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@@ -0,0 +1,365 @@
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+// Copyright 2020 yuzu Emulator Project
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+// Licensed under GPLv2 or any later version
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+// Refer to the license.txt file included.
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+
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+#pragma once
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+
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+#include <array>
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+#include <vector>
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+
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+#include "common/alignment.h"
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+#include "common/assert.h"
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+#include "common/bit_util.h"
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+#include "common/common_funcs.h"
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+#include "common/common_types.h"
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+#include "core/hle/kernel/memory/memory_types.h"
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+
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+namespace Kernel::Memory {
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+
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+class PageHeap final : NonCopyable {
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+public:
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+ static constexpr s32 GetAlignedBlockIndex(std::size_t num_pages, std::size_t align_pages) {
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+ const std::size_t target_pages{std::max(num_pages, align_pages)};
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+ for (std::size_t i = 0; i < NumMemoryBlockPageShifts; i++) {
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+ if (target_pages <= (std::size_t(1) << MemoryBlockPageShifts[i]) / PageSize) {
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+ return static_cast<s32>(i);
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+ }
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+ }
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+ return -1;
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+ }
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+
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+ static constexpr s32 GetBlockIndex(std::size_t num_pages) {
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+ for (s32 i{static_cast<s32>(NumMemoryBlockPageShifts) - 1}; i >= 0; i--) {
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+ if (num_pages >= (std::size_t(1) << MemoryBlockPageShifts[i]) / PageSize) {
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+ return i;
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+ }
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+ }
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+ return -1;
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+ }
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+
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+ static constexpr std::size_t GetBlockSize(std::size_t index) {
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+ return std::size_t(1) << MemoryBlockPageShifts[index];
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+ }
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+
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+ static constexpr std::size_t GetBlockNumPages(std::size_t index) {
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+ return GetBlockSize(index) / PageSize;
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+ }
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+
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+private:
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+ static constexpr std::size_t NumMemoryBlockPageShifts{7};
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+ static constexpr std::array<std::size_t, NumMemoryBlockPageShifts> MemoryBlockPageShifts{
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+ 0xC, 0x10, 0x15, 0x16, 0x19, 0x1D, 0x1E};
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+
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+ class Block final : NonCopyable {
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+ private:
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+ class Bitmap final : NonCopyable {
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+ public:
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+ static constexpr std::size_t MaxDepth{4};
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+
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+ private:
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+ std::array<u64*, MaxDepth> bit_storages{};
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+ std::size_t num_bits{};
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+ std::size_t used_depths{};
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+
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+ public:
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+ constexpr Bitmap() = default;
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+
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+ constexpr std::size_t GetNumBits() const {
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+ return num_bits;
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+ }
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+ constexpr s32 GetHighestDepthIndex() const {
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+ return static_cast<s32>(used_depths) - 1;
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+ }
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+
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+ constexpr u64* Initialize(u64* storage, std::size_t size) {
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+ //* Initially, everything is un-set
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+ num_bits = 0;
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+
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+ // Calculate the needed bitmap depth
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+ used_depths = static_cast<std::size_t>(GetRequiredDepth(size));
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+ ASSERT(used_depths <= MaxDepth);
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+
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+ // Set the bitmap pointers
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+ for (s32 depth{GetHighestDepthIndex()}; depth >= 0; depth--) {
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+ bit_storages[depth] = storage;
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+ size = Common::AlignUp(size, 64) / 64;
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+ storage += size;
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+ }
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+
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+ return storage;
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+ }
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+
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+ s64 FindFreeBlock() const {
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+ uintptr_t offset{};
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+ s32 depth{};
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+
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+ do {
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+ const u64 v{bit_storages[depth][offset]};
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+ if (v == 0) {
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+ // Non-zero depth indicates that a previous level had a free block
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+ ASSERT(depth == 0);
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+ return -1;
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+ }
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+ offset = offset * 64 + Common::CountTrailingZeroes64(v);
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+ ++depth;
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+ } while (depth < static_cast<s32>(used_depths));
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+
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+ return static_cast<s64>(offset);
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+ }
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+
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+ constexpr void SetBit(std::size_t offset) {
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+ SetBit(GetHighestDepthIndex(), offset);
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+ num_bits++;
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+ }
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+
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+ constexpr void ClearBit(std::size_t offset) {
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+ ClearBit(GetHighestDepthIndex(), offset);
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+ num_bits--;
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+ }
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+
