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@@ -131,11 +131,14 @@ void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data
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// into shbin format (separate type and component mask).
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// into shbin format (separate type and component mask).
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union OutputRegisterInfo {
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union OutputRegisterInfo {
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enum Type : u64 {
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enum Type : u64 {
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- POSITION = 0,
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- COLOR = 2,
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- TEXCOORD0 = 3,
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- TEXCOORD1 = 5,
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- TEXCOORD2 = 6,
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+ POSITION = 0,
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+ QUATERNION = 1,
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+ COLOR = 2,
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+ TEXCOORD0 = 3,
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+ TEXCOORD1 = 5,
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+ TEXCOORD2 = 6,
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+
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+ VIEW = 8,
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};
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};
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BitField< 0, 64, u64> hex;
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BitField< 0, 64, u64> hex;
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@@ -157,6 +160,10 @@ void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data
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{ OutputAttributes::POSITION_Y, { OutputRegisterInfo::POSITION, 2} },
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{ OutputAttributes::POSITION_Y, { OutputRegisterInfo::POSITION, 2} },
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{ OutputAttributes::POSITION_Z, { OutputRegisterInfo::POSITION, 4} },
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{ OutputAttributes::POSITION_Z, { OutputRegisterInfo::POSITION, 4} },
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{ OutputAttributes::POSITION_W, { OutputRegisterInfo::POSITION, 8} },
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{ OutputAttributes::POSITION_W, { OutputRegisterInfo::POSITION, 8} },
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+ { OutputAttributes::QUATERNION_X, { OutputRegisterInfo::QUATERNION, 1} },
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+ { OutputAttributes::QUATERNION_Y, { OutputRegisterInfo::QUATERNION, 2} },
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+ { OutputAttributes::QUATERNION_Z, { OutputRegisterInfo::QUATERNION, 4} },
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+ { OutputAttributes::QUATERNION_W, { OutputRegisterInfo::QUATERNION, 8} },
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{ OutputAttributes::COLOR_R, { OutputRegisterInfo::COLOR, 1} },
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{ OutputAttributes::COLOR_R, { OutputRegisterInfo::COLOR, 1} },
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{ OutputAttributes::COLOR_G, { OutputRegisterInfo::COLOR, 2} },
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{ OutputAttributes::COLOR_G, { OutputRegisterInfo::COLOR, 2} },
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{ OutputAttributes::COLOR_B, { OutputRegisterInfo::COLOR, 4} },
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{ OutputAttributes::COLOR_B, { OutputRegisterInfo::COLOR, 4} },
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@@ -166,7 +173,10 @@ void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data
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{ OutputAttributes::TEXCOORD1_U, { OutputRegisterInfo::TEXCOORD1, 1} },
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{ OutputAttributes::TEXCOORD1_U, { OutputRegisterInfo::TEXCOORD1, 1} },
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{ OutputAttributes::TEXCOORD1_V, { OutputRegisterInfo::TEXCOORD1, 2} },
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{ OutputAttributes::TEXCOORD1_V, { OutputRegisterInfo::TEXCOORD1, 2} },
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{ OutputAttributes::TEXCOORD2_U, { OutputRegisterInfo::TEXCOORD2, 1} },
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{ OutputAttributes::TEXCOORD2_U, { OutputRegisterInfo::TEXCOORD2, 1} },
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- { OutputAttributes::TEXCOORD2_V, { OutputRegisterInfo::TEXCOORD2, 2} }
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+ { OutputAttributes::TEXCOORD2_V, { OutputRegisterInfo::TEXCOORD2, 2} },
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+ { OutputAttributes::VIEW_X, { OutputRegisterInfo::VIEW, 1} },
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+ { OutputAttributes::VIEW_Y, { OutputRegisterInfo::VIEW, 2} },
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+ { OutputAttributes::VIEW_Z, { OutputRegisterInfo::VIEW, 4} }
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};
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};
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for (const auto& semantic : std::vector<OutputAttributes::Semantic>{
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for (const auto& semantic : std::vector<OutputAttributes::Semantic>{
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@@ -239,6 +249,7 @@ void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data
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// TODO: Create a label table for "main"
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// TODO: Create a label table for "main"
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+ // TODO: Write uniforms as constants
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// Write data to file
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// Write data to file
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static int dump_index = 0;
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static int dump_index = 0;
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