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@@ -31,6 +31,7 @@ namespace Vulkan {
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using Tegra::Texture::SWIZZLE_TABLE;
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using Tegra::Texture::SWIZZLE_TABLE;
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using Tegra::Texture::ASTC::EncodingsValues;
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using Tegra::Texture::ASTC::EncodingsValues;
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+using namespace Tegra::Texture::ASTC;
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namespace {
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namespace {
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@@ -214,7 +215,6 @@ std::array<VkDescriptorUpdateTemplateEntryKHR, 8> BuildASTCPassDescriptorUpdateT
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struct AstcPushConstants {
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struct AstcPushConstants {
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std::array<u32, 2> num_image_blocks;
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std::array<u32, 2> num_image_blocks;
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std::array<u32, 2> blocks_dims;
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std::array<u32, 2> blocks_dims;
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- u32 layer;
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VideoCommon::Accelerated::BlockLinearSwizzle2DParams params;
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VideoCommon::Accelerated::BlockLinearSwizzle2DParams params;
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};
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};
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@@ -226,6 +226,7 @@ struct AstcBufferData {
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decltype(REPLICATE_8_BIT_TO_8_TABLE) replicate_8_to_8 = REPLICATE_8_BIT_TO_8_TABLE;
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decltype(REPLICATE_8_BIT_TO_8_TABLE) replicate_8_to_8 = REPLICATE_8_BIT_TO_8_TABLE;
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decltype(REPLICATE_BYTE_TO_16_TABLE) replicate_byte_to_16 = REPLICATE_BYTE_TO_16_TABLE;
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decltype(REPLICATE_BYTE_TO_16_TABLE) replicate_byte_to_16 = REPLICATE_BYTE_TO_16_TABLE;
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} constexpr ASTC_BUFFER_DATA;
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} constexpr ASTC_BUFFER_DATA;
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+
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} // Anonymous namespace
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} // Anonymous namespace
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VKComputePass::VKComputePass(const Device& device, VKDescriptorPool& descriptor_pool,
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VKComputePass::VKComputePass(const Device& device, VKDescriptorPool& descriptor_pool,
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@@ -403,7 +404,6 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
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return {staging.buffer, staging.offset};
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return {staging.buffer, staging.offset};
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}
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}
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-using namespace Tegra::Texture::ASTC;
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ASTCDecoderPass::ASTCDecoderPass(const Device& device_, VKScheduler& scheduler_,
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ASTCDecoderPass::ASTCDecoderPass(const Device& device_, VKScheduler& scheduler_,
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VKDescriptorPool& descriptor_pool_,
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VKDescriptorPool& descriptor_pool_,
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StagingBufferPool& staging_buffer_pool_,
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StagingBufferPool& staging_buffer_pool_,
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@@ -464,76 +464,94 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
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if (!data_buffer) {
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if (!data_buffer) {
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MakeDataBuffer();
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MakeDataBuffer();
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}
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}
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+ const VkImageAspectFlags aspect_mask = image.AspectMask();
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+ const VkImage vk_image = image.Handle();
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+ const bool is_initialized = image.ExchangeInitialization();
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+ scheduler.Record([vk_image, aspect_mask, is_initialized](vk::CommandBuffer cmdbuf) {
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+ const VkImageMemoryBarrier image_barrier{
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+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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+ .pNext = nullptr,
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+ .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
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+ .dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
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+ .oldLayout = is_initialized ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_UNDEFINED,
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+ .newLayout = VK_IMAGE_LAYOUT_GENERAL,
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+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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+ .image = vk_image,
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+ .subresourceRange{
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+ .aspectMask = aspect_mask,
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+ .baseMipLevel = 0,
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+ .levelCount = VK_REMAINING_MIP_LEVELS,
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+ .baseArrayLayer = 0,
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+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
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+ },
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+ };
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+ cmdbuf.PipelineBarrier(0, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, image_barrier);
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+ });
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const std::array<u32, 2> block_dims{tile_size.width, tile_size.height};
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const std::array<u32, 2> block_dims{tile_size.width, tile_size.height};
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- for (s32 layer = 0; layer < image.info.resources.layers; layer++) {
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- for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
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- const size_t input_offset = swizzle.buffer_offset + map.offset;
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- const auto num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U);
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- const auto num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 32U);
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- const std::array num_image_blocks{swizzle.num_tiles.width, swizzle.num_tiles.height};
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- const u32 layer_image_size =
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- image.guest_size_bytes - static_cast<u32>(swizzle.buffer_offset);
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-
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- update_descriptor_queue.Acquire();
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- update_descriptor_queue.AddBuffer(*data_buffer,
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- offsetof(AstcBufferData, swizzle_table_buffer),
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- sizeof(AstcBufferData::swizzle_table_buffer));
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- update_descriptor_queue.AddBuffer(map.buffer, input_offset, image.guest_size_bytes);
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- update_descriptor_queue.AddBuffer(*data_buffer,
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- offsetof(AstcBufferData, encoding_values),
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- sizeof(AstcBufferData::encoding_values));
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- update_descriptor_queue.AddBuffer(*data_buffer,
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- offsetof(AstcBufferData, replicate_6_to_8),
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- sizeof(AstcBufferData::replicate_6_to_8));
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- update_descriptor_queue.AddBuffer(*data_buffer,
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- offsetof(AstcBufferData, replicate_7_to_8),
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- sizeof(AstcBufferData::replicate_7_to_8));
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- update_descriptor_queue.AddBuffer(*data_buffer,
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- offsetof(AstcBufferData, replicate_8_to_8),
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- sizeof(AstcBufferData::replicate_8_to_8));
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- update_descriptor_queue.AddBuffer(*data_buffer,
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- offsetof(AstcBufferData, replicate_byte_to_16),
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- sizeof(AstcBufferData::replicate_byte_to_16));
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- update_descriptor_queue.AddImage(image.StorageImageView());
