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Merge pull request #288 from Subv/macro_interpreter

GPU: Implemented a gpu macro interpreter
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3413f1f7ce

+ 2 - 0
src/video_core/CMakeLists.txt

@@ -11,6 +11,8 @@ add_library(video_core STATIC
     engines/maxwell_compute.h
     engines/maxwell_compute.h
     gpu.cpp
     gpu.cpp
     gpu.h
     gpu.h
+    macro_interpreter.cpp
+    macro_interpreter.h
     memory_manager.cpp
     memory_manager.cpp
     memory_manager.h
     memory_manager.h
     rasterizer_interface.h
     rasterizer_interface.h

+ 13 - 100
src/video_core/engines/maxwell_3d.cpp

@@ -19,35 +19,21 @@ namespace Engines {
 /// First register id that is actually a Macro call.
 /// First register id that is actually a Macro call.
 constexpr u32 MacroRegistersStart = 0xE00;
 constexpr u32 MacroRegistersStart = 0xE00;
 
 
-const std::unordered_map<u32, Maxwell3D::MethodInfo> Maxwell3D::method_handlers = {
-    {0xE1A, {"BindTextureInfoBuffer", 1, &Maxwell3D::BindTextureInfoBuffer}},
-    {0xE24, {"SetShader", 5, &Maxwell3D::SetShader}},
-    {0xE2A, {"BindStorageBuffer", 1, &Maxwell3D::BindStorageBuffer}},
-};
-
-Maxwell3D::Maxwell3D(MemoryManager& memory_manager) : memory_manager(memory_manager) {}
+Maxwell3D::Maxwell3D(MemoryManager& memory_manager)
+    : memory_manager(memory_manager), macro_interpreter(*this) {}
 
 
 void Maxwell3D::SubmitMacroCode(u32 entry, std::vector<u32> code) {
 void Maxwell3D::SubmitMacroCode(u32 entry, std::vector<u32> code) {
     uploaded_macros[entry * 2 + MacroRegistersStart] = std::move(code);
     uploaded_macros[entry * 2 + MacroRegistersStart] = std::move(code);
 }
 }
 
 
-void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters) {
-    // TODO(Subv): Write an interpreter for the macros uploaded via registers 0x45 and 0x47
-
+void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
+    auto macro_code = uploaded_macros.find(method);
     // The requested macro must have been uploaded already.
     // The requested macro must have been uploaded already.
-    ASSERT_MSG(uploaded_macros.find(method) != uploaded_macros.end(), "Macro %08X was not uploaded",
-               method);
-
-    auto itr = method_handlers.find(method);
-    ASSERT_MSG(itr != method_handlers.end(), "Unhandled method call %08X", method);
-
-    ASSERT(itr->second.arguments == parameters.size());
-
-    (this->*itr->second.handler)(parameters);
+    ASSERT_MSG(macro_code != uploaded_macros.end(), "Macro %08X was not uploaded", method);
 
 
-    // Reset the current macro and its parameters.
+    // Reset the current macro and execute it.
     executing_macro = 0;
     executing_macro = 0;
-    macro_params.clear();
+    macro_interpreter.Execute(macro_code->second, std::move(parameters));
 }
 }
 
 
 void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
 void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
@@ -77,7 +63,7 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
 
 
         // Call the macro when there are no more parameters in the command buffer
         // Call the macro when there are no more parameters in the command buffer
         if (remaining_params == 0) {
         if (remaining_params == 0) {
-            CallMacroMethod(executing_macro, macro_params);
+            CallMacroMethod(executing_macro, std::move(macro_params));
         }
         }
         return;
         return;
     }
     }
@@ -193,84 +179,6 @@ void Maxwell3D::DrawArrays() {
     VideoCore::g_renderer->Rasterizer()->AccelerateDrawBatch(false /*is_indexed*/);
     VideoCore::g_renderer->Rasterizer()->AccelerateDrawBatch(false /*is_indexed*/);
 }
 }
 
