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@@ -40,9 +40,7 @@ public:
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const Impl& operator=(Impl const&) = delete;
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void PushEntry(Entry e) {
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- std::lock_guard<std::mutex> lock(message_mutex);
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message_queue.Push(std::move(e));
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- message_cv.notify_one();
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}
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void AddBackend(std::unique_ptr<Backend> backend) {
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@@ -85,16 +83,13 @@ private:
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backend->Write(e);
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}
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};
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- while (true) {
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- {
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- std::unique_lock<std::mutex> lock(message_mutex);
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- message_cv.wait(lock, [&] { return !running || message_queue.Pop(entry); });
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- }
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- if (!running) {
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+ while (message_queue.PopWait(entry)) {
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+ if (entry.final_entry) {
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break;
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}
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write_logs(entry);
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}
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+
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// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a case
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// where a system is repeatedly spamming logs even on close.
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const int MAX_LOGS_TO_WRITE = filter.IsDebug() ? INT_MAX : 100;
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@@ -106,14 +101,13 @@ private:
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}
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~Impl() {
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- running = false;
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- message_cv.notify_one();
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+ Entry entry;
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+ entry.final_entry = true;
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+ message_queue.Push(entry);
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backend_thread.join();
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}
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- std::atomic_bool running{true};
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- std::mutex message_mutex, writing_mutex;
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- std::condition_variable message_cv;
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+ std::mutex writing_mutex;
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std::thread backend_thread;
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std::vector<std::unique_ptr<Backend>> backends;
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Common::MPSCQueue<Log::Entry> message_queue;
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