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@@ -1627,13 +1627,6 @@ static void SleepThread(Core::System& system, s64 nanoseconds) {
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} else {
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} else {
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current_thread->Sleep(nanoseconds);
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current_thread->Sleep(nanoseconds);
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}
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}
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-
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- if (is_redundant && !system.Kernel().IsMulticore()) {
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- system.Kernel().ExitSVCProfile();
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- system.CoreTiming().AddTicks(1000U);
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- system.GetCpuManager().PreemptSingleCore();
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- system.Kernel().EnterSVCProfile();
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- }
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}
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}
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static void SleepThread32(Core::System& system, u32 nanoseconds_low, u32 nanoseconds_high) {
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static void SleepThread32(Core::System& system, u32 nanoseconds_low, u32 nanoseconds_high) {
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