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@@ -1,6 +1,7 @@
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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+#include <forward_list>
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#include <memory>
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#include "audio_core/sink/sink.h"
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@@ -10,80 +11,105 @@
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#include "ui_configure_audio.h"
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#include "yuzu/configuration/configuration_shared.h"
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#include "yuzu/configuration/configure_audio.h"
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+#include "yuzu/configuration/shared_translation.h"
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+#include "yuzu/configuration/shared_widget.h"
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#include "yuzu/uisettings.h"
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ConfigureAudio::ConfigureAudio(const Core::System& system_,
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std::shared_ptr<std::forward_list<ConfigurationShared::Tab*>> group,
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+ const ConfigurationShared::TranslationMap& translations_,
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QWidget* parent)
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- : Tab(group, parent), ui(std::make_unique<Ui::ConfigureAudio>()), system{system_} {
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+ : Tab(group, parent),
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+ ui(std::make_unique<Ui::ConfigureAudio>()), system{system_}, translations{translations_} {
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ui->setupUi(this);
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+ Setup();
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- InitializeAudioSinkComboBox();
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+ SetConfiguration();
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+}
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- connect(ui->volume_slider, &QSlider::valueChanged, this,
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- &ConfigureAudio::SetVolumeIndicatorText);
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- connect(ui->sink_combo_box, qOverload<int>(&QComboBox::currentIndexChanged), this,
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- &ConfigureAudio::UpdateAudioDevices);
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+ConfigureAudio::~ConfigureAudio() = default;
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- ui->volume_label->setVisible(Settings::IsConfiguringGlobal());
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- ui->volume_combo_box->setVisible(!Settings::IsConfiguringGlobal());
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+void ConfigureAudio::Setup() {
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+ const bool runtime_lock = !system.IsPoweredOn();
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+ auto& layout = *ui->audio_widget->layout();
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- SetupPerGameUI();
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+ std::forward_list<Settings::BasicSetting*> settings;
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- SetConfiguration();
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+ auto push = [&](Settings::Category category) {
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+ for (auto* setting : Settings::values.linkage.by_category[category]) {
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+ settings.push_front(setting);
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+ }
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+ };
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+
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+ push(Settings::Category::Audio);
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+ push(Settings::Category::SystemAudio);
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+
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+ for (auto* setting : settings) {
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+ auto* widget = [&]() {
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+ if (setting->Id() == Settings::values.volume.Id()) {
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+ return new ConfigurationShared::Widget(
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+ setting, translations, this, runtime_lock, apply_funcs,
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+ ConfigurationShared::RequestType::Slider, true, 1.0f, nullptr,
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+ tr("%1%", "Volume percentage (e.g. 50%)"));
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+ } else if (setting->Id() == Settings::values.audio_output_device_id.Id() ||
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+ setting->Id() == Settings::values.audio_input_device_id.Id() ||
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+ setting->Id() == Settings::values.sink_id.Id()) {
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+ return new ConfigurationShared::Widget(
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+ setting, translations, this, runtime_lock, apply_funcs,
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+ ConfigurationShared::RequestType::ComboBox, false);
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+ } else {
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+ return new ConfigurationShared::Widget(setting, translations, this, runtime_lock,
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+ apply_funcs);
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+ }
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+ }();
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+
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+ if (!widget->Valid()) {
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+ delete widget;
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+ continue;
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+ }
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- const bool is_powered_on = system_.IsPoweredOn();
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- ui->sink_combo_box->setEnabled(!is_powered_on);
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- ui->output_combo_box->setEnabled(!is_powered_on);
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- ui->input_combo_box->setEnabled(!is_powered_on);
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-}
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+ layout.addWidget(widget);
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-ConfigureAudio::~ConfigureAudio() = default;
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+ if (setting->Id() == Settings::values.sink_id.Id()) {
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+ sink_combo_box = widget->combobox;
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+ InitializeAudioSinkComboBox();
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+
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+ connect(sink_combo_box, qOverload<int>(&QComboBox::currentIndexChanged), this,
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+ &ConfigureAudio::UpdateAudioDevices);
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+ } else if (setting->Id() == Settings::values.audio_output_device_id.Id()) {
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+ output_device_combo_box = widget->combobox;
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+ } else if (setting->Id() == Settings::values.audio_input_device_id.Id()) {
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+ input_device_combo_box = widget->combobox;
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+ }
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+ }
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+}
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void ConfigureAudio::SetConfiguration() {
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+ if (!Settings::IsConfiguringGlobal()) {
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+ return;
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+ }
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+
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SetOutputSinkFromSinkID();
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// The device list cannot be pre-populated (nor listed) until the output sink is known.
