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decoders: Templates allow memcpy optimizations

yzct12345 5 vuotta sitten
vanhempi
commit
430255caf8
1 muutettua tiedostoa jossa 116 lisäystä ja 57 poistoa
  1. 116 57
      src/video_core/textures/decoders.cpp

+ 116 - 57
src/video_core/textures/decoders.cpp

@@ -84,56 +84,31 @@ template <bool TO_LINEAR>
 void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, u32 width,
              u32 height, u32 depth, u32 block_height, u32 block_depth, u32 stride_alignment) {
     switch (bytes_per_pixel) {
-    case 1:
-        return SwizzleImpl<TO_LINEAR, 1>(output, input, width, height, depth, block_height,
+#define BPP_CASE(x)                                                                                \
+    case x:                                                                                        \
+        return SwizzleImpl<TO_LINEAR, x>(output, input, width, height, depth, block_height,        \
                                          block_depth, stride_alignment);
-    case 2:
-        return SwizzleImpl<TO_LINEAR, 2>(output, input, width, height, depth, block_height,
-                                         block_depth, stride_alignment);
-    case 3:
-        return SwizzleImpl<TO_LINEAR, 3>(output, input, width, height, depth, block_height,
-                                         block_depth, stride_alignment);
-    case 4:
-        return SwizzleImpl<TO_LINEAR, 4>(output, input, width, height, depth, block_height,
-                                         block_depth, stride_alignment);
-    case 6:
-        return SwizzleImpl<TO_LINEAR, 6>(output, input, width, height, depth, block_height,
-                                         block_depth, stride_alignment);
-    case 8:
-        return SwizzleImpl<TO_LINEAR, 8>(output, input, width, height, depth, block_height,
-                                         block_depth, stride_alignment);
-    case 12:
-        return SwizzleImpl<TO_LINEAR, 12>(output, input, width, height, depth, block_height,
-                                          block_depth, stride_alignment);
-    case 16:
-        return SwizzleImpl<TO_LINEAR, 16>(output, input, width, height, depth, block_height,
-                                          block_depth, stride_alignment);
+        BPP_CASE(1)
+        BPP_CASE(2)
+        BPP_CASE(3)
+        BPP_CASE(4)
+        BPP_CASE(6)
+        BPP_CASE(8)
+        BPP_CASE(12)
+        BPP_CASE(16)
+#undef BPP_CASE
     default:
         UNREACHABLE_MSG("Invalid bytes_per_pixel={}", bytes_per_pixel);
     }
 }
-} // Anonymous namespace
-
-void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,
-                      u32 width, u32 height, u32 depth, u32 block_height, u32 block_depth,
-                      u32 stride_alignment) {
-    Swizzle<false>(output, input, bytes_per_pixel, width, height, depth, block_height, block_depth,
-                   stride_alignment);
-}
-
-void SwizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, u32 width,
-                    u32 height, u32 depth, u32 block_height, u32 block_depth,
-                    u32 stride_alignment) {
-    Swizzle<true>(output, input, bytes_per_pixel, width, height, depth, block_height, block_depth,
-                  stride_alignment);
-}
 