 
-void Maxwell3D::BindTextureInfoBuffer(const std::vector<u32>& parameters) {
-    /**
-     * Parameters description:
-     * [0] = Shader stage, usually 4 for FragmentShader
-     */
-
-    u32 stage = parameters[0];
-
-    // Perform the same operations as the real macro code.
-    GPUVAddr address = static_cast<GPUVAddr>(regs.tex_info_buffers.address[stage]) << 8;
-    u32 size = regs.tex_info_buffers.size[stage];
-
-    regs.const_buffer.cb_size = size;
-    regs.const_buffer.cb_address_high = address >> 32;
-    regs.const_buffer.cb_address_low = address & 0xFFFFFFFF;
-}
-
-void Maxwell3D::SetShader(const std::vector<u32>& parameters) {
-    /**
-     * Parameters description:
-     * [0] = Shader Program.
-     * [1] = Unknown, presumably the shader id.
-     * [2] = Offset to the start of the shader, after the 0x30 bytes header.
-     * [3] = Shader Stage.
-     * [4] = Const Buffer Address >> 8.
-     */
-    auto shader_program = static_cast<Regs::ShaderProgram>(parameters[0]);
-    // TODO(Subv): This address is probably an offset from the CODE_ADDRESS register.
-    GPUVAddr address = parameters[2];
-    auto shader_stage = static_cast<Regs::ShaderStage>(parameters[3]);
-    GPUVAddr cb_address = parameters[4] << 8;
-
-    auto& shader = state.shader_programs[static_cast<size_t>(shader_program)];
-    shader.program = shader_program;
-    shader.stage = shader_stage;
-    shader.address = address;
-
-    // Perform the same operations as the real macro code.
-    // TODO(Subv): Early exit if register 0xD1C + shader_program contains the same as params[1].
-    auto& shader_regs = regs.shader_config[static_cast<size_t>(shader_program)];
-    shader_regs.start_id = address;
-    // TODO(Subv): Write params[1] to register 0xD1C + shader_program.
-    // TODO(Subv): Write params[2] to register 0xD22 + shader_program.
-
-    // Note: This value is hardcoded in the macro's code.
-    static constexpr u32 DefaultCBSize = 0x10000;
-    regs.const_buffer.cb_size = DefaultCBSize;
-    regs.const_buffer.cb_address_high = cb_address >> 32;
-    regs.const_buffer.cb_address_low = cb_address & 0xFFFFFFFF;
-
-    // Write a hardcoded 0x11 to CB_BIND, this binds the current const buffer to buffer c1[] in the
-    // shader. It's likely that these are the constants for the shader.
-    regs.cb_bind[static_cast<size_t>(shader_stage)].valid.Assign(1);
-    regs.cb_bind[static_cast<size_t>(shader_stage)].index.Assign(1);
-
-    ProcessCBBind(shader_stage);
-}
-
-void Maxwell3D::BindStorageBuffer(const std::vector<u32>& parameters) {
-    /**
-     * Parameters description:
-     * [0] = Buffer offset >> 2
-     */
-
-    u32 buffer_offset = parameters[0] << 2;
-
-    // Perform the same operations as the real macro code.
-    // Note: This value is hardcoded in the macro's code.
-    static constexpr u32 DefaultCBSize = 0x5F00;
-    regs.const_buffer.cb_size = DefaultCBSize;
-
-    GPUVAddr address = regs.ssbo_info.BufferAddress();
-    regs.const_buffer.cb_address_high = address >> 32;
-    regs.const_buffer.cb_address_low = address & 0xFFFFFFFF;
-
-    regs.const_buffer.cb_pos = buffer_offset;
-}
-
 void Maxwell3D::ProcessCBBind(Regs::ShaderStage stage) {
 void Maxwell3D::ProcessCBBind(Regs::ShaderStage stage) {
     // Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader stage.
     // Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader stage.
     auto& shader = state.shader_stages[static_cast<size_t>(stage)];
     auto& shader = state.shader_stages[static_cast<size_t>(stage)];
@@ -386,5 +294,10 @@ std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderSt
     return textures;
     return textures;
 }
 }
 
 
+u32 Maxwell3D::GetRegisterValue(u32 method) const {
+    ASSERT_MSG(method < Regs::NUM_REGS, "Invalid Maxwell3D register");
+    return regs.reg_array[method];
+}
+
 } // namespace Engines
 } // namespace Engines
 } // namespace Tegra
 } // namespace Tegra

+ 8 - 21
src/video_core/engines/maxwell_3d.h

@@ -13,6 +13,7 @@
 #include "common/common_types.h"
 #include "common/common_types.h"
 #include "common/math_util.h"
 #include "common/math_util.h"
 #include "video_core/gpu.h"
 #include "video_core/gpu.h"
+#include "video_core/macro_interpreter.h"
 #include "video_core/memory_manager.h"
 #include "video_core/memory_manager.h"
 #include "video_core/textures/texture.h"
 #include "video_core/textures/texture.h"
 
