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shader: Comment why the array component is not read in TMML

ReinUsesLisp 5 years ago
parent
commit
487057b8d2

+ 2 - 0
src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp

@@ -46,6 +46,8 @@ Shader::TextureType GetType(TextureType type) {
 }
 }
 
 
 IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, TextureType type) {
 IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, TextureType type) {
+    // The ISA reads an array component here, but this is not needed on high level shading languages
+    // We are dropping this information.
     switch (type) {
     switch (type) {
     case TextureType::_1D:
     case TextureType::_1D:
         return v.F(reg);
         return v.F(reg);