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Merge pull request #3489 from namkazt/patch-2

shader: implement SULD.D bits32/64
Rodrigo Locatti 6 лет назад
Родитель
Сommit
487f9ba525
2 измененных файлов с 353 добавлено и 11 удалено
  1. 349 11
      src/video_core/shader/decode/image.cpp
  2. 4 0
      src/video_core/shader/shader_ir.h

+ 349 - 11
src/video_core/shader/decode/image.cpp

@@ -13,13 +13,247 @@
 #include "video_core/engines/shader_bytecode.h"
 #include "video_core/shader/node_helper.h"
 #include "video_core/shader/shader_ir.h"
+#include "video_core/textures/texture.h"
 
 namespace VideoCommon::Shader {
 
 using Tegra::Shader::Instruction;
 using Tegra::Shader::OpCode;
+using Tegra::Shader::PredCondition;
+using Tegra::Shader::StoreType;
+using Tegra::Texture::ComponentType;
+using Tegra::Texture::TextureFormat;
+using Tegra::Texture::TICEntry;
 
 namespace {
+
+ComponentType GetComponentType(Tegra::Engines::SamplerDescriptor descriptor,
+                               std::size_t component) {
+    const TextureFormat format{descriptor.format};
+    switch (format) {
+    case TextureFormat::R16_G16_B16_A16:
+    case TextureFormat::R32_G32_B32_A32:
+    case TextureFormat::R32_G32_B32:
+    case TextureFormat::R32_G32:
+    case TextureFormat::R16_G16:
+    case TextureFormat::R32:
+    case TextureFormat::R16:
+    case TextureFormat::R8:
+    case TextureFormat::R1:
+        if (component == 0) {
+            return descriptor.r_type;
+        }
+        if (component == 1) {
+            return descriptor.g_type;
+        }
+        if (component == 2) {
+            return descriptor.b_type;
+        }
+        if (component == 3) {
+            return descriptor.a_type;
+        }
+        break;
+    case TextureFormat::A8R8G8B8:
+        if (component == 0) {
+            return descriptor.a_type;
+        }
+        if (component == 1) {
+            return descriptor.r_type;
+        }
+        if (component == 2) {
+            return descriptor.g_type;
+        }
+        if (component == 3) {
+            return descriptor.b_type;
+        }
+        break;
+    case TextureFormat::A2B10G10R10:
+    case TextureFormat::A4B4G4R4:
+    case TextureFormat::A5B5G5R1:
+    case TextureFormat::A1B5G5R5:
+        if (component == 0) {
+            return descriptor.a_type;
+        }
+        if (component == 1) {
+            return descriptor.b_type;
+        }
+        if (component == 2) {
+            return descriptor.g_type;
+        }
+        if (component == 3) {
+            return descriptor.r_type;
+        }
+        break;
+    case TextureFormat::R32_B24G8:
+        if (component == 0) {
+            return descriptor.r_type;
+        }
+        if (component == 1) {
+            return descriptor.b_type;
+        }
+        if (component == 2) {
+            return descriptor.g_type;
+        }
+        break;
+    case TextureFormat::B5G6R5:
+    case TextureFormat::B6G5R5:
+        if (component == 0) {
+            return descriptor.b_type;
+        }
+        if (component == 1) {
+            return descriptor.g_type;
+        }
+        if (component == 2) {
+            return descriptor.r_type;
+        }
+        break;
+    case TextureFormat::G8R24:
+    case TextureFormat::G24R8:
+    case TextureFormat::G8R8:
+    case TextureFormat::G4R4:
+        if (component == 0) {
+            return descriptor.g_type;
+        }
+        if (component == 1) {
+            return descriptor.r_type;
+        }
+        break;
+    }
+    UNIMPLEMENTED_MSG("texture format not implement={}", format);
+    return ComponentType::FLOAT;
+}
+
+bool IsComponentEnabled(std::size_t component_mask, std::size_t component) {
+    constexpr u8 R = 0b0001;
+    constexpr u8 G = 0b0010;
+    constexpr u8 B = 0b0100;
+    constexpr u8 A = 0b1000;
+    constexpr std::array<u8, 16> mask = {
+        0,   (R),     (G),     (R | G),     (B),     (R | B),     (G | B),     (R | G | B),
+        (A), (R | A), (G | A), (R | G | A), (B | A), (R | B | A), (G | B | A), (R | G | B | A)};