 
@@ -498,22 +499,18 @@ public:
             bool enabled;
             bool enabled;
         };
         };
 
 
-        struct ShaderProgramInfo {
-            Regs::ShaderStage stage;
-            Regs::ShaderProgram program;
-            GPUVAddr address;
-        };
-
         struct ShaderStageInfo {
         struct ShaderStageInfo {
             std::array<ConstBufferInfo, Regs::MaxConstBuffers> const_buffers;
             std::array<ConstBufferInfo, Regs::MaxConstBuffers> const_buffers;
         };
         };
 
 
         std::array<ShaderStageInfo, Regs::MaxShaderStage> shader_stages;
         std::array<ShaderStageInfo, Regs::MaxShaderStage> shader_stages;
-        std::array<ShaderProgramInfo, Regs::MaxShaderProgram> shader_programs;
     };
     };
 
 
     State state{};
     State state{};
 
 
+    /// Reads a register value located at the input method address
+    u32 GetRegisterValue(u32 method) const;
+
     /// Write the value to the register identified by method.
     /// Write the value to the register identified by method.
     void WriteReg(u32 method, u32 value, u32 remaining_params);
     void WriteReg(u32 method, u32 value, u32 remaining_params);
 
 
@@ -533,6 +530,9 @@ private:
     /// Parameters that have been submitted to the macro call so far.
     /// Parameters that have been submitted to the macro call so far.
     std::vector<u32> macro_params;
     std::vector<u32> macro_params;
 
 
+    /// Interpreter for the macro codes uploaded to the GPU.
+    MacroInterpreter macro_interpreter;
+
     /// Retrieves information about a specific TIC entry from the TIC buffer.
     /// Retrieves information about a specific TIC entry from the TIC buffer.
     Texture::TICEntry GetTICEntry(u32 tic_index) const;
     Texture::TICEntry GetTICEntry(u32 tic_index) const;
 
 
@@ -544,7 +544,7 @@ private:
      * @param method Method to call
      * @param method Method to call
      * @param parameters Arguments to the method call
      * @param parameters Arguments to the method call
      */
      */
-    void CallMacroMethod(u32 method, const std::vector<u32>& parameters);
+    void CallMacroMethod(u32 method, std::vector<u32> parameters);
 
 
     /// Handles a write to the QUERY_GET register.
     /// Handles a write to the QUERY_GET register.
     void ProcessQueryGet();
     void ProcessQueryGet();
@@ -557,19 +557,6 @@ private:
 
 
     /// Handles a write to the VERTEX_END_GL register, triggering a draw.
     /// Handles a write to the VERTEX_END_GL register, triggering a draw.
     void DrawArrays();
     void DrawArrays();
-
-    /// Method call handlers
-    void BindTextureInfoBuffer(const std::vector<u32>& parameters);
-    void SetShader(const std::vector<u32>& parameters);
-    void BindStorageBuffer(const std::vector<u32>& parameters);
-
-    struct MethodInfo {
-        const char* name;
-        u32 arguments;
-        void (Maxwell3D::*handler)(const std::vector<u32>& parameters);
-    };
-
-    static const std::unordered_map<u32, MethodInfo> method_handlers;
 };
 };
 
 
 #define ASSERT_REG_POSITION(field_name, position)                                                  \
 #define ASSERT_REG_POSITION(field_name, position)                                                  \

