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Merge pull request #3706 from degasus/fix_fallthrough_error

video_code: Fix implicit switch fallthrough.
Mat M 6 лет назад
Родитель
Сommit
30b59b732c
1 измененных файлов с 2 добавлено и 0 удалено
  1. 2 0
      src/video_core/renderer_opengl/maxwell_to_gl.h

+ 2 - 0
src/video_core/renderer_opengl/maxwell_to_gl.h

@@ -191,6 +191,7 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
         case Tegra::Texture::TextureMipmapFilter::Linear:
         case Tegra::Texture::TextureMipmapFilter::Linear:
             return GL_LINEAR_MIPMAP_LINEAR;
             return GL_LINEAR_MIPMAP_LINEAR;
         }
         }
+        break;
     }
     }
     case Tegra::Texture::TextureFilter::Nearest: {
     case Tegra::Texture::TextureFilter::Nearest: {
         switch (mip_filter_mode) {
         switch (mip_filter_mode) {
@@ -201,6 +202,7 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
         case Tegra::Texture::TextureMipmapFilter::Linear:
         case Tegra::Texture::TextureMipmapFilter::Linear:
             return GL_NEAREST_MIPMAP_LINEAR;
             return GL_NEAREST_MIPMAP_LINEAR;
         }
         }
+        break;
     }
     }
     }
     }
     LOG_ERROR(Render_OpenGL, "Unimplemented texture filter mode={}", static_cast<u32>(filter_mode));
     LOG_ERROR(Render_OpenGL, "Unimplemented texture filter mode={}", static_cast<u32>(filter_mode));