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@@ -33,18 +33,15 @@ public:
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void SaveInterfaceLayout();
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void LoadInterfaceLayout();
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-public slots:
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- void AddEntry(const QList<QStandardItem*>& entry_items);
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-
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-private slots:
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- void ValidateEntry(const QModelIndex& item);
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- void DonePopulating();
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-
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signals:
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void GameChosen(QString game_path);
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void ShouldCancelWorker();
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private:
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+ void AddEntry(const QList<QStandardItem*>& entry_items);
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+ void ValidateEntry(const QModelIndex& item);
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+ void DonePopulating();
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+
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QTreeView* tree_view = nullptr;
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QStandardItemModel* item_model = nullptr;
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GameListWorker* current_worker = nullptr;
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