+ 257 - 0
src/video_core/macro_interpreter.cpp

@@ -0,0 +1,257 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/assert.h"
+#include "common/logging/log.h"
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/macro_interpreter.h"
+
+namespace Tegra {
+
+MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {}
+
+void MacroInterpreter::Execute(const std::vector<u32>& code, std::vector<u32> parameters) {
+    Reset();
+    registers[1] = parameters[0];
+    this->parameters = std::move(parameters);
+
+    // Execute the code until we hit an exit condition.
+    bool keep_executing = true;
+    while (keep_executing) {
+        keep_executing = Step(code, false);
+    }
+
+    // Assert the the macro used all the input parameters
+    ASSERT(next_parameter_index == this->parameters.size());
+}
+
+void MacroInterpreter::Reset() {
+    registers = {};
+    pc = 0;
+    delayed_pc = boost::none;
+    method_address.raw = 0;
+    parameters.clear();
+    // The next parameter index starts at 1, because $r1 already has the value of the first
+    // parameter.
+    next_parameter_index = 1;
+}
+
+bool MacroInterpreter::Step(const std::vector<u32>& code, bool is_delay_slot) {
+    u32 base_address = pc;
+
+    Opcode opcode = GetOpcode(code);
+    pc += 4;
+
+    // Update the program counter if we were delayed
+    if (delayed_pc != boost::none) {
+        ASSERT(is_delay_slot);
+        pc = *delayed_pc;
+        delayed_pc = boost::none;
+    }
+
+    switch (opcode.operation) {
+    case Operation::ALU: {
+        u32 result = GetALUResult(opcode.alu_operation, GetRegister(opcode.src_a),
+                                  GetRegister(opcode.src_b));
+        ProcessResult(opcode.result_operation, opcode.dst, result);
+        break;
+    }
+    case Operation::AddImmediate: {
+        ProcessResult(opcode.result_operation, opcode.dst,
+                      GetRegister(opcode.src_a) + opcode.immediate);
+        break;
+    }
+    case Operation::ExtractInsert: {
+        u32 dst = GetRegister(opcode.src_a);
+        u32 src = GetRegister(opcode.src_b);
+
+        src = (src >> opcode.bf_src_bit) & opcode.GetBitfieldMask();
+        dst &= ~(opcode.GetBitfieldMask() << opcode.bf_dst_bit);
+        dst |= src << opcode.bf_dst_bit;
+        ProcessResult(opcode.result_operation, opcode.dst, dst);
+        break;
+    }
+    case Operation::ExtractShiftLeftImmediate: {
+        u32 dst = GetRegister(opcode.src_a);
+        u32 src = GetRegister(opcode.src_b);
+
+        u32 result = ((src >> dst) & opcode.GetBitfieldMask()) << opcode.bf_dst_bit;
+
+        ProcessResult(opcode.result_operation, opcode.dst, result);
+        break;
+    }
+    case Operation::ExtractShiftLeftRegister: {
+        u32 dst = GetRegister(opcode.src_a);
+        u32 src = GetRegister(opcode.src_b);
+
+        u32 result = ((src >> opcode.bf_src_bit) & opcode.GetBitfieldMask()) << dst;
+
+        ProcessResult(opcode.result_operation, opcode.dst, result);
+        break;
+    }
+    case Operation::Read: {
+        u32 result = Read(GetRegister(opcode.src_a) + opcode.immediate);
+        ProcessResult(opcode.result_operation, opcode.dst, result);
+        break;
+    }
+    case Operation::Branch: {
+        ASSERT_MSG(!is_delay_slot, "Executing a branch in a delay slot is not valid");
+        u32 value = GetRegister(opcode.src_a);
+        bool taken = EvaluateBranchCondition(opcode.branch_condition, value);
+        if (taken) {
+            // Ignore the delay slot if the branch has the annul bit.
+            if (opcode.branch_annul) {
+                pc = base_address + (opcode.immediate << 2);
+                return true;
+            }
+
+            delayed_pc = base_address + (opcode.immediate << 2);
+            // Execute one more instruction due to the delay slot.
+            return Step(code, true);
+        }
+        break;
+    }
+    default:
+        UNIMPLEMENTED_MSG("Unimplemented macro operation %u",
+                          static_cast<u32>(opcode.operation.Value()));
+    }
+
+    if (opcode.is_exit) {
+        // Exit has a delay slot, execute the next instruction
+        // Note: Executing an exit during a branch delay slot will cause the instruction at the
+        // branch target to be executed before exiting.
