Sfoglia il codice sorgente

core: Rename patcher file

GPUCode 2 anni fa
parent
commit
4a3abba16d

+ 2 - 2
src/core/CMakeLists.txt

@@ -935,8 +935,8 @@ if (HAS_NCE)
         arm/nce/arm_nce.h
         arm/nce/arm_nce.s
         arm/nce/guest_context.h
-        arm/nce/patch.cpp
-        arm/nce/patch.h
+        arm/nce/patcher.cpp
+        arm/nce/patcher.h
         arm/nce/instructions.h
     )
     target_link_libraries(core PRIVATE merry::oaknut)

+ 1 - 1
src/core/arm/nce/arm_nce.cpp

@@ -6,7 +6,7 @@
 
 #include "common/signal_chain.h"
 #include "core/arm/nce/arm_nce.h"
-#include "core/arm/nce/patch.h"
+#include "core/arm/nce/patcher.h"
 #include "core/core.h"
 #include "core/memory.h"
 

+ 1 - 1
src/core/arm/nce/patch.cpp → src/core/arm/nce/patcher.cpp

@@ -7,7 +7,7 @@
 #include "core/arm/nce/arm_nce.h"
 #include "core/arm/nce/guest_context.h"
 #include "core/arm/nce/instructions.h"
-#include "core/arm/nce/patch.h"
+#include "core/arm/nce/patcher.h"
 #include "core/core.h"
 #include "core/core_timing.h"
 #include "core/hle/kernel/svc.h"

+ 0 - 0
src/core/arm/nce/patch.h → src/core/arm/nce/patcher.h


+ 1 - 1
src/core/loader/deconstructed_rom_directory.cpp

@@ -16,7 +16,7 @@
 #include "core/loader/nso.h"
 
 #ifdef HAS_NCE
-#include "core/arm/nce/patch.h"
+#include "core/arm/nce/patcher.h"
 #endif
 
 namespace Loader {

+ 1 - 1
src/core/loader/nro.cpp

@@ -23,7 +23,7 @@
 #include "core/memory.h"
 
 #ifdef HAS_NCE
-#include "core/arm/nce/patch.h"
+#include "core/arm/nce/patcher.h"
 #endif
 
 namespace Loader {

+ 1 - 1
src/core/loader/nso.cpp

@@ -21,7 +21,7 @@
 #include "core/memory.h"
 
 #ifdef HAS_NCE
-#include "core/arm/nce/patch.h"
+#include "core/arm/nce/patcher.h"
 #endif
 
 namespace Loader {