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@@ -267,7 +267,7 @@ void CachedSurface::DownloadTexture(std::vector<u8>& staging_buffer) {
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}
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}
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}
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}
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-void CachedSurface::UploadTexture(std::vector<u8>& staging_buffer) {
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+void CachedSurface::UploadTexture(const std::vector<u8>& staging_buffer) {
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MICROPROFILE_SCOPE(OpenGL_Texture_Upload);
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MICROPROFILE_SCOPE(OpenGL_Texture_Upload);
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SCOPE_EXIT({ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); });
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SCOPE_EXIT({ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); });
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for (u32 level = 0; level < params.emulated_levels; ++level) {
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for (u32 level = 0; level < params.emulated_levels; ++level) {
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@@ -275,7 +275,7 @@ void CachedSurface::UploadTexture(std::vector<u8>& staging_buffer) {
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}
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}
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}
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}
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-void CachedSurface::UploadTextureMipmap(u32 level, std::vector<u8>& staging_buffer) {
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+void CachedSurface::UploadTextureMipmap(u32 level, const std::vector<u8>& staging_buffer) {
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glPixelStorei(GL_UNPACK_ALIGNMENT, std::min(8U, params.GetRowAlignment(level)));
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glPixelStorei(GL_UNPACK_ALIGNMENT, std::min(8U, params.GetRowAlignment(level)));
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glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.GetMipWidth(level)));
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glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.GetMipWidth(level)));
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@@ -284,7 +284,7 @@ void CachedSurface::UploadTextureMipmap(u32 level, std::vector<u8>& staging_buff
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const std::size_t mip_offset = compression_type == SurfaceCompression::Converted
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const std::size_t mip_offset = compression_type == SurfaceCompression::Converted
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? params.GetConvertedMipmapOffset(level)
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? params.GetConvertedMipmapOffset(level)
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: params.GetHostMipmapLevelOffset(level);
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: params.GetHostMipmapLevelOffset(level);
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- u8* buffer{staging_buffer.data() + mip_offset};
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+ const u8* buffer{staging_buffer.data() + mip_offset};
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if (is_compressed) {
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if (is_compressed) {
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const auto image_size{static_cast<GLsizei>(params.GetHostMipmapSize(level))};
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const auto image_size{static_cast<GLsizei>(params.GetHostMipmapSize(level))};
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switch (params.target) {
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switch (params.target) {
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