+        Step(code, true);
+        return false;
+    }
+
+    return true;
+}
+
+MacroInterpreter::Opcode MacroInterpreter::GetOpcode(const std::vector<u32>& code) const {
+    ASSERT((pc % sizeof(u32)) == 0);
+    ASSERT(pc < code.size() * sizeof(u32));
+    return {code[pc / sizeof(u32)]};
+}
+
+u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const {
+    switch (operation) {
+    case ALUOperation::Add:
+        return src_a + src_b;
+    // TODO(Subv): Implement AddWithCarry
+    case ALUOperation::Subtract:
+        return src_a - src_b;
+    // TODO(Subv): Implement SubtractWithBorrow
+    case ALUOperation::Xor:
+        return src_a ^ src_b;
+    case ALUOperation::Or:
+        return src_a | src_b;
+    case ALUOperation::And:
+        return src_a & src_b;
+    case ALUOperation::AndNot:
+        return src_a & ~src_b;
+    case ALUOperation::Nand:
+        return ~(src_a & src_b);
+
+    default:
+        UNIMPLEMENTED_MSG("Unimplemented ALU operation %u", static_cast<u32>(operation));
+    }
+}
+
+void MacroInterpreter::ProcessResult(ResultOperation operation, u32 reg, u32 result) {
+    switch (operation) {
+    case ResultOperation::IgnoreAndFetch:
+        // Fetch parameter and ignore result.
+        SetRegister(reg, FetchParameter());
+        break;
+    case ResultOperation::Move:
+        // Move result.
+        SetRegister(reg, result);
+        break;
+    case ResultOperation::MoveAndSetMethod:
+        // Move result and use as Method Address.
+        SetRegister(reg, result);
+        SetMethodAddress(result);
+        break;
+    case ResultOperation::FetchAndSend:
+        // Fetch parameter and send result.
+        SetRegister(reg, FetchParameter());
+        Send(result);
+        break;
+    case ResultOperation::MoveAndSend:
+        // Move and send result.
+        SetRegister(reg, result);
+        Send(result);
+        break;
+    case ResultOperation::FetchAndSetMethod:
+        // Fetch parameter and use result as Method Address.
+        SetRegister(reg, FetchParameter());
+        SetMethodAddress(result);
+        break;
+    case ResultOperation::MoveAndSetMethodFetchAndSend:
+        // Move result and use as Method Address, then fetch and send parameter.
+        SetRegister(reg, result);
+        SetMethodAddress(result);
+        Send(FetchParameter());
+        break;
+    case ResultOperation::MoveAndSetMethodSend:
+        // Move result and use as Method Address, then send bits 12:17 of result.
+        SetRegister(reg, result);
+        SetMethodAddress(result);
+        Send((result >> 12) & 0b111111);
+        break;
+    default:
+        UNIMPLEMENTED_MSG("Unimplemented result operation %u", static_cast<u32>(operation));
+    }
+}
+
+u32 MacroInterpreter::FetchParameter() {
+    ASSERT(next_parameter_index < parameters.size());
+    return parameters[next_parameter_index++];
+}
+
+u32 MacroInterpreter::GetRegister(u32 register_id) const {
+    // Register 0 is supposed to always return 0.
+    if (register_id == 0)
+        return 0;
+
+    ASSERT(register_id < registers.size());
+    return registers[register_id];
+}
+
+void MacroInterpreter::SetRegister(u32 register_id, u32 value) {
+    // Register 0 is supposed to always return 0. NOP is implemented as a store to the zero
+    // register.
+    if (register_id == 0)
+        return;
+
+    ASSERT(register_id < registers.size());
+    registers[register_id] = value;
+}
+
+void MacroInterpreter::SetMethodAddress(u32 address) {
+    method_address.raw = address;
+}
+
+void MacroInterpreter::Send(u32 value) {
+    maxwell3d.WriteReg(method_address.address, value, 0);
+    // Increment the method address by the method increment.
+    method_address.address.Assign(method_address.address.Value() +
+                                  method_address.increment.Value());
+}
+
+u32 MacroInterpreter::Read(u32 method) const {
+    return maxwell3d.GetRegisterValue(method);
+}
+
+bool MacroInterpreter::EvaluateBranchCondition(BranchCondition cond, u32 value) const {
+    switch (cond) {
+    case BranchCondition::Zero:
+        return value == 0;
+    case BranchCondition::NotZero:
+        return value != 0;
+    }
+    UNREACHABLE();
+}
+
+} // namespace Tegra

