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Xcode complains that the class name is redundant.

archshift %!s(int64=12) %!d(string=hai) anos
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Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      src/video_core/renderer_opengl/renderer_opengl.h

+ 1 - 1
src/video_core/renderer_opengl/renderer_opengl.h

@@ -59,7 +59,7 @@ private:
      * @param out Pointer to output buffer with flipped framebuffer
      * @todo Early on hack... I'd like to find a more efficient way of doing this /bunnei
      */
-    void RendererOpenGL::FlipFramebuffer(const u8* in, u8* out);
+    void FlipFramebuffer(const u8* in, u8* out);
 
 
     EmuWindow*  m_render_window;                    ///< Handle to render window