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renderer_vulkan: exclude steam deck oled from force max clock setting

Liam vor 2 Jahren
Ursprung
Commit
4a278b69b1
1 geänderte Dateien mit 2 neuen und 1 gelöschten Zeilen
  1. 2 1
      src/video_core/vulkan_common/vulkan_device.cpp

+ 2 - 1
src/video_core/vulkan_common/vulkan_device.cpp

@@ -869,7 +869,8 @@ bool Device::ShouldBoostClocks() const {
         driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA ||
         driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA ||
         driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY || driver_id == VK_DRIVER_ID_MESA_TURNIP;
         driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY || driver_id == VK_DRIVER_ID_MESA_TURNIP;
 
 
-    const bool is_steam_deck = vendor_id == 0x1002 && device_id == 0x163F;
+    const bool is_steam_deck = (vendor_id == 0x1002 && device_id == 0x163F) ||
+                               (vendor_id == 0x1002 && device_id == 0x1435);
 
 
     const bool is_debugging = this->HasDebuggingToolAttached();
     const bool is_debugging = this->HasDebuggingToolAttached();