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+ constexpr bool ClearRange(std::size_t offset, std::size_t count) {
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+ const s32 depth{GetHighestDepthIndex()};
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+ const std::size_t bit_ind{offset / 64};
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+ u64* bits{bit_storages[depth]};
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+ if (count < 64) {
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+ const std::size_t shift{offset % 64};
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+ ASSERT(shift + count <= 64);
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+ // Check that all the bits are set
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+ const u64 mask{((u64(1) << count) - 1) << shift};
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+ u64 v{bits[bit_ind]};
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+ if ((v & mask) != mask) {
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+ return false;
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+ }
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+
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+ // Clear the bits
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+ v &= ~mask;
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+ bits[bit_ind] = v;
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+ if (v == 0) {
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+ ClearBit(depth - 1, bit_ind);
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+ }
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+ } else {
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+ ASSERT(offset % 64 == 0);
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+ ASSERT(count % 64 == 0);
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+ // Check that all the bits are set
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+ std::size_t remaining{count};
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+ std::size_t i = 0;
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+ do {
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+ if (bits[bit_ind + i++] != ~u64(0)) {
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+ return false;
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+ }
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+ remaining -= 64;
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+ } while (remaining > 0);
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+
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+ // Clear the bits
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+ remaining = count;
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+ i = 0;
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+ do {
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+ bits[bit_ind + i] = 0;
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+ ClearBit(depth - 1, bit_ind + i);
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+ i++;
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+ remaining -= 64;
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+ } while (remaining > 0);
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+ }
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+
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+ num_bits -= count;
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+ return true;
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+ }
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+
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+ private:
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+ constexpr void SetBit(s32 depth, std::size_t offset) {
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+ while (depth >= 0) {
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+ const std::size_t ind{offset / 64};
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+ const std::size_t which{offset % 64};
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+ const u64 mask{u64(1) << which};
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+
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+ u64* bit{std::addressof(bit_storages[depth][ind])};
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+ const u64 v{*bit};
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+ ASSERT((v & mask) == 0);
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+ *bit = v | mask;
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+ if (v) {
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+ break;
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+ }
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+ offset = ind;
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+ depth--;
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+ }
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+ }
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+
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+ constexpr void ClearBit(s32 depth, std::size_t offset) {
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+ while (depth >= 0) {
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+ const std::size_t ind{offset / 64};
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+ const std::size_t which{offset % 64};
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+ const u64 mask{u64(1) << which};
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+
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+ u64* bit{std::addressof(bit_storages[depth][ind])};
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+ u64 v{*bit};
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+ ASSERT((v & mask) != 0);
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+ v &= ~mask;
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+ *bit = v;
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+ if (v) {
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+ break;
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+ }
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+ offset = ind;
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+ depth--;
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+ }
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+ }
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+
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+ private:
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+ static constexpr s32 GetRequiredDepth(std::size_t region_size) {
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+ s32 depth = 0;
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+ while (true) {
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+ region_size /= 64;
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+ depth++;
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+ if (region_size == 0) {
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+ return depth;
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+ }
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+ }
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+ }
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+
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+ public:
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+ static constexpr std::size_t CalculateMetadataOverheadSize(std::size_t region_size) {
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+ std::size_t overhead_bits = 0;
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+ for (s32 depth{GetRequiredDepth(region_size) - 1}; depth >= 0; depth--) {
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+ region_size = Common::AlignUp(region_size, 64) / 64;
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+ overhead_bits += region_size;
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+ }
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+ return overhead_bits * sizeof(u64);
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+ }
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+ };
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+
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+ private:
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+ Bitmap bitmap;
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+ VAddr heap_address{};
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+ uintptr_t end_offset{};
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+ std::size_t block_shift{};
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+ std::size_t next_block_shift{};
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+
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+ public:
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+ constexpr Block() = default;
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+
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+ constexpr std::size_t GetShift() const {
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+ return block_shift;
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+ }
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+ constexpr std::size_t GetNextShift() const {
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+ return next_block_shift;
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+ }
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+ constexpr std::size_t GetSize() const {
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+ return std::size_t(1) << GetShift();
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+ }
