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@@ -452,6 +452,9 @@ void RasterizerOpenGL::Clear() {
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if (regs.clear_flags.scissor) {
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if (regs.clear_flags.scissor) {
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SyncScissorTest();
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SyncScissorTest();
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+ } else {
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+ state_tracker.NotifyScissor0();
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+ glDisablei(GL_SCISSOR_TEST, 0);
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}
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}
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// TODO(Rodrigo): Find out if blending affects clearing
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// TODO(Rodrigo): Find out if blending affects clearing
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