>(data.faceline_makeup.Value());
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+FacelineMake CoreData::GetFacelineMake() const {
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+ return static_cast<FacelineMake>(data.faceline_makeup.Value());
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}
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-u8 CoreData::GetHairType() const {
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- return static_cast<u8>(data.hair_type.Value());
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+HairType CoreData::GetHairType() const {
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+ return static_cast<HairType>(data.hair_type.Value());
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}
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-u8 CoreData::GetHairColor() const {
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- return static_cast<u8>(data.hair_color.Value());
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+CommonColor CoreData::GetHairColor() const {
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+ return static_cast<CommonColor>(data.hair_color.Value());
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}
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-u8 CoreData::GetHairFlip() const {
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- return static_cast<u8>(data.hair_flip.Value());
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+HairFlip CoreData::GetHairFlip() const {
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+ return static_cast<HairFlip>(data.hair_flip.Value());
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}
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-u8 CoreData::GetEyeType() const {
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- return static_cast<u8>(data.eye_type.Value());
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+EyeType CoreData::GetEyeType() const {
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+ return static_cast<EyeType>(data.eye_type.Value());
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}
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-u8 CoreData::GetEyeColor() const {
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- return static_cast<u8>(data.eye_color.Value());
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+CommonColor CoreData::GetEyeColor() const {
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|
+ return static_cast<CommonColor>(data.eye_color.Value());
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|
}
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u8 CoreData::GetEyeScale() const {
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@@ -478,12 +474,12 @@ u8 CoreData::GetEyeY() const {
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|
return static_cast<u8>(data.eye_y.Value());
|
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|
}
|
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|
-u8 CoreData::GetEyebrowType() const {
|
|
|
- return static_cast<u8>(data.eyebrow_type.Value());
|
|
|
+EyebrowType CoreData::GetEyebrowType() const {
|
|
|
+ return static_cast<EyebrowType>(data.eyebrow_type.Value());
|
|
|
}
|
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|
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|
-u8 CoreData::GetEyebrowColor() const {
|
|
|
- return static_cast<u8>(data.eyebrow_color.Value());
|
|
|
+CommonColor CoreData::GetEyebrowColor() const {
|
|
|
+ return static_cast<CommonColor>(data.eyebrow_color.Value());
|
|
|
}
|
|
|
|
|
|
u8 CoreData::GetEyebrowScale() const {
|
|
|
@@ -506,8 +502,8 @@ u8 CoreData::GetEyebrowY() const {
|
|
|
return static_cast<u8>(data.eyebrow_y.Value());
|
|
|
}
|
|
|
|
|
|
-u8 CoreData::GetNoseType() const {
|
|
|
- return static_cast<u8>(data.nose_type.Value());
|
|
|
+NoseType CoreData::GetNoseType() const {
|
|
|
+ return static_cast<NoseType>(data.nose_type.Value());
|
|
|
}
|
|
|
|
|
|
u8 CoreData::GetNoseScale() const {
|
|
|
@@ -518,12 +514,12 @@ u8 CoreData::GetNoseY() const {
|
|
|
return static_cast<u8>(data.nose_y.Value());
|
|
|
}
|
|
|
|
|
|
-u8 CoreData::GetMouthType() const {
|
|
|
- return static_cast<u8>(data.mouth_type.Value());
|
|
|
+MouthType CoreData::GetMouthType() const {
|
|
|
+ return static_cast<MouthType>(data.mouth_type.Value());
|
|
|
}
|
|
|
|
|
|
-u8 CoreData::GetMouthColor() const {
|
|
|
- return static_cast<u8>(data.mouth_color.Value());
|
|
|
+CommonColor CoreData::GetMouthColor() const {
|
|
|
+ return static_cast<CommonColor>(data.mouth_color.Value());
|
|
|
}
|
|
|
|
|
|
u8 CoreData::GetMouthScale() const {
|
|
|
@@ -538,16 +534,16 @@ u8 CoreData::GetMouthY() const {
|
|
|
return static_cast<u8>(data.mouth_y.Value());
|
|
|
}
|
|
|
|
|
|
-u8 CoreData::GetBeardColor() const {
|
|
|
- return static_cast<u8>(data.beard_color.Value());
|
|
|
+CommonColor CoreData::GetBeardColor() const {
|
|
|
+ return static_cast<CommonColor>(data.beard_color.Value());
|
|
|
}
|
|
|
|
|
|
-u8 CoreData::GetBeardType() const {
|
|
|
- return static_cast<u8>(data.beard_type.Value());
|
|
|
+BeardType CoreData::GetBeardType() const {
|
|
|
+ return static_cast<BeardType>(data.beard_type.Value());
|
|
|
}
|
|
|
|
|
|
-u8 CoreData::GetMustacheType() const {
|
|
|
- return static_cast<u8>(data.mustache_type.Value());
|
|
|
+MustacheType CoreData::GetMustacheType() const {
|
|
|
+ return static_cast<MustacheType>(data.mustache_type.Value());
|
|
|
}
|
|
|
|
|
|
u8 CoreData::GetMustacheScale() const {
|
|
|
@@ -558,12 +554,12 @@ u8 CoreData::GetMustacheY() const {
|
|
|
return static_cast<u8>(data.mustache_y.Value());
|
|
|
}
|
|
|
|
|
|
-u8 CoreData::GetGlassType() const {
|
|
|
- return static_cast<u8>(data.glasses_type.Value());
|
|
|
+GlassType CoreData::GetGlassType() const {
|
|
|
+ return static_cast<GlassType>(data.glasses_type.Value());
|
|
|
}
|
|
|
|
|
|
-u8 CoreData::GetGlassColor() const {
|
|
|
- return static_cast<u8>(data.glasses_color.Value());
|
|
|
+CommonColor CoreData::GetGlassColor() const {
|
|
|
+ return static_cast<CommonColor>(data.glasses_color.Value());
|
|
|
}
|
|
|
|
|
|
u8 CoreData::GetGlassScale() const {
|
|
|
@@ -574,8 +570,8 @@ u8 CoreData::GetGlassY() const {
|
|
|
return static_cast<u8>(data.glasses_y.Value());
|
|
|
}
|
|
|
|
|
|
-u8 CoreData::GetMoleType() const {
|
|
|
- return static_cast<u8>(data.mole_type.Value());
|
|
|
+MoleType CoreData::GetMoleType() const {
|
|
|
+ return static_cast<MoleType>(data.mole_type.Value());
|
|
|
}
|
|
|
|
|
|
u8 CoreData::GetMoleScale() const {
|
|
|
@@ -599,7 +595,7 @@ Nickname CoreData::GetDefaultNickname() const {
|
|
|
}
|
|
|
|
|
|
Nickname CoreData::GetInvalidNickname() const {
|
|
|
- return {u'?', u'?', u' ', u'?'};
|
|
|
+ return {u'?', u'?', u'?'};
|
|
|
}
|
|
|
|
|
|
} // namespace Service::Mii
|