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Pass by reference instead of copying parameters

David Marcec 6 lat temu
rodzic
commit
3a20e74f40

+ 6 - 4
src/video_core/engines/maxwell_3d.cpp

@@ -115,7 +115,7 @@ void Maxwell3D::InitializeRegisterDefaults() {
     mme_inline[MAXWELL3D_REG_INDEX(index_array.count)] = true;
 }
 
-void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32>&& parameters) {
+void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32>& parameters) {
     // Reset the current macro.
     executing_macro = 0;
 
@@ -124,7 +124,7 @@ void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32>&& parameters) {
         ((method - MacroRegistersStart) >> 1) % static_cast<u32>(macro_positions.size());
 
     // Execute the current macro.
-    macro_engine->Execute(macro_positions[entry], std::move(parameters));
+    macro_engine->Execute(macro_positions[entry], parameters);
     if (mme_draw.current_mode != MMEDrawMode::Undefined) {
         FlushMMEInlineDraw();
     }
@@ -160,7 +160,8 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
 
         // Call the macro when there are no more parameters in the command buffer
         if (is_last_call) {
-            CallMacroMethod(executing_macro, std::move(macro_params));
+            CallMacroMethod(executing_macro, macro_params);
+            macro_params.clear();
         }
         return;
     }
@@ -304,7 +305,8 @@ void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
 
         // Call the macro when there are no more parameters in the command buffer
         if (amount == methods_pending) {
-            CallMacroMethod(executing_macro, std::move(macro_params));
+            CallMacroMethod(executing_macro, macro_params);
+            macro_params.clear();
         }
         return;
     }

+ 1 - 1
src/video_core/engines/maxwell_3d.h

@@ -1495,7 +1495,7 @@ private:
      * @param num_parameters Number of arguments
      * @param parameters Arguments to the method call
      */
-    void CallMacroMethod(u32 method, std::vector<u32>&& parameters);
+    void CallMacroMethod(u32 method, std::vector<u32>& parameters);
 
     /// Handles writes to the macro uploading register.
     void ProcessMacroUpload(u32 data);

+ 1 - 1
src/video_core/macro/macro.cpp

@@ -15,7 +15,7 @@ void MacroEngine::AddCode(u32 method, u32 data) {
     uploaded_macro_code[method].push_back(data);
 }
 
-void MacroEngine::Execute(u32 method, std::vector<u32> parameters) {
+void MacroEngine::Execute(u32 method, std::vector<u32>& parameters) {
     auto compiled_macro = macro_cache.find(method);
     if (compiled_macro != macro_cache.end()) {
         compiled_macro->second->Execute(parameters, method);

+ 1 - 1
src/video_core/macro/macro.h

@@ -113,7 +113,7 @@ public:
     void AddCode(u32 method, u32 data);
 
     // Compiles the macro if its not in the cache, and executes the compiled macro
-    void Execute(u32 method, std::vector<u32> parameters);
+    void Execute(u32 method, std::vector<u32>& parameters);
 
 protected:
     virtual std::unique_ptr<CachedMacro> Compile(const std::vector<u32>& code) = 0;