+template <u32 BYTES_PER_PIXEL>
 void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
-                    u32 bytes_per_pixel, u8* swizzled_data, const u8* unswizzled_data,
-                    u32 block_height_bit, u32 offset_x, u32 offset_y) {
+                    u8* swizzled_data, const u8* unswizzled_data, u32 block_height_bit,
+                    u32 offset_x, u32 offset_y) {
     const u32 block_height = 1U << block_height_bit;
     const u32 image_width_in_gobs =
-        (swizzled_width * bytes_per_pixel + (GOB_SIZE_X - 1)) / GOB_SIZE_X;
+        (swizzled_width * BYTES_PER_PIXEL + (GOB_SIZE_X - 1)) / GOB_SIZE_X;
     for (u32 line = 0; line < subrect_height; ++line) {
         const u32 dst_y = line + offset_y;
         const u32 gob_address_y =
@@ -143,20 +118,21 @@ void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32
         for (u32 x = 0; x < subrect_width; ++x) {
             const u32 dst_x = x + offset_x;
             const u32 gob_address =
-                gob_address_y + (dst_x * bytes_per_pixel / GOB_SIZE_X) * GOB_SIZE * block_height;
-            const u32 swizzled_offset = gob_address + table[(dst_x * bytes_per_pixel) % GOB_SIZE_X];
-            const u32 unswizzled_offset = line * source_pitch + x * bytes_per_pixel;
+                gob_address_y + (dst_x * BYTES_PER_PIXEL / GOB_SIZE_X) * GOB_SIZE * block_height;
+            const u32 swizzled_offset = gob_address + table[(dst_x * BYTES_PER_PIXEL) % GOB_SIZE_X];
+            const u32 unswizzled_offset = line * source_pitch + x * BYTES_PER_PIXEL;
 
             const u8* const source_line = unswizzled_data + unswizzled_offset;
             u8* const dest_addr = swizzled_data + swizzled_offset;
-            std::memcpy(dest_addr, source_line, bytes_per_pixel);
+            std::memcpy(dest_addr, source_line, BYTES_PER_PIXEL);
         }
     }
 }
 
-void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 bytes_per_pixel,
-                      u32 block_height, u32 origin_x, u32 origin_y, u8* output, const u8* input) {
-    const u32 stride = width * bytes_per_pixel;
+template <u32 BYTES_PER_PIXEL>
+void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 block_height,
+                      u32 origin_x, u32 origin_y, u8* output, const u8* input) {
+    const u32 stride = width * BYTES_PER_PIXEL;
     const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) / GOB_SIZE_X;
     const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height);
 
@@ -171,24 +147,25 @@ void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width,
         const u32 src_offset_y = (block_y >> block_height) * block_size +
                                  ((block_y & block_height_mask) << GOB_SIZE_SHIFT);
         for (u32 column = 0; column < line_length_in; ++column) {
-            const u32 src_x = (column + origin_x) * bytes_per_pixel;
+            const u32 src_x = (column + origin_x) * BYTES_PER_PIXEL;
             const u32 src_offset_x = (src_x >> GOB_SIZE_X_SHIFT) << x_shift;
 
             const u32 swizzled_offset = src_offset_y + src_offset_x + table[src_x % GOB_SIZE_X];
-            const u32 unswizzled_offset = line * pitch + column * bytes_per_pixel;
+            const u32 unswizzled_offset = line * pitch + column * BYTES_PER_PIXEL;
 
-            std::memcpy(output + unswizzled_offset, input + swizzled_offset, bytes_per_pixel);
+            std::memcpy(output + unswizzled_offset, input + swizzled_offset, BYTES_PER_PIXEL);
         }
     }
 }
 
+template <u32 BYTES_PER_PIXEL>
 void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 height,
-                         u32 bytes_per_pixel, u32 block_height, u32 block_depth, u32 origin_x,
-                         u32 origin_y, u8* output, const u8* input) {
+                         u32 block_height, u32 block_depth, u32 origin_x, u32 origin_y, u8* output,
+                         const u8* input) {
     UNIMPLEMENTED_IF(origin_x > 0);
     UNIMPLEMENTED_IF(origin_y > 0);
 
-    const u32 stride = width * bytes_per_pixel;
+    const u32 stride = width * BYTES_PER_PIXEL;
     const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) / GOB_SIZE_X;
     const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height + block_depth);
 
