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@@ -2,6 +2,8 @@
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// Licensed under GPLv2
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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+#include <GLFW/glfw3.h>
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+
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#include "common/common.h"
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#include "common/common.h"
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#include "video_core/video_core.h"
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#include "video_core/video_core.h"
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@@ -10,22 +12,21 @@
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#include "citra/emu_window/emu_window_glfw.h"
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#include "citra/emu_window/emu_window_glfw.h"
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+EmuWindow_GLFW* EmuWindow_GLFW::GetEmuWindow(GLFWwindow* win) {
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+ return static_cast<EmuWindow_GLFW*>(glfwGetWindowUserPointer(win));
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+}
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+
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/// Called by GLFW when a key event occurs
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/// Called by GLFW when a key event occurs
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void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) {
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void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) {
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- if (!VideoCore::g_emu_window) {
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- return;
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- }
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-
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- int keyboard_id = ((EmuWindow_GLFW*)VideoCore::g_emu_window)->keyboard_id;
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+ int keyboard_id = GetEmuWindow(win)->keyboard_id;
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if (action == GLFW_PRESS) {
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if (action == GLFW_PRESS) {
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EmuWindow::KeyPressed({key, keyboard_id});
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EmuWindow::KeyPressed({key, keyboard_id});
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- }
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-
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- if (action == GLFW_RELEASE) {
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+ } else if (action == GLFW_RELEASE) {
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EmuWindow::KeyReleased({key, keyboard_id});
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EmuWindow::KeyReleased({key, keyboard_id});
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}
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}
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+
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HID_User::PadUpdateComplete();
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HID_User::PadUpdateComplete();
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}
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}
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@@ -34,6 +35,23 @@ const bool EmuWindow_GLFW::IsOpen() {
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return glfwWindowShouldClose(m_render_window) == 0;
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return glfwWindowShouldClose(m_render_window) == 0;
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}
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}
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+void EmuWindow_GLFW::OnFramebufferResizeEvent(GLFWwindow* win, int width, int height) {
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+ _dbg_assert_(GUI, width > 0);
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+ _dbg_assert_(GUI, height > 0);
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+
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+ GetEmuWindow(win)->NotifyFramebufferSizeChanged(std::pair<unsigned,unsigned>(width, height));
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+}
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+
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+void EmuWindow_GLFW::OnClientAreaResizeEvent(GLFWwindow* win, int width, int height) {
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+ _dbg_assert_(GUI, width > 0);
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+ _dbg_assert_(GUI, height > 0);
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+
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+ // NOTE: GLFW provides no proper way to set a minimal window size.
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+ // Hence, we just ignore the corresponding EmuWindow hint.
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+
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+ GetEmuWindow(win)->NotifyClientAreaSizeChanged(std::pair<unsigned,unsigned>(width, height));
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+}
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+
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/// EmuWindow_GLFW constructor
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/// EmuWindow_GLFW constructor
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EmuWindow_GLFW::EmuWindow_GLFW() {
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EmuWindow_GLFW::EmuWindow_GLFW() {
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keyboard_id = KeyMap::NewDeviceId();
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keyboard_id = KeyMap::NewDeviceId();
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@@ -50,19 +68,31 @@ EmuWindow_GLFW::EmuWindow_GLFW() {
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// GLFW on OSX requires these window hints to be set to create a 3.2+ GL context.
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// GLFW on OSX requires these window hints to be set to create a 3.2+ GL context.
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glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
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glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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-
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- m_render_window = glfwCreateWindow(VideoCore::kScreenTopWidth,
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- (VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight),
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- m_window_title.c_str(), NULL, NULL);
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+
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+ std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
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+ m_render_window = glfwCreateWindow(VideoCore::kScreenTopWidth,
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+ (VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight),
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+ window_title.c_str(), NULL, NULL);
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if (m_render_window == NULL) {
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if (m_render_window == NULL) {
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printf("Failed to create GLFW window! Exiting...");
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printf("Failed to create GLFW window! Exiting...");
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exit(1);
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exit(1);
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}
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}
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-
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- // Setup callbacks
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+
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glfwSetWindowUserPointer(m_render_window, this);
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glfwSetWindowUserPointer(m_render_window, this);
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+
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+ // Notify base interface about window state
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+ int width, height;
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+ glfwGetFramebufferSize(m_render_window, &width, &height);
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+ OnFramebufferResizeEvent(m_render_window, width, height);
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+
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+ glfwGetWindowSize(m_render_window, &width, &height);
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+ OnClientAreaResizeEvent(m_render_window, width, height);
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+
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+ // Setup callbacks
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glfwSetKeyCallback(m_render_window, OnKeyEvent);
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glfwSetKeyCallback(m_render_window, OnKeyEvent);
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+ glfwSetFramebufferSizeCallback(m_render_window, OnFramebufferResizeEvent);
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+ glfwSetWindowSizeCallback(m_render_window, OnClientAreaResizeEvent);
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DoneCurrent();
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DoneCurrent();
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}
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}
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@@ -110,3 +140,15 @@ void EmuWindow_GLFW::ReloadSetKeymaps() {
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KeyMap::SetKeyMapping({Settings::values.pad_sup_key, keyboard_id}, HID_User::PAD_CIRCLE_UP);
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KeyMap::SetKeyMapping({Settings::values.pad_sup_key, keyboard_id}, HID_User::PAD_CIRCLE_UP);
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KeyMap::SetKeyMapping({Settings::values.pad_sdown_key, keyboard_id}, HID_User::PAD_CIRCLE_DOWN);
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KeyMap::SetKeyMapping({Settings::values.pad_sdown_key, keyboard_id}, HID_User::PAD_CIRCLE_DOWN);
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}
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}
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+
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+void EmuWindow_GLFW::OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) {
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+ std::pair<int,int> current_size;
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+ glfwGetWindowSize(m_render_window, ¤t_size.first, ¤t_size.second);
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+
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+ _dbg_assert_(GUI, (int)minimal_size.first > 0 && (int)minimal_size.second > 0);
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+ int new_width = std::max(current_size.first, (int)minimal_size.first);
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+ int new_height = std::max(current_size.second, (int)minimal_size.second);
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+
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+ if (current_size != std::make_pair(new_width, new_height))
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+ glfwSetWindowSize(m_render_window, new_width, new_height);
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+}
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