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remove debug logging

Laku 8 years ago
parent
commit
4877e6c2f6
1 changed files with 0 additions and 2 deletions
  1. 0 2
      src/video_core/renderer_opengl/gl_shader_decompiler.cpp

+ 0 - 2
src/video_core/renderer_opengl/gl_shader_decompiler.cpp

@@ -864,8 +864,6 @@ private:
 
         result += ')';
 
-        LOG_DEBUG(HW_GPU, "LOP3 Shader code: {}", result);
-
         if (dest != Tegra::Shader::Register::ZeroIndex) {
             regs.SetRegisterToInteger(dest, true, 0, result, 1, 1);
         }