+    return std::bitset<4>{mask.at(component_mask)}.test(component);
+}
+
+u32 GetComponentSize(TextureFormat format, std::size_t component) {
+    switch (format) {
+    case TextureFormat::R32_G32_B32_A32:
+        return 32;
+    case TextureFormat::R16_G16_B16_A16:
+        return 16;
+    case TextureFormat::R32_G32_B32:
+        return component <= 2 ? 32 : 0;
+    case TextureFormat::R32_G32:
+        return component <= 1 ? 32 : 0;
+    case TextureFormat::R16_G16:
+        return component <= 1 ? 16 : 0;
+    case TextureFormat::R32:
+        return component == 0 ? 32 : 0;
+    case TextureFormat::R16:
+        return component == 0 ? 16 : 0;
+    case TextureFormat::R8:
+        return component == 0 ? 8 : 0;
+    case TextureFormat::R1:
+        return component == 0 ? 1 : 0;
+    case TextureFormat::A8R8G8B8:
+        return 8;
+    case TextureFormat::A2B10G10R10:
+        return (component == 3 || component == 2 || component == 1) ? 10 : 2;
+    case TextureFormat::A4B4G4R4:
+        return 4;
+    case TextureFormat::A5B5G5R1:
+        return (component == 0 || component == 1 || component == 2) ? 5 : 1;
+    case TextureFormat::A1B5G5R5:
+        return (component == 1 || component == 2 || component == 3) ? 5 : 1;
+    case TextureFormat::R32_B24G8:
+        if (component == 0) {
+            return 32;
+        }
+        if (component == 1) {
+            return 24;
+        }
+        if (component == 2) {
+            return 8;
+        }
+        return 0;
+    case TextureFormat::B5G6R5:
+        if (component == 0 || component == 2) {
+            return 5;
+        }
+        if (component == 1) {
+            return 6;
+        }
+        return 0;
+    case TextureFormat::B6G5R5:
+        if (component == 1 || component == 2) {
+            return 5;
+        }
+        if (component == 0) {
+            return 6;
+        }
+        return 0;
+    case TextureFormat::G8R24:
+        if (component == 0) {
+            return 8;
+        }
+        if (component == 1) {
+            return 24;
+        }
+        return 0;
+    case TextureFormat::G24R8:
+        if (component == 0) {
+            return 8;
+        }
+        if (component == 1) {
+            return 24;
+        }
+        return 0;
+    case TextureFormat::G8R8:
+        return (component == 0 || component == 1) ? 8 : 0;
+    case TextureFormat::G4R4:
+        return (component == 0 || component == 1) ? 4 : 0;
+    default:
+        UNIMPLEMENTED_MSG("texture format not implement={}", format);
+        return 0;
+    }
+}
+
+std::size_t GetImageComponentMask(TextureFormat format) {
+    constexpr u8 R = 0b0001;
+    constexpr u8 G = 0b0010;
+    constexpr u8 B = 0b0100;
+    constexpr u8 A = 0b1000;
+    switch (format) {
+    case TextureFormat::R32_G32_B32_A32:
+    case TextureFormat::R16_G16_B16_A16:
+    case TextureFormat::A8R8G8B8:
+    case TextureFormat::A2B10G10R10:
+    case TextureFormat::A4B4G4R4:
+    case TextureFormat::A5B5G5R1:
+    case TextureFormat::A1B5G5R5:
+        return std::size_t{R | G | B | A};
+    case TextureFormat::R32_G32_B32:
+    case TextureFormat::R32_B24G8:
+    case TextureFormat::B5G6R5:
+    case TextureFormat::B6G5R5:
+        return std::size_t{R | G | B};
+    case TextureFormat::R32_G32:
+    case TextureFormat::R16_G16:
+    case TextureFormat::G8R24:
+    case TextureFormat::G24R8:
+    case TextureFormat::G8R8:
+    case TextureFormat::G4R4:
+        return std::size_t{R | G};
+    case TextureFormat::R32:
+    case TextureFormat::R16:
+    case TextureFormat::R8:
+    case TextureFormat::R1:
+        return std::size_t{R};
+    default:
+        UNIMPLEMENTED_MSG("texture format not implement={}", format);
+        return std::size_t{R | G | B | A};
+    }
+}
+
 std::size_t GetImageTypeNumCoordinates(Tegra::Shader::ImageType image_type) {
     switch (image_type) {
     case Tegra::Shader::ImageType::Texture1D:
@@ -37,6 +271,39 @@ std::size_t GetImageTypeNumCoordinates(Tegra::Shader::ImageType image_type) {
 }
 } // Anonymous namespace
 