@@ -203,11 +180,93 @@ void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 widt
         for (u32 x = 0; x < line_length_in; ++x) {
             const u32 dst_offset =
                 ((x / GOB_SIZE_X) << x_shift) + dst_offset_y + table[x % GOB_SIZE_X];
-            const u32 src_offset = x * bytes_per_pixel + line * pitch;
-            std::memcpy(output + dst_offset, input + src_offset, bytes_per_pixel);
+            const u32 src_offset = x * BYTES_PER_PIXEL + line * pitch;
+            std::memcpy(output + dst_offset, input + src_offset, BYTES_PER_PIXEL);
         }
     }
 }
+} // Anonymous namespace
+
+void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,
+                      u32 width, u32 height, u32 depth, u32 block_height, u32 block_depth,
+                      u32 stride_alignment) {
+    Swizzle<false>(output, input, bytes_per_pixel, width, height, depth, block_height, block_depth,
+                   stride_alignment);
+}
+
+void SwizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, u32 width,
+                    u32 height, u32 depth, u32 block_height, u32 block_depth,
+                    u32 stride_alignment) {
+    Swizzle<true>(output, input, bytes_per_pixel, width, height, depth, block_height, block_depth,
+                  stride_alignment);
+}
+
+void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
+                    u32 bytes_per_pixel, u8* swizzled_data, const u8* unswizzled_data,
+                    u32 block_height_bit, u32 offset_x, u32 offset_y) {
+    switch (bytes_per_pixel) {
+#define BPP_CASE(x)                                                                                \
+    case x:                                                                                        \
+        return SwizzleSubrect<x>(subrect_width, subrect_height, source_pitch, swizzled_width,      \
+                                 swizzled_data, unswizzled_data, block_height_bit, offset_x,       \
+                                 offset_y);
+        BPP_CASE(1)
+        BPP_CASE(2)
+        BPP_CASE(3)
+        BPP_CASE(4)
+        BPP_CASE(6)
+        BPP_CASE(8)
+        BPP_CASE(12)
+        BPP_CASE(16)
+#undef BPP_CASE
+    default:
+        UNREACHABLE_MSG("Invalid bytes_per_pixel={}", bytes_per_pixel);
+    }
+}
+
+void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 bytes_per_pixel,
+                      u32 block_height, u32 origin_x, u32 origin_y, u8* output, const u8* input) {
+    switch (bytes_per_pixel) {
+#define BPP_CASE(x)                                                                                \
+    case x:                                                                                        \
+        return UnswizzleSubrect<x>(line_length_in, line_count, pitch, width, block_height,         \
+                                   origin_x, origin_y, output, input);
+        BPP_CASE(1)
+        BPP_CASE(2)
+        BPP_CASE(3)
+        BPP_CASE(4)
+        BPP_CASE(6)
+        BPP_CASE(8)
+        BPP_CASE(12)
+        BPP_CASE(16)
+#undef BPP_CASE
+    default:
+        UNREACHABLE_MSG("Invalid bytes_per_pixel={}", bytes_per_pixel);
+    }
+}
+
+void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 height,
+                         u32 bytes_per_pixel, u32 block_height, u32 block_depth, u32 origin_x,
+                         u32 origin_y, u8* output, const u8* input) {
+    switch (bytes_per_pixel) {
+#define BPP_CASE(x)                                                                                \
+    case x:                                                                                        \
+        return SwizzleSliceToVoxel<x>(line_length_in, line_count, pitch, width, height,            \
+                                      block_height, block_depth, origin_x, origin_y, output,       \
+                                      input);
+        BPP_CASE(1)
+        BPP_CASE(2)
+        BPP_CASE(3)
+        BPP_CASE(4)
+        BPP_CASE(6)
+        BPP_CASE(8)
+        BPP_CASE(12)
+        BPP_CASE(16)
+#undef BPP_CASE
+    default:
+        UNREACHABLE_MSG("Invalid bytes_per_pixel={}", bytes_per_pixel);
+    }
+}
 
 void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32 dst_y,
                    const u32 block_height_bit, const std::size_t copy_size, const u8* source_data,
@@ -228,7 +287,7 @@ void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32
             u8* dest_addr = swizzle_data + swizzled_offset;
             count++;
 
-            std::memcpy(dest_addr, source_line, 1);
+            *dest_addr = *source_line;
         }
     }
 }