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- UpdateAudioDevices(ui->sink_combo_box->currentIndex());
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+ UpdateAudioDevices(sink_combo_box->currentIndex());
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SetAudioDevicesFromDeviceID();
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-
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- const auto volume_value = static_cast<int>(Settings::values.volume.GetValue());
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- ui->volume_slider->setValue(volume_value);
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- ui->toggle_background_mute->setChecked(UISettings::values.mute_when_in_background.GetValue());
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-
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- if (!Settings::IsConfiguringGlobal()) {
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- if (Settings::values.volume.UsingGlobal()) {
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- ui->volume_combo_box->setCurrentIndex(0);
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- ui->volume_slider->setEnabled(false);
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- } else {
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- ui->volume_combo_box->setCurrentIndex(1);
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- ui->volume_slider->setEnabled(true);
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- }
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- ConfigurationShared::SetPerGameSetting(ui->combo_sound, &Settings::values.sound_index);
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- ConfigurationShared::SetHighlight(ui->mode_label,
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- !Settings::values.sound_index.UsingGlobal());
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- ConfigurationShared::SetHighlight(ui->volume_layout,
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- !Settings::values.volume.UsingGlobal());
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- } else {
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- ui->combo_sound->setCurrentIndex(Settings::values.sound_index.GetValue());
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- }
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- SetVolumeIndicatorText(ui->volume_slider->sliderPosition());
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}
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void ConfigureAudio::SetOutputSinkFromSinkID() {
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- [[maybe_unused]] const QSignalBlocker blocker(ui->sink_combo_box);
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+ [[maybe_unused]] const QSignalBlocker blocker(sink_combo_box);
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int new_sink_index = 0;
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- const QString sink_id = QString::fromStdString(Settings::values.sink_id.GetValue());
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- for (int index = 0; index < ui->sink_combo_box->count(); index++) {
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- if (ui->sink_combo_box->itemText(index) == sink_id) {
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+ const QString sink_id = QString::fromStdString(Settings::values.sink_id.ToString());
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+ for (int index = 0; index < sink_combo_box->count(); index++) {
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+ if (sink_combo_box->itemText(index) == sink_id) {
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new_sink_index = index;
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break;
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}
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}
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- ui->sink_combo_box->setCurrentIndex(new_sink_index);
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+ sink_combo_box->setCurrentIndex(new_sink_index);
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}
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void ConfigureAudio::SetAudioDevicesFromDeviceID() {
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@@ -91,57 +117,42 @@ void ConfigureAudio::SetAudioDevicesFromDeviceID() {
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const QString output_device_id =
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QString::fromStdString(Settings::values.audio_output_device_id.GetValue());
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- for (int index = 0; index < ui->output_combo_box->count(); index++) {
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- if (ui->output_combo_box->itemText(index) == output_device_id) {
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+ for (int index = 0; index < output_device_combo_box->count(); index++) {
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+ if (output_device_combo_box->itemText(index) == output_device_id) {
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new_device_index = index;
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break;
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}
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}
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- ui->output_combo_box->setCurrentIndex(new_device_index);
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+ output_device_combo_box->setCurrentIndex(new_device_index);
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new_device_index = -1;
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const QString input_device_id =
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QString::fromStdString(Settings::values.audio_input_device_id.GetValue());
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- for (int index = 0; index < ui->input_combo_box->count(); index++) {
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- if (ui->input_combo_box->itemText(index) == input_device_id) {
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+ for (int index = 0; index < input_device_combo_box->count(); index++) {
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+ if (input_device_combo_box->itemText(index) == input_device_id) {
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new_device_index = index;
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break;
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}
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}
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- ui->input_combo_box->setCurrentIndex(new_device_index);
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-}
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-
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-void ConfigureAudio::SetVolumeIndicatorText(int percentage) {
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- ui->volume_indicator->setText(tr("%1%", "Volume percentage (e.g. 50%)").arg(percentage));
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+ input_device_combo_box->setCurrentIndex(new_device_index);
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}
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void ConfigureAudio::ApplyConfiguration() {
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- ConfigurationShared::ApplyPerGameSetting(&Settings::values.sound_index, ui->combo_sound);
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+ const bool is_powered_on = system.IsPoweredOn();
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+ for (const auto& apply_func : apply_funcs) {
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+ apply_func(is_powered_on);
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+ }
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if (Settings::IsConfiguringGlobal()) {
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- Settings::values.sink_id =
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- ui->sink_combo_box->itemText(ui->sink_combo_box->currentIndex()).toStdString();
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+ Settings::values.sink_id.LoadString(
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+ sink_combo_box->itemText(sink_combo_box->currentIndex()).toStdString());
