Keeps them alphabetically sorted for readability.
@@ -18,17 +18,17 @@
namespace VideoCommon::Shader {
class ASTBase;
-class ASTProgram;
-class ASTIfThen;
-class ASTIfElse;
-class ASTBlockEncoded;
class ASTBlockDecoded;
-class ASTVarSet;
+class ASTBlockEncoded;
+class ASTBreak;
+class ASTDoWhile;
class ASTGoto;
+class ASTIfElse;
+class ASTIfThen;
class ASTLabel;
-class ASTDoWhile;
+class ASTProgram;
class ASTReturn;
-class ASTBreak;
+class ASTVarSet;
using ASTData = std::variant<ASTProgram, ASTIfThen, ASTIfElse, ASTBlockEncoded, ASTBlockDecoded,
ASTVarSet, ASTGoto, ASTLabel, ASTDoWhile, ASTReturn, ASTBreak>;
@@ -15,12 +15,12 @@ using Tegra::Shader::ConditionCode;
using Tegra::Shader::Pred;
class ExprAnd;
-class ExprOr;
+class ExprBoolean;
+class ExprCondCode;
class ExprNot;
+class ExprOr;
class ExprPredicate;
-class ExprCondCode;
class ExprVar;
-class ExprBoolean;
using ExprData =
std::variant<ExprVar, ExprCondCode, ExprPredicate, ExprNot, ExprOr, ExprAnd, ExprBoolean>;