+ 164 - 0
src/video_core/macro_interpreter.h

@@ -0,0 +1,164 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <vector>
+#include <boost/optional.hpp>
+#include "common/bit_field.h"
+#include "common/common_types.h"
+
+namespace Tegra {
+namespace Engines {
+class Maxwell3D;
+}
+
+class MacroInterpreter final {
+public:
+    explicit MacroInterpreter(Engines::Maxwell3D& maxwell3d);
+
+    /**
+     * Executes the macro code with the specified input parameters.
+     * @param code The macro byte code to execute
+     * @param parameters The parameters of the macro
+     */
+    void Execute(const std::vector<u32>& code, std::vector<u32> parameters);
+
+private:
+    enum class Operation : u32 {
+        ALU = 0,
+        AddImmediate = 1,
+        ExtractInsert = 2,
+        ExtractShiftLeftImmediate = 3,
+        ExtractShiftLeftRegister = 4,
+        Read = 5,
+        Unused = 6, // This operation doesn't seem to be a valid encoding.
+        Branch = 7,
+    };
+
+    enum class ALUOperation : u32 {
+        Add = 0,
+        AddWithCarry = 1,
+        Subtract = 2,
+        SubtractWithBorrow = 3,
+        // Operations 4-7 don't seem to be valid encodings.
+        Xor = 8,
+        Or = 9,
+        And = 10,
+        AndNot = 11,
+        Nand = 12
+    };
+
+    enum class ResultOperation : u32 {
+        IgnoreAndFetch = 0,
+        Move = 1,
+        MoveAndSetMethod = 2,
+        FetchAndSend = 3,
+        MoveAndSend = 4,
+        FetchAndSetMethod = 5,
+        MoveAndSetMethodFetchAndSend = 6,
+        MoveAndSetMethodSend = 7
+    };
+
+    enum class BranchCondition : u32 {
+        Zero = 0,
+        NotZero = 1,
+    };
+
+    union Opcode {
+        u32 raw;
+        BitField<0, 3, Operation> operation;
+        BitField<4, 3, ResultOperation> result_operation;
+        BitField<4, 1, BranchCondition> branch_condition;
+        BitField<5, 1, u32>
+            branch_annul; // If set on a branch, then the branch doesn't have a delay slot.
+        BitField<7, 1, u32> is_exit;
+        BitField<8, 3, u32> dst;
+        BitField<11, 3, u32> src_a;
+        BitField<14, 3, u32> src_b;
+        // The signed immediate overlaps the second source operand and the alu operation.
+        BitField<14, 18, s32> immediate;
+
+        BitField<17, 5, ALUOperation> alu_operation;
+
+        // Bitfield instructions data
+        BitField<17, 5, u32> bf_src_bit;
+        BitField<22, 5, u32> bf_size;
+        BitField<27, 5, u32> bf_dst_bit;
+
+        u32 GetBitfieldMask() const {
+            return (1 << bf_size) - 1;
+        }
+    };
+
+    union MethodAddress {
+        u32 raw;
+        BitField<0, 12, u32> address;
+        BitField<12, 6, u32> increment;
+    };
+
+    /// Resets the execution engine state, zeroing registers, etc.
+    void Reset();
+
+    /**
+     * Executes a single macro instruction located at the current program counter. Returns whether
+     * the interpreter should keep running.
+     * @param code The macro code to execute.
+     * @param is_delay_slot Whether the current step is being executed due to a delay slot in a
+     * previous instruction.
+     */
+    bool Step(const std::vector<u32>& code, bool is_delay_slot);
+
+    /// Calculates the result of an ALU operation. src_a OP src_b;
+    u32 GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const;
+
+    /// Performs the result operation on the input result and stores it in the specified register
+    /// (if necessary).
+    void ProcessResult(ResultOperation operation, u32 reg, u32 result);
+
+    /// Evaluates the branch condition and returns whether the branch should be taken or not.
+    bool EvaluateBranchCondition(BranchCondition cond, u32 value) const;
+
+    /// Reads an opcode at the current program counter location.
+    Opcode GetOpcode(const std::vector<u32>& code) const;
+
+    /// Returns the specified register's value. Register 0 is hardcoded to always return 0.
+    u32 GetRegister(u32 register_id) const;
+
+    /// Sets the register to the input value.
+    void SetRegister(u32 register_id, u32 value);
+
+    /// Sets the method address to use for the next Send instruction.
+    void SetMethodAddress(u32 address);
+
+    /// Calls a GPU Engine method with the input parameter.
+    void Send(u32 value);
+
+    /// Reads a GPU register located at the method address.
+    u32 Read(u32 method) const;
+
+    /// Returns the next parameter in the parameter queue.
+    u32 FetchParameter();
+
+    Engines::Maxwell3D& maxwell3d;
+
+    u32 pc; ///< Current program counter
+    boost::optional<u32>
+        delayed_pc; ///< Program counter to execute at after the delay slot is executed.
+
+    static constexpr size_t NumMacroRegisters = 8;
+
+    /// General purpose macro registers.
+    std::array<u32, NumMacroRegisters> registers = {};
+
+    /// Method address to use for the next Send instruction.
+    MethodAddress method_address = {};
+
+    /// Input parameters of the current macro.
+    std::vector<u32> parameters;
+    /// Index of the next parameter that will be fetched by the 'parm' instruction.
+    u32 next_parameter_index = 0;
+};
+} // namespace Tegra