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Settings::values.audio_output_device_id.SetValue(
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- ui->output_combo_box->itemText(ui->output_combo_box->currentIndex()).toStdString());
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+ output_device_combo_box->itemText(output_device_combo_box->currentIndex())
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+ .toStdString());
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Settings::values.audio_input_device_id.SetValue(
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- ui->input_combo_box->itemText(ui->input_combo_box->currentIndex()).toStdString());
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- UISettings::values.mute_when_in_background = ui->toggle_background_mute->isChecked();
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-
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- // Guard if during game and set to game-specific value
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- if (Settings::values.volume.UsingGlobal()) {
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- const auto volume = static_cast<u8>(ui->volume_slider->value());
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- Settings::values.volume.SetValue(volume);
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- }
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- } else {
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- if (ui->volume_combo_box->currentIndex() == 0) {
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- Settings::values.volume.SetGlobal(true);
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- } else {
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- Settings::values.volume.SetGlobal(false);
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- const auto volume = static_cast<u8>(ui->volume_slider->value());
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- Settings::values.volume.SetValue(volume);
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- }
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+ input_device_combo_box->itemText(input_device_combo_box->currentIndex()).toStdString());
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}
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}
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@@ -154,54 +165,31 @@ void ConfigureAudio::changeEvent(QEvent* event) {
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}
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void ConfigureAudio::UpdateAudioDevices(int sink_index) {
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- ui->output_combo_box->clear();
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- ui->output_combo_box->addItem(QString::fromUtf8(AudioCore::Sink::auto_device_name));
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+ output_device_combo_box->clear();
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+ output_device_combo_box->addItem(QString::fromUtf8(AudioCore::Sink::auto_device_name));
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- const std::string sink_id = ui->sink_combo_box->itemText(sink_index).toStdString();
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+ const auto sink_id =
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+ Settings::ToEnum<Settings::AudioEngine>(sink_combo_box->itemText(sink_index).toStdString());
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for (const auto& device : AudioCore::Sink::GetDeviceListForSink(sink_id, false)) {
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- ui->output_combo_box->addItem(QString::fromStdString(device));
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+ output_device_combo_box->addItem(QString::fromStdString(device));
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}
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- ui->input_combo_box->clear();
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- ui->input_combo_box->addItem(QString::fromUtf8(AudioCore::Sink::auto_device_name));
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+ input_device_combo_box->clear();
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+ input_device_combo_box->addItem(QString::fromUtf8(AudioCore::Sink::auto_device_name));
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for (const auto& device : AudioCore::Sink::GetDeviceListForSink(sink_id, true)) {
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- ui->input_combo_box->addItem(QString::fromStdString(device));
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+ input_device_combo_box->addItem(QString::fromStdString(device));
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}
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}
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void ConfigureAudio::InitializeAudioSinkComboBox() {
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- ui->sink_combo_box->clear();
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- ui->sink_combo_box->addItem(QString::fromUtf8(AudioCore::Sink::auto_device_name));
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+ sink_combo_box->clear();
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+ sink_combo_box->addItem(QString::fromUtf8(AudioCore::Sink::auto_device_name));
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for (const auto& id : AudioCore::Sink::GetSinkIDs()) {
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- ui->sink_combo_box->addItem(QString::fromUtf8(id.data(), static_cast<s32>(id.length())));
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+ sink_combo_box->addItem(QString::fromStdString(Settings::TranslateEnum(id)));
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}
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}
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void ConfigureAudio::RetranslateUI() {
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ui->retranslateUi(this);
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- SetVolumeIndicatorText(ui->volume_slider->sliderPosition());
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-}
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-
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-void ConfigureAudio::SetupPerGameUI() {
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- if (Settings::IsConfiguringGlobal()) {
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- ui->combo_sound->setEnabled(Settings::values.sound_index.UsingGlobal());
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- ui->volume_slider->setEnabled(Settings::values.volume.UsingGlobal());
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- return;
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- }
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-
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- ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->mode_label,
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- Settings::values.sound_index.GetValue(true));
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-
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- connect(ui->volume_combo_box, qOverload<int>(&QComboBox::activated), this, [this](int index) {
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- ui->volume_slider->setEnabled(index == 1);
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- ConfigurationShared::SetHighlight(ui->volume_layout, index == 1);
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- });
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-
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- ui->sink_combo_box->setVisible(false);
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- ui->sink_label->setVisible(false);
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- ui->output_combo_box->setVisible(false);
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- ui->output_label->setVisible(false);
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- ui->input_combo_box->setVisible(false);
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- ui->input_label->setVisible(false);
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}
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