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Fixes second controller not detected in DKTF and possibly other games

Maran Br 2 年之前
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3dd0802be6
共有 1 個文件被更改,包括 8 次插入10 次删除
  1. 8 10
      src/hid_core/frontend/emulated_controller.cpp

+ 8 - 10
src/hid_core/frontend/emulated_controller.cpp

@@ -760,11 +760,14 @@ void EmulatedController::StartMotionCalibration() {
     }
 }
 
-void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
-                                   Common::UUID uuid) {
-    if (index >= controller.button_values.size()) {
+void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index, Common::UUID uuid) {
+    const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
+    const auto& player = Settings::values.players.GetValue()[player_index];
+	
+	if (index >= controller.button_values.size()) {
         return;
     }
+	
     std::unique_lock lock{mutex};
     bool value_changed = false;
     const auto new_status = TransformToButton(callback);
@@ -917,13 +920,8 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
 
     lock.unlock();
 
-    if (!is_connected) {
-        if (npad_id_type == NpadIdType::Player1 && npad_type != NpadStyleIndex::Handheld) {
-            Connect();
-        }
-        if (npad_id_type == NpadIdType::Handheld && npad_type == NpadStyleIndex::Handheld) {
-            Connect();
-        }
+    if (player.connected) {
+        Connect();
     }
     TriggerOnChange(ControllerTriggerType::Button, true);
 }