Rasterizer: Fixed a warning in GetWrappedTexCoord.
@@ -266,10 +266,10 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0,
case Regs::TextureConfig::MirroredRepeat:
{
- int val = (int)((unsigned)val % (2 * size));
- if (val >= size)
- val = 2 * size - 1 - val;
- return val;
+ int coord = (int)((unsigned)val % (2 * size));
+ if (coord >= size)
+ coord = 2 * size - 1 - coord;
+ return coord;
}
default: