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@@ -122,6 +122,10 @@ void EmuWindow_SDL2::OnResize() {
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UpdateCurrentFramebufferLayout(width, height);
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UpdateCurrentFramebufferLayout(width, height);
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}
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}
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+void EmuWindow_SDL2::ShowCursor(bool show_cursor) {
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+ SDL_ShowCursor(show_cursor ? SDL_ENABLE : SDL_DISABLE);
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+}
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+
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void EmuWindow_SDL2::Fullscreen() {
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void EmuWindow_SDL2::Fullscreen() {
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switch (Settings::values.fullscreen_mode.GetValue()) {
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switch (Settings::values.fullscreen_mode.GetValue()) {
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case Settings::FullscreenMode::Exclusive:
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case Settings::FullscreenMode::Exclusive:
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