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@@ -1,110 +0,0 @@
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-// Copyright 2013 Dolphin Emulator Project
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-// Licensed under GPLv2
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-// Refer to the license.txt file included.
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-
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-#pragma once
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-
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-#include "common/common.h"
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-
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-// Atomic operations are performed in a single step by the CPU. It is
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-// impossible for other threads to see the operation "half-done."
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-//
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-// Some atomic operations can be combined with different types of memory
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-// barriers called "Acquire semantics" and "Release semantics", defined below.
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-//
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-// Acquire semantics: Future memory accesses cannot be relocated to before the
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-// operation.
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-//
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-// Release semantics: Past memory accesses cannot be relocated to after the
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-// operation.
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-//
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-// These barriers affect not only the compiler, but also the CPU.
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-
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-namespace Common
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-{
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-
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-inline void AtomicAdd(volatile u32& target, u32 value) {
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- __sync_add_and_fetch(&target, value);
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-}
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-
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-inline void AtomicAnd(volatile u32& target, u32 value) {
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- __sync_and_and_fetch(&target, value);
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-}
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-
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-inline void AtomicDecrement(volatile u32& target) {
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- __sync_add_and_fetch(&target, -1);
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-}
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-
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-inline void AtomicIncrement(volatile u32& target) {
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- __sync_add_and_fetch(&target, 1);
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-}
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-
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-inline u32 AtomicLoad(volatile u32& src) {
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- return src; // 32-bit reads are always atomic.
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-}
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-inline u32 AtomicLoadAcquire(volatile u32& src) {
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- //keep the compiler from caching any memory references
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- u32 result = src; // 32-bit reads are always atomic.
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- //__sync_synchronize(); // TODO: May not be necessary.
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- // Compiler instruction only. x86 loads always have acquire semantics.
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- __asm__ __volatile__ ( "":::"memory" );
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- return result;
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-}
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-
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-inline void AtomicOr(volatile u32& target, u32 value) {
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- __sync_or_and_fetch(&target, value);
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-}
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-
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-inline void AtomicStore(volatile u32& dest, u32 value) {
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- dest = value; // 32-bit writes are always atomic.
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-}
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-inline void AtomicStoreRelease(volatile u32& dest, u32 value) {
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- __sync_lock_test_and_set(&dest, value); // TODO: Wrong! This function is has acquire semantics.
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-}
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-
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-}
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-
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-// Old code kept here for reference in case we need the parts with __asm__ __volatile__.
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-#if 0
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-LONG SyncInterlockedIncrement(LONG *Dest)
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-{
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-#if defined(__GNUC__) && defined (__GNUC_MINOR__) && ((4 < __GNUC__) || (4 == __GNUC__ && 1 <= __GNUC_MINOR__))
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- return __sync_add_and_fetch(Dest, 1);
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-#else
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- register int result;
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- __asm__ __volatile__("lock; xadd %0,%1"
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- : "=r" (result), "=m" (*Dest)
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- : "0" (1), "m" (*Dest)
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- : "memory");
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- return result;
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-#endif
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-}
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-
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-LONG SyncInterlockedExchangeAdd(LONG *Dest, LONG Val)
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-{
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-#if defined(__GNUC__) && defined (__GNUC_MINOR__) && ((4 < __GNUC__) || (4 == __GNUC__ && 1 <= __GNUC_MINOR__))
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- return __sync_add_and_fetch(Dest, Val);
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-#else
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- register int result;
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- __asm__ __volatile__("lock; xadd %0,%1"
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- : "=r" (result), "=m" (*Dest)
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- : "0" (Val), "m" (*Dest)
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- : "memory");
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- return result;
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-#endif
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-}
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-
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-LONG SyncInterlockedExchange(LONG *Dest, LONG Val)
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-{
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-#if defined(__GNUC__) && defined (__GNUC_MINOR__) && ((4 < __GNUC__) || (4 == __GNUC__ && 1 <= __GNUC_MINOR__))
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- return __sync_lock_test_and_set(Dest, Val);
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-#else
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- register int result;
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- __asm__ __volatile__("lock; xchg %0,%1"
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- : "=r" (result), "=m" (*Dest)
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- : "0" (Val), "m" (*Dest)
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- : "memory");
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- return result;
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-#endif
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-}
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-#endif
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