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@@ -3,14 +3,14 @@
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// Refer to the license.txt file included.
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#include <QCheckBox>
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-#include <QSpinBox>
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#include <QMessageBox>
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+#include <QSpinBox>
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#include "common/settings.h"
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#include "core/core.h"
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#include "ui_configure_general.h"
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+#include "yuzu/configuration/config.h"
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#include "yuzu/configuration/configuration_shared.h"
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#include "yuzu/configuration/configure_general.h"
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-#include "yuzu/configuration/config.h"
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#include "yuzu/uisettings.h"
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ConfigureGeneral::ConfigureGeneral(QWidget* parent)
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@@ -46,6 +46,8 @@ void ConfigureGeneral::SetConfiguration() {
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ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit.GetValue());
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ui->frame_limit->setValue(Settings::values.frame_limit.GetValue());
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+ ui->button_reset_defaults->setEnabled(runtime_lock);
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+
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if (Settings::IsConfiguringGlobal()) {
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ui->frame_limit->setEnabled(Settings::values.use_frame_limit.GetValue());
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} else {
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@@ -54,13 +56,24 @@ void ConfigureGeneral::SetConfiguration() {
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}
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}
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+// Called to set the callback when resetting settings to defaults
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+void ConfigureGeneral::SetResetCallback(void (*callback)(ConfigureDialog*),
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+ ConfigureDialog* param) {
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+ ResetCallback = callback;
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+ reset_callback_param = param;
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+}
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+
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void ConfigureGeneral::ResetDefaults() {
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QMessageBox::StandardButton answer = QMessageBox::question(
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- this, tr("yuzu"), tr("Are you sure you want to <b>reset your settings</b>?"),
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+ this, tr("yuzu"),
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+ tr("This reset all settings and remove all per-game configurations. This will not delete "
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+ "game directories, profiles, or input profiles. Proceed?"),
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QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
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if (answer == QMessageBox::No)
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return;
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- UISettings::values.
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+ UISettings::values.reset_to_defaults = true;
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+ UISettings::values.is_game_list_reload_pending.exchange(true);
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+ (*ResetCallback)(reset_callback_param);
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}
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void ConfigureGeneral::ApplyConfiguration() {
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@@ -119,6 +132,8 @@ void ConfigureGeneral::SetupPerGameUI() {
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ui->toggle_background_pause->setVisible(false);
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ui->toggle_hide_mouse->setVisible(false);
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+ ui->button_reset_defaults->setVisible(false);
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+
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ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit,
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Settings::values.use_frame_limit, use_frame_limit);
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ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core,
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