+std::pair<Node, bool> ShaderIR::GetComponentValue(ComponentType component_type, u32 component_size,
+                                                  Node original_value) {
+    switch (component_type) {
+    case ComponentType::SNORM: {
+        // range [-1.0, 1.0]
+        auto cnv_value = Operation(OperationCode::FMul, original_value,
+                                   Immediate(static_cast<float>(1 << component_size) / 2.f - 1.f));
+        cnv_value = Operation(OperationCode::ICastFloat, std::move(cnv_value));
+        return {BitfieldExtract(std::move(cnv_value), 0, component_size), true};
+    }
+    case ComponentType::SINT:
+    case ComponentType::UNORM: {
+        bool is_signed = component_type == ComponentType::SINT;
+        // range [0.0, 1.0]
+        auto cnv_value = Operation(OperationCode::FMul, original_value,
+                                   Immediate(static_cast<float>(1 << component_size) - 1.f));
+        return {SignedOperation(OperationCode::ICastFloat, is_signed, std::move(cnv_value)),
+                is_signed};
+    }
+    case ComponentType::UINT: // range [0, (1 << component_size) - 1]
+        return {std::move(original_value), false};
+    case ComponentType::FLOAT:
+        if (component_size == 16) {
+            return {Operation(OperationCode::HCastFloat, original_value), true};
+        } else {
+            return {std::move(original_value), true};
+        }
+    default:
+        UNIMPLEMENTED_MSG("Unimplement component type={}", component_type);
+        return {std::move(original_value), true};
+    }
+}
+
 u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
     const Instruction instr = {program_code[pc]};
     const auto opcode = OpCode::Decode(instr);
@@ -53,7 +320,6 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
 
     switch (opcode->get().GetId()) {
     case OpCode::Id::SULD: {
-        UNIMPLEMENTED_IF(instr.suldst.mode != Tegra::Shader::SurfaceDataMode::P);
         UNIMPLEMENTED_IF(instr.suldst.out_of_bounds_store !=
                          Tegra::Shader::OutOfBoundsStore::Ignore);
 
@@ -62,17 +328,89 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
                                               : GetBindlessImage(instr.gpr39, type)};
         image.MarkRead();
 
