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Drop max workers from 8->2 for testing

David Marcec %!s(int64=6) %!d(string=hai) anos
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2ba195aa0d
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      src/video_core/renderer_opengl/gl_rasterizer.cpp

+ 1 - 1
src/video_core/renderer_opengl/gl_rasterizer.cpp

@@ -166,7 +166,7 @@ RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWind
 
     if (device.UseAsynchronousShaders()) {
         // Max worker threads we should allow
-        constexpr auto MAX_THREADS = 8u;
+        constexpr auto MAX_THREADS = 2u;
         // Amount of threads we should reserve for other parts of yuzu
         constexpr auto RESERVED_THREADS = 6u;
         // Get the amount of threads we can use(this can return zero)