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+ constexpr std::size_t GetNumPages() const {
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+ return GetSize() / PageSize;
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+ }
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+ constexpr std::size_t GetNumFreeBlocks() const {
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+ return bitmap.GetNumBits();
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+ }
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+ constexpr std::size_t GetNumFreePages() const {
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+ return GetNumFreeBlocks() * GetNumPages();
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+ }
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+
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+ constexpr u64* Initialize(VAddr addr, std::size_t size, std::size_t bs, std::size_t nbs,
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+ u64* bit_storage) {
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+ // Set shifts
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+ block_shift = bs;
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+ next_block_shift = nbs;
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+
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+ // Align up the address
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+ VAddr end{addr + size};
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+ const std::size_t align{(next_block_shift != 0) ? (u64(1) << next_block_shift)
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+ : (u64(1) << block_shift)};
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+ addr = Common::AlignDown((addr), align);
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+ end = Common::AlignUp((end), align);
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+
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+ heap_address = addr;
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+ end_offset = (end - addr) / (u64(1) << block_shift);
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+ return bitmap.Initialize(bit_storage, end_offset);
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+ }
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+
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+ constexpr VAddr PushBlock(VAddr address) {
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+ // Set the bit for the free block
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+ std::size_t offset{(address - heap_address) >> GetShift()};
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+ bitmap.SetBit(offset);
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+
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+ // If we have a next shift, try to clear the blocks below and return the address
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+ if (GetNextShift()) {
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+ const std::size_t diff{u64(1) << (GetNextShift() - GetShift())};
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+ offset = Common::AlignDown(offset, diff);
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+ if (bitmap.ClearRange(offset, diff)) {
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+ return heap_address + (offset << GetShift());
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+ }
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+ }
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+
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+ // We couldn't coalesce, or we're already as big as possible
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+ return 0;
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+ }
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+
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+ VAddr PopBlock() {
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+ // Find a free block
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+ const s64 soffset{bitmap.FindFreeBlock()};
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+ if (soffset < 0) {
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+ return 0;
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+ }
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+ const std::size_t offset{static_cast<std::size_t>(soffset)};
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+
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+ // Update our tracking and return it
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+ bitmap.ClearBit(offset);
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+ return heap_address + (offset << GetShift());
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+ }
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+
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+ public:
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+ static constexpr std::size_t CalculateMetadataOverheadSize(std::size_t region_size,
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+ std::size_t cur_block_shift,
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+ std::size_t next_block_shift) {
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+ const std::size_t cur_block_size{(u64(1) << cur_block_shift)};
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+ const std::size_t next_block_size{(u64(1) << next_block_shift)};
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+ const std::size_t align{(next_block_shift != 0) ? next_block_size : cur_block_size};
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+ return Bitmap::CalculateMetadataOverheadSize(
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+ (align * 2 + Common::AlignUp(region_size, align)) / cur_block_size);
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+ }
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+ };
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+
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+public:
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+ PageHeap() = default;
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+
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+ constexpr VAddr GetAddress() const {
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+ return heap_address;
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+ }
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+ constexpr std::size_t GetSize() const {
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+ return heap_size;
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+ }
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+ constexpr VAddr GetEndAddress() const {
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+ return GetAddress() + GetSize();
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+ }
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+ constexpr std::size_t GetPageOffset(VAddr block) const {
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+ return (block - GetAddress()) / PageSize;
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+ }
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+
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+ void Initialize(VAddr heap_address, std::size_t heap_size, std::size_t metadata_size);
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+ VAddr AllocateBlock(s32 index);
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+ void Free(VAddr addr, std::size_t num_pages);
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+
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+ void UpdateUsedSize() {
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+ used_size = heap_size - (GetNumFreePages() * PageSize);
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|
|
|
|
+ }
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+
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+ static std::size_t CalculateMetadataOverheadSize(std::size_t region_size);
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+
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+private:
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|
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+ constexpr std::size_t GetNumFreePages() const {
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|
|
+ std::size_t num_free{};
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+
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|
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+ for (const auto& block : blocks) {
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|
|
+ num_free += block.GetNumFreePages();
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|
|
|
+ }
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+
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|
+ return num_free;
|
|
|
|
|
+ }
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+
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|
|
+ void FreeBlock(VAddr block, s32 index);
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+
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|
|
|
|
+ VAddr heap_address{};
|
|
|
|
|
+ std::size_t heap_size{};
|
|
|
|
|
+ std::size_t used_size{};
|
|
|
|
|
+ std::array<Block, NumMemoryBlockPageShifts> blocks{};
|
|
|
|
|
+ std::vector<u64> metadata;
|
|
|
|
|
+};
|
|
|
|
|
+
|
|
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|
|
+} // namespace Kernel::Memory
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