-        u32 indexer = 0;
-        for (u32 element = 0; element < 4; ++element) {
-            if (!instr.suldst.IsComponentEnabled(element)) {
-                continue;
+        if (instr.suldst.mode == Tegra::Shader::SurfaceDataMode::P) {
+            u32 indexer = 0;
+            for (u32 element = 0; element < 4; ++element) {
+                if (!instr.suldst.IsComponentEnabled(element)) {
+                    continue;
+                }
+                MetaImage meta{image, {}, element};
+                Node value = Operation(OperationCode::ImageLoad, meta, GetCoordinates(type));
+                SetTemporary(bb, indexer++, std::move(value));
+            }
+            for (u32 i = 0; i < indexer; ++i) {
+                SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i));
+            }
+        } else if (instr.suldst.mode == Tegra::Shader::SurfaceDataMode::D_BA) {
+            UNIMPLEMENTED_IF(instr.suldst.GetStoreDataLayout() != StoreType::Bits32 &&
+                             instr.suldst.GetStoreDataLayout() != StoreType::Bits64);
+
+            auto descriptor = [this, instr] {
+                std::optional<Tegra::Engines::SamplerDescriptor> descriptor;
+                if (instr.suldst.is_immediate) {
+                    descriptor =
+                        registry.ObtainBoundSampler(static_cast<u32>(instr.image.index.Value()));
+                } else {
+                    const Node image_register = GetRegister(instr.gpr39);
+                    const auto [base_image, buffer, offset] = TrackCbuf(
+                        image_register, global_code, static_cast<s64>(global_code.size()));
+                    descriptor = registry.ObtainBindlessSampler(buffer, offset);
+                }
+                if (!descriptor) {
+                    UNREACHABLE_MSG("Failed to obtain image descriptor");
+                }
+                return *descriptor;
+            }();
+
+            const auto comp_mask = GetImageComponentMask(descriptor.format);
+
+            switch (instr.suldst.GetStoreDataLayout()) {
+            case StoreType::Bits32:
+            case StoreType::Bits64: {
+                u32 indexer = 0;
+                u32 shifted_counter = 0;
+                Node value = Immediate(0);
+                for (u32 element = 0; element < 4; ++element) {
+                    if (!IsComponentEnabled(comp_mask, element)) {
+                        continue;
+                    }
+                    const auto component_type = GetComponentType(descriptor, element);
+                    const auto component_size = GetComponentSize(descriptor.format, element);
+                    MetaImage meta{image, {}, element};
+
+                    auto [converted_value, is_signed] = GetComponentValue(
+                        component_type, component_size,
+                        Operation(OperationCode::ImageLoad, meta, GetCoordinates(type)));
+
+                    // shift element to correct position
+                    const auto shifted = shifted_counter;
+                    if (shifted > 0) {
+                        converted_value =
+                            SignedOperation(OperationCode::ILogicalShiftLeft, is_signed,
+                                            std::move(converted_value), Immediate(shifted));
+                    }
+                    shifted_counter += component_size;
+
+                    // add value into result
+                    value = Operation(OperationCode::UBitwiseOr, value, std::move(converted_value));
+
+                    // if we shifted enough for 1 byte -> we save it into temp
+                    if (shifted_counter >= 32) {
+                        SetTemporary(bb, indexer++, std::move(value));
+                        // reset counter and value to prepare pack next byte
+                        value = Immediate(0);
+                        shifted_counter = 0;
+                    }
+                }
+                for (u32 i = 0; i < indexer; ++i) {
+                    SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i));
+                }
+                break;
+            }
+            default:
+                UNREACHABLE();
+                break;
             }
-            MetaImage meta{image, {}, element};
-            Node value = Operation(OperationCode::ImageLoad, meta, GetCoordinates(type));
-            SetTemporary(bb, indexer++, std::move(value));
-        }
-        for (u32 i = 0; i < indexer; ++i) {
-            SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i));
         }
         break;
     }

+ 4 - 0
src/video_core/shader/shader_ir.h

@@ -312,6 +312,10 @@ private:
     /// Conditionally saturates a half float pair
     Node GetSaturatedHalfFloat(Node value, bool saturate = true);
 
+    /// Get image component value by type and size
+    std::pair<Node, bool> GetComponentValue(Tegra::Texture::ComponentType component_type,
+                                            u32 component_size, Node original_value);
+
     /// Returns a predicate comparing two floats
     Node GetPredicateComparisonFloat(Tegra::Shader::PredCondition condition, Node op_a, Node op_b);
     /// Returns a predicate comparing two integers