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-
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- const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue);
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- // To unswizzle the ASTC data
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- const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
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- scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = map.buffer,
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- num_dispatches_x, num_dispatches_y, layer_image_size,
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- num_image_blocks, block_dims, layer, params, set,
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- image = image.Handle(), input_offset,
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- aspect_mask = image.AspectMask()](vk::CommandBuffer cmdbuf) {
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- const AstcPushConstants uniforms{num_image_blocks, block_dims, layer, params};
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-
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- cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
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- cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, layout, 0, set, {});
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- cmdbuf.PushConstants(layout, VK_SHADER_STAGE_COMPUTE_BIT, uniforms);
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- cmdbuf.Dispatch(num_dispatches_x, num_dispatches_y, 1);
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-
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- const VkImageMemoryBarrier image_barrier{
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- .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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- .pNext = nullptr,
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- .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
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- .dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
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- .oldLayout = VK_IMAGE_LAYOUT_UNDEFINED,
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- .newLayout = VK_IMAGE_LAYOUT_GENERAL,
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- .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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- .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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- .image = image,
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- .subresourceRange{
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- .aspectMask = aspect_mask,
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- .baseMipLevel = 0,
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- .levelCount = VK_REMAINING_MIP_LEVELS,
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- .baseArrayLayer = 0,
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- .layerCount = VK_REMAINING_ARRAY_LAYERS,
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- },
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- };
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- cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
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- VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, image_barrier);
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- });
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- }
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+ for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
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+ const size_t input_offset = swizzle.buffer_offset + map.offset;
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+ const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U);
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+ const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 32U);
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+ const u32 num_dispatches_z = image.info.resources.layers;
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+ const std::array num_image_blocks{swizzle.num_tiles.width, swizzle.num_tiles.height};
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+ const u32 layer_image_size =
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+ image.guest_size_bytes - static_cast<u32>(swizzle.buffer_offset);
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+
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+ update_descriptor_queue.Acquire();
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+ update_descriptor_queue.AddBuffer(*data_buffer,
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+ offsetof(AstcBufferData, swizzle_table_buffer),
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+ sizeof(AstcBufferData::swizzle_table_buffer));
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+ update_descriptor_queue.AddBuffer(map.buffer, input_offset, layer_image_size);
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+ update_descriptor_queue.AddBuffer(*data_buffer, offsetof(AstcBufferData, encoding_values),
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+ sizeof(AstcBufferData::encoding_values));
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+ update_descriptor_queue.AddBuffer(*data_buffer, offsetof(AstcBufferData, replicate_6_to_8),
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+ sizeof(AstcBufferData::replicate_6_to_8));
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+ update_descriptor_queue.AddBuffer(*data_buffer, offsetof(AstcBufferData, replicate_7_to_8),
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+ sizeof(AstcBufferData::replicate_7_to_8));
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+ update_descriptor_queue.AddBuffer(*data_buffer, offsetof(AstcBufferData, replicate_8_to_8),
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+ sizeof(AstcBufferData::replicate_8_to_8));
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+ update_descriptor_queue.AddBuffer(*data_buffer,
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+ offsetof(AstcBufferData, replicate_byte_to_16),
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+ sizeof(AstcBufferData::replicate_byte_to_16));
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+ update_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
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+
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+ const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue);
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+ const VkPipelineLayout vk_layout = *layout;
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+ const VkPipeline vk_pipeline = *pipeline;
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+ // To unswizzle the ASTC data
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+ const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
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+ scheduler.Record([vk_layout, vk_pipeline, buffer = map.buffer, num_dispatches_x,
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+ num_dispatches_y, num_dispatches_z, num_image_blocks, block_dims, params,
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+ set, input_offset](vk::CommandBuffer cmdbuf) {
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+ const AstcPushConstants uniforms{num_image_blocks, block_dims, params};
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+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, vk_pipeline);
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+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, vk_layout, 0, set, {});
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+ cmdbuf.PushConstants(vk_layout, VK_SHADER_STAGE_COMPUTE_BIT, uniforms);
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+ cmdbuf.Dispatch(num_dispatches_x, num_dispatches_y, num_dispatches_z);
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+ });
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}
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}
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+ scheduler.Record([vk_image, aspect_mask](vk::CommandBuffer cmdbuf) {
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+ const VkImageMemoryBarrier image_barrier{
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+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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+ .pNext = nullptr,
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+ .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
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+ .dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
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+ .oldLayout = VK_IMAGE_LAYOUT_GENERAL,
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+ .newLayout = VK_IMAGE_LAYOUT_GENERAL,
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+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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+ .image = vk_image,
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+ .subresourceRange{
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+ .aspectMask = aspect_mask,
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+ .baseMipLevel = 0,
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+ .levelCount = VK_REMAINING_MIP_LEVELS,
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+ .baseArrayLayer = 0,
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+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
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+ },
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+ };
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+ cmdbuf.PipelineBarrier(0, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, image_barrier);
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+ });
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}
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}
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} // namespace Vulkan
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} // namespace Vulkan
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