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Merge pull request #566 from bunnei/set_pos_w

gl_shader_gen: Set position.w to 1.
bunnei %!s(int64=8) %!d(string=hai) anos
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Modificáronse 1 ficheiros con 4 adicións e 0 borrados
  1. 4 0
      src/video_core/renderer_opengl/gl_shader_gen.cpp

+ 4 - 0
src/video_core/renderer_opengl/gl_shader_gen.cpp

@@ -39,6 +39,10 @@ void main() {
     // Viewport can be flipped, which is unsupported by glViewport
     position.xy *= viewport_flip.xy;
     gl_Position = position;
+
+    // TODO(bunnei): This is likely a hack, position.w should be interpolated as 1.0
+    // For now, this is here to bring order in lieu of proper emulation
+    position.w = 1.0;
 }
 )";
     out += program.first;