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@@ -1,62 +0,0 @@
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-// Copyright 2018 yuzu emulator team
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-// Licensed under GPLv2 or any later version
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-// Refer to the license.txt file included.
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-
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-#pragma once
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-
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-#include <map>
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-#include "common/common_types.h"
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-#include "core/hle/kernel/kernel.h"
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-
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-namespace Kernel {
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-
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-/**
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- * This class is used to keep a table of Kernel objects and their respective addresses in emulated
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- * memory. For certain Switch SVCs, Kernel objects are referenced by an address to an object the
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- * guest application manages, so we use this table to look these kernel objects up. This is similiar
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- * to the HandleTable class.
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- */
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-class ObjectAddressTable final : NonCopyable {
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-public:
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- ObjectAddressTable() = default;
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-
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- /**
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- * Inserts an object and address pair into the table.
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- */
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- void Insert(VAddr addr, SharedPtr<Object> obj);
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-
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- /**
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- * Closes an object by its address, removing it from the table and decreasing the object's
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- * ref-count.
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- * @return `RESULT_SUCCESS` or one of the following errors:
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- * - `ERR_INVALID_HANDLE`: an invalid handle was passed in.
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- */
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- void Close(VAddr addr);
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-
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- /**
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- * Looks up an object by its address.
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- * @return Pointer to the looked-up object, or `nullptr` if the handle is not valid.
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- */
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- SharedPtr<Object> GetGeneric(VAddr addr) const;
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-
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- /**
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- * Looks up an object by its address while verifying its type.
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- * @return Pointer to the looked-up object, or `nullptr` if the handle is not valid or its
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- * type differs from the requested one.
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- */
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- template <class T>
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- SharedPtr<T> Get(VAddr addr) const {
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- return DynamicObjectCast<T>(GetGeneric(addr));
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- }
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-
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- /// Closes all addresses held in this table.
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- void Clear();
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-
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-private:
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- /// Stores the Object referenced by the address
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- std::map<VAddr, SharedPtr<Object>> objects;
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-};
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-
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-extern ObjectAddressTable g_object_address_table;
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-
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